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why our creature composites keep losing believability
1 ready prompt
Written for the moment this actually comes up.
Become — change the pattern
+Across several comps the creature's shadow and contact feel off and the VFX lead keeps sending them…
Become — change the pattern
+Across several comps the creature's shadow and contact feel off and the VFX lead keeps sending them back. Identify the recurring mistakes—incorrect light vector, shadow scale, or ambient occlusion absence—and recommend the single practice change (reference shot, shadow-pass pipeline, or verification step) that would make our creature placements pass without heavy iteration.
Pasted it? When the reply comes back, push once: ask it to sharpen the weakest part. — Did this prompt help?
Who does this, and with what
The same task is different work inside a different job.
Special Effects ArtistAdobe Photoshop
Next to this one
Other composite work people do in Adobe Photoshop.
Every task here came from the work, not from a feature list — which is why the prompts name what you want done and never the button that does it. The tool changes; the work does not.
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