A user interface must avoid wasted white space. Every screen should be 70-90% filled with meaningful content.
By Pawan Nayar · from the LLOS AI Learning record
A user interface must avoid wasted white space.
Every screen should be 70-90% filled with meaningful content.
A developer must fill the screen with content. Large empty spaces at the top or bottom of pages are bad. Centered content with huge margins is bad. A single element floating in the middle of a screen is bad. Long scrolls with nothing to see are bad. Sections should stack tightly with breathing room, not gaps. Content should fill the viewport width with readable margins. Something meaningful should be visible above and below the fold. Users should see what is next without guessing.
A developer creates a landing page. The page has a small title and description centered on a large empty screen. This design wastes white space. A better design uses a full-width hero section with a title, description, and visual preview. Feature cards and example sections immediately follow, filling the screen.
More from the same record, pulled by shared topic — not written new for this page.
A developer must plan mobile layouts separately from desktop layouts. Decide which controls collapse or hide.
A content panel should be very short or long. It should not be a medium length.
Buttons should only be as wide as the text they contain. Do not make buttons stretch to fill a space.
A text panel must have fewer than 60 words. Or, a text panel must have more than 95 words.
A user interface must avoid wasted white space. Every screen should be 70-90% filled with meaningful content.