A developer must reuse the existing user interface (UI) design from Chapter 1 for all other chapters. The developer must not create new UI elements or change existing designs.
By Pawan Nayar · from the LLOS AI Learning record
A developer must reuse the existing user interface (UI) design from Chapter 1 for all other chapters.
The developer must not create new UI elements or change existing designs.
The user interface for Chapter 1 is the master design. All other chapters must use this design. A developer should only change content, not the design. This includes layout, animations, and how hints work. The developer must not create new ways to show information. The developer must not change colors or fonts. The developer must not add new types of panels or tooltips.
A developer is building Chapter 2. The developer thinks a new animation would make the chapter better. The developer creates this new animation. This action goes against the rule. The new animation will make the user experience different from Chapter 1. This creates an inconsistent experience for the user.
Resolved from this lesson's own record — real definitions, not invented for this page.
More from the same record, pulled by shared topic — not written new for this page.
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A developer must reuse the existing user interface (UI) design from Chapter 1 for all other chapters. The developer must not create new UI elements or change existing designs.