Kinetica · A Lab of Motion

Pull it and let go

A weight on a spring. Pull it back, release, and watch it race to the middle, shoot past, and rock to and fro — slowly, so you feel the rhythm.

Reach the mark

The green mark sits at the far edge — where the swing turns around. Pull just enough so the weight reaches it and turns. Too soft falls short; too hard shoots past.

Three worlds

Spring — a stiffer spring beats faster. Weight — a heavier weight swings slower. Drag — thick air shrinks each swing until it stops.

Watch teaches

Watch isn't free play — it runs set demos and names the physics as it happens, even two springs side by side to prove the beat. Game is your try. Practice lets you move the mark.

Learn when you ask

It rocks to a rest and sits a moment. When you want the why — Hooke's pull-back, the steady beat — tap 🔬. The science comes only when you ask.

A Lab of Motion

The Spring.

Watch — set demos that show it and name the physics.
Pull back16
How far you stretch it before letting go. Bigger pull = farther reach.
Stiffness30
The Spring
Watch · the physics, shown
pull16
reach
beat
A guided demo is playing — watch the rhythm.
spring · the steady beat