6 tasks, each one witnessed by the sources that watched the job — and behind every one, a prompt you can use tonight.
A typical day mixes research, planning, and hands-on work. Mornings often mean reading archives, contacting sources, and confirming permits for locations the same week. Afternoons can be shooting interviews or B-roll; you might set up lights, sound, and camera and run through questions with subjects.
Evenings are for logging footage into editing systems like DaVinci Resolve or Adobe Premiere Pro, rough-cutting interviews, and updating the production plan and schedule. On small crews you also handle permits, transport, and backup of media files to at least two drives immediately after each shoot.
Start with one editing NLE (non-linear editor) and one audio tool. Adobe Premiere Pro or DaVinci Resolve are good first picks for picture editing because both handle logging, multicam, color, and exports; Resolve also has powerful color tools for free. For sound, learn Adobe Audition or Pro Tools for cleaning interviews, removing noise, and mixing dialog.
If you plan to work in broadcast or larger teams, Avid Media Composer is common for television. Final Cut Pro is popular on some indie sets and fast for single-editor projects. Employers often list at least one of these, so pick the one you can demo-edit a short project in.
You need location permits from city or site authorities for public spaces—check the city film office website for forms and fees. For private property, get a signed location release from the owner that specifies dates and use. For people, get signed talent releases for interviewees and recognizable bystanders who appear prominently.
Also clear archival material and third-party footage before using it. If you can’t clear something, plan to blur faces or avoid usage. Keep release files organized with metadata in your project folder and back them up with your footage.
Start by outlining the story arc: setup (who/what), conflict or question, and resolution or open-ended conclusion. Use your research to create a list of key facts and timelines; tag interview clips in Premiere Pro or Resolve with keywords for those facts. Assemble a rough cut of strongest interview soundbites to follow that arc.
Then fill with supporting B-roll and archival clips that prove or illustrate points. Rework pacing by trimming interviews and rearranging scenes until the narrative feels clear. Keep test screenings early; fresh viewers point out missing context or confusing jumps.
You can use AI for transcription, rough cuts, audio cleanup, and organizing footage—tools built into Premiere Pro or third-party services speed up logging and transcript creation. But don’t use AI to invent quotes, recreate a person’s voice, or generate scenes without clear labeling and consent.
The key risks are accuracy and ethics: AI transcripts often have errors, and generative audio/video can mislead viewers. Always verify AI outputs against original recordings, keep originals, and disclose any synthetic content in credits or before distribution.
Pay varies a lot by region and project size. As a freelancer or production assistant on small docs you’ll commonly see day rates from about $100 to $300; experienced editors or producers can charge $300–$1,000+ per day depending on skill and client. Broadcast projects and unions pay higher rates with defined scales.
If you move into staff roles for broadcasters or production companies, annual salaries often range from roughly $35,000 for junior roles to $70,000+ for senior producers and editors—check local listings and union rates (e.g., IATSE) for precise numbers in your area.
People often think being a good camera operator is enough. It isn’t—the job requires planning (scheduling, permits), research, interviewing, sound recording, and editing. A strong interview needs research and question design, good audio setup, and careful editing to shape truth.
So work on interviewing technique, legal releases, and an editing workflow in Premiere Pro or DaVinci Resolve plus audio cleanup in Adobe Audition or Pro Tools. Being able to do several of these well makes you useful on small crews and promotable on bigger ones.