20 tasks, each one witnessed by the sources that watched the job — and behind every one, a prompt you can use tonight.
You usually start by reviewing notes and dailies: client feedback, director notes, and the project schedule. Then you open Adobe After Effects and Illustrator to build or update animated sequences, templates, and assets.
Afternoons are for rendering, compositing in After Effects, and meeting the team to check deadlines. If the job needs practical effects, you might switch to designing mechanised props or coordinating with the pyrotechnics or effects crew for shots scheduled that week.
Begin with Adobe After Effects and Adobe Photoshop; After Effects is where you animate and composite, Photoshop creates textures and assets. Learn Adobe Illustrator for vector work and layout, and get comfortable with Adobe Creative Cloud file workflows.
If the job mentions 3D or set design, add Autodesk AutoCAD or Civil 3D for set plans. Basic macOS skills and a little C++ help if you’ll work with custom plugins or pipeline tools.
According to the U.S. Bureau of Labor Statistics (BLS, 2025), 19,970 people were employed as motion graphics artists. The median pay was $102,030 per year, the lowest tenth earned $58,600, and the top tenth earned $177,110.
Pay varies by industry (film, advertising, games), location, and whether you freelance. Use the BLS numbers as a broad guide, not a guarantee for any single job.
Motion graphics focuses on animated graphic elements—titles, lower thirds, animated infographics—usually made in After Effects and Illustrator. It’s about timing, typography, and graphic animation.
VFX (visual effects) often involves 3D modeling, match-moving, and compositing photoreal elements; a 3D modeler builds detailed objects (sometimes in other software). Motion graphics artists sometimes do VFX tasks, but VFX crews use more dedicated 3D and compositing pipelines.
Yes, AI can speed layout, asset generation, or rough animation, but treat AI outputs as starting points. Use AI to generate concept art or speed up rotoscoping, then clean results in Photoshop and After Effects.
Don’t rely on AI for final deliverables without checking legal ownership and client approval. Keep a clear record of what parts were AI-generated, and be prepared to edit or recreate assets to meet release forms and quality standards.
Those skills usually come from on-set apprenticeships or working with a special effects (SFX) crew. Start by assisting on practical-effects builds—helping construct and operate mechanised props or set pyrotechnics—while learning safety protocols.
You’ll need specific safety certifications and to follow local laws for pyrotechnics. Combine hands-on SFX experience with motion graphics skills so you can design effects that integrate with digital animation.
Timing and storytelling through motion are the core skills: knowing how long an animated move should last and how it supports the scene or message. Practice by animating short sequences and tightening their timing.
Technically, master After Effects workflow, keyframing, and basic compositing. Combine that with clean asset preparation in Illustrator/Photoshop so your animations run efficiently and match client feedback.