6 tasks, each one witnessed by the sources that watched the job — and behind every one, a prompt you can use tonight.
Most days you sketch and plan. Morning meetings with the director set the visual concept; you interpret the script to find the mood, color, and period that support the story.
Afternoons are for creating concept art, mood boards, and detailed set drawings in SketchUp or VectorWorks, then presenting those to the director and producers for approval.
Both are used. SketchUp is quick for 3D mockups and fast layout work; VectorWorks is stronger for technical, dimensioned drawings and construction paperwork.
Learn SketchUp for early concept models and VectorWorks for final set plans. Employers often expect at least one to a competent level and the other to basic familiarity.
Read the script closely to note setting, time, and emotional beats. Make mood boards and concept art that show color palettes, textures, and lighting ideas tied to specific scenes.
Present options to the director early: show 2–3 clear visual directions (with images and quick SketchUp views) and explain how each supports the scene’s mood so the director can choose.
Yes, AI can speed concept art and mood-board gathering, but treat AI images as starting points, not final designs. Always check copyright and do not pass AI work off as wholly original if clients care about licensing.
Use AI to generate variations, then refine and rebuild approved ideas in SketchUp or VectorWorks so the technical drawings are accurate and legally clear for construction.
Pay varies a lot by country, project size, and union status. Entry-level art department designers or junior production designers often start at local industry rates — for example, in the US film industry junior roles might pay roughly $2,000–$4,000 per week on union shoots, while indie projects pay less.
Senior production designers on major films can earn much more. Check local union rates (IATSE in the US) or production budgets for concrete numbers on a specific job.
You create detailed drawings and models in VectorWorks or SketchUp with exact dimensions, sightlines, and material notes. Those drawings become construction packages for the art department and carpenters.
You also attend tech rehearsals and walk the build with the construction team so the scenery matches camera needs and director notes before shooting begins.
They are different. The production designer sets the overall visual concept and runs the department; the art director manages day-to-day execution of those designs.
The core skill is visual storytelling: you must translate script beats into concrete visuals, plus practical skills in SketchUp or VectorWorks so your ideas can be built accurately.