L
LLLOS.ai
LLOS.ai
L
Class 9 Physical Science

Chapter 5 — ଗତି

Open the lesson Play with this chapter — pictures, sound and practice.

Overview

Motion is everywhere — a bus on the Cuttack road, a bird in flight, blood in our veins, the Earth around the Sun — and describing it precisely is the first task of physics. This chapter builds the vocabulary and the mathematics of motion in a straight line. It begins with the idea that rest and motion are relative to a chosen reference point, and then distinguishes distance from displacement, speed from velocity, and uniform from non-uniform motion. The rate of change of velocity, acceleration, is defined with its sign and unit. The chapter then teaches how to read and draw distance-time and velocity-time graphs, and how the slope and the area under these graphs give speed, acceleration and distance. From the velocity-time graph the three equations of uniformly accelerated motion are derived — v = u + at, s = ut + ½at² and v² = u² + 2as — and applied to trains, cars, falling stones and braking vehicles in the numerical problems that the Odisha Board examination invariably sets. The chapter closes with uniform circular motion, in which speed is constant yet the body accelerates because its direction keeps changing. Every later topic in mechanics — force, gravitation, work and energy — assumes that this chapter's ideas are secure, so the definitions, units and graphs must be learnt exactly.

Learning Objectives

  • Explain that rest and motion are relative to a reference point and describe motion along a straight line.
  • Distinguish distance from displacement and speed from velocity, with the units and the vector nature of each.
  • Define uniform and non-uniform motion and calculate average speed and average velocity.
  • Define acceleration, state its SI unit and distinguish positive, negative and zero acceleration.
  • Draw and interpret distance-time and velocity-time graphs and obtain speed, acceleration and distance from them.
  • Derive the three equations of uniformly accelerated motion from the velocity-time graph.
  • Solve numerical problems on uniformly accelerated motion including free fall and braking.
  • Describe uniform circular motion and explain why it is accelerated motion.

Topics in this chapter

12 topics · tap a topic title to jump straight to it.

🏃1

Rest, motion and the reference point

A body is said to be in motion when its position changes with time, and at rest when its position does not change with time. But position must always be measured from something. Sit in a moving bus: the passenger next to you is at rest with respect to you, since the distance between you does not change, yet both of you are in motion with respect to a tree on the roadside. The tree, in turn, is at rest with respect to the road but is moving at about 30 km per second with respect to the Sun, along with the whole Earth. Rest and motion are therefore relative: the same body can be at rest for one observer and in motion for another. To describe motion we must first choose a reference point or origin — a fixed point from which positions are measured — and a set of axes fixed to it, called a frame of reference. In this chapter the reference point is usually the ground, a milestone or the starting point of the journey.

Motion may be perceived directly, as when we see a car move, or indirectly, as when we infer the motion of air from the swaying of leaves and the motion of the Earth from the rising and setting of the Sun. Some motions are so slow, like the growth of a plant, or so fast, like a bullet, that we cannot see them, but the definition holds: position changes with time.

The types of motion are classified by the path. Motion along a straight line — a train on a straight track, a stone dropped from a roof, an athlete on a 100-metre track — is rectilinear motion, and this chapter deals mainly with it. Motion along a circle — the tip of a clock hand, a stone whirled on a string, a satellite — is circular motion, treated at the end of the chapter. Motion about a fixed axis, like a spinning top or a fan blade, is rotational; to-and-fro motion about a mean position, like a swing or a pendulum, is oscillatory or periodic; a bouncing ball or a bird's wing shows a combination. Motion may also be classified by how the speed changes: uniform when equal distances are covered in equal intervals of time, non-uniform otherwise.

The physical quantities used to describe motion are of two kinds. A scalar quantity has magnitude only — distance, speed, time, mass. A vector quantity has both magnitude and direction — displacement, velocity, acceleration, force. The distinction runs through the whole chapter: 5 km is a distance, but 5 km due east is a displacement. To specify the motion of an object completely we need to say where it is (position), how far it has gone (distance or displacement), how fast (speed or velocity), and whether it is speeding up or slowing down (acceleration) — and each of these is defined in the topics that follow.

📌 Examples
  • A passenger in the Puri-Howrah Express is at rest relative to the seat but moving at 100 km/h relative to the platform at Bhubaneswar.
  • The Sun appears to move across the sky, but it is the Earth that rotates: motion inferred from a changing position relative to the observer.
  • A ceiling fan blade is in rotational motion; the pendulum of a wall clock is in oscillatory motion; a cricket ball bowled down the pitch is in nearly rectilinear motion.
🧮 Formulas
  1. Motion = change of position with time relative to a reference point; rest = no change of position
  2. Scalar: magnitude only (distance, speed, time); Vector: magnitude and direction (displacement, velocity, acceleration)
📊 Visual ideas
A number line with an origin O marked, a body at position +3 m and later at +7 m, showing the change of position that defines motion.
🔬2

Distance and displacement

Two different quantities describe how far a body has moved, and confusing them is the commonest error in the chapter.

Distance is the total length of the path actually travelled by a body, irrespective of direction. It is a scalar quantity, always positive, and it can never decrease as the body moves. Its SI unit is the metre (m); kilometres and centimetres are also used.

Displacement is the shortest distance between the initial and final positions of the body, measured in a straight line and in a definite direction — from the starting point to the end point. It is a vector quantity; it may be positive, negative or zero; and its magnitude can never be greater than the distance travelled. Its unit is also the metre.

Consider a body that moves from O to A, 60 km due east, and then back from A to B, 35 km due west. The distance travelled is 60 + 35 = 95 km. The displacement is the straight line from O to B, which is 60 − 35 = 25 km east. If the body returns all the way to O, the distance is 120 km but the displacement is zero, because the initial and final positions coincide. So distance and displacement are equal in magnitude only when the body moves along a straight line without changing direction; in every other case the displacement is smaller.

Worked example 1. An athlete runs once round a circular track of radius 7 m (circumference 44 m). Distance = 44 m; displacement = 0, as she ends where she began. If she runs half the track, the distance is 22 m and the displacement is the diameter, 14 m.

Worked example 2. A farmer walks along the boundary of a square field of side 10 m in 40 s. What is the displacement after 2 minutes 20 seconds (140 s)? One round of 40 m takes 40 s, so in 140 s he completes 3.5 rounds. After 3 full rounds he is back at the start; the remaining half round takes him to the diagonally opposite corner. Displacement = diagonal = √(102 + 102) = 10√2 = 14.1 m. Distance = 3.5 × 40 = 140 m.

Worked example 3. A man walks 3 km east and then 4 km north. Distance = 7 km. Displacement = √(32 + 42) = 5 km, in the north-east direction.

Which of the following is true for displacement? It cannot be zero — false, it is zero for a round trip. Its magnitude is greater than the distance — false, it is always less than or equal to the distance. The correct statements are: displacement can be zero, negative or positive; its magnitude is at most the distance; and it depends only on the end points, not on the path. The odometer of a car measures distance; a straight-line map measurement from home to school gives the magnitude of displacement.

📌 Examples
  • A bus goes from Bhubaneswar to Cuttack (25 km) and returns: distance 50 km, displacement 0.
  • A body moves 60 km east then 35 km west: distance 95 km, displacement 25 km east.
  • Walking 3 km east then 4 km north: distance 7 km, displacement 5 km (by Pythagoras).
🧮 Formulas
  1. Distance = total path length (scalar, always ≥ 0, unit m)
  2. Displacement = shortest straight-line distance from initial to final position with direction (vector, unit m); |displacement| ≤ distance
  3. Displacement for a full round trip = 0
📊 Visual ideas
A diagram of points O, A and B on a line with O to A 60 km east and A to B 35 km west, the path drawn as a zigzag arrow (distance 95 km) and a straight arrow from O to B (displacement 25 km).
🏃3

Uniform and non-uniform motion; speed

A body is in uniform motion when it covers equal distances in equal intervals of time, however small the intervals. A car travelling on a straight highway at a steady 60 km/h covers 1 km every minute; a clock's second hand tip is in uniform (circular) motion. In non-uniform motion the body covers unequal distances in equal intervals of time — a bus in city traffic, a stone falling from a height, a cyclist starting from rest. Most real motion is non-uniform, and physics handles it with the ideas of average and instantaneous values.

Speed is the distance travelled per unit time: speed = distance ÷ time. It is a scalar quantity with the SI unit metre per second (m/s or m s−1); km/h and cm/s are also used. The conversion between the two common units must be at the tips of the fingers: 1 km/h = 1000 m ÷ 3600 s = 5/18 m/s, so to convert km/h to m/s multiply by 5/18, and to convert m/s to km/h multiply by 18/5. Thus 36 km/h = 10 m/s, 54 km/h = 15 m/s, 72 km/h = 20 m/s, 90 km/h = 25 m/s, 108 km/h = 30 m/s.

For non-uniform motion the speed changes from moment to moment, so we use two ideas. The average speed over a journey is the total distance travelled divided by the total time taken, whatever happened in between. The instantaneous speed is the speed at a particular instant — what the speedometer of a vehicle shows. For uniform motion the two are equal.

Worked example 1. An object travels 16 m in 4 s and then 16 m in 2 s. Average speed = total distance ÷ total time = 32 ÷ 6 = 5.33 m/s.

Worked example 2. A car travels 100 km at 50 km/h and the next 100 km at 100 km/h. Time for the first part = 100 ÷ 50 = 2 h; for the second = 100 ÷ 100 = 1 h. Average speed = 200 ÷ 3 = 66.7 km/h — not the arithmetic mean 75 km/h, because more time is spent at the lower speed. This trap is a favourite of examiners.

Worked example 3. A bus starting from rest moves with uniform acceleration and reaches 72 km/h in 40 s; what is its speed in m/s? 72 × 5/18 = 20 m/s. A cheetah runs 100 m in 4 s: speed 25 m/s = 90 km/h.

A body's speed cannot be negative; it is the magnitude of how fast it is moving. The direction is added in the next topic, where speed becomes velocity. The examination expects a clear statement of the definition, the SI unit, and the km/h to m/s conversion, and a numerical on average speed for a journey in parts.

📌 Examples
  • A train covers 120 km in 2 h: average speed 60 km/h = 60 × 5/18 = 16.7 m/s.
  • Sound travels 340 m in 1 s in air; light travels 300,000 km in 1 s — both uniform speeds.
  • Usain Bolt's 100 m in 9.58 s: average speed 10.44 m/s = 37.6 km/h.
🧮 Formulas
  1. Speed = distance / time; SI unit m/s; scalar
  2. Average speed = total distance / total time
  3. 1 km/h = 5/18 m/s; 1 m/s = 18/5 km/h = 3.6 km/h
📊 Visual ideas
A table of distance covered by two bodies in successive seconds: body A 5, 5, 5, 5 m (uniform) and body B 2, 4, 7, 11 m (non-uniform), with the pattern noted beneath.
🔬4

Velocity: speed with direction

Speed tells how fast; it does not tell which way. To describe the motion of a body fully we must state both, and the quantity that does so is velocity: the displacement per unit time, or speed in a specified direction. Velocity = displacement ÷ time. It is a vector quantity, with the same SI unit as speed, m/s, and it may be positive or negative according to the direction chosen as positive. Two cars moving at 40 km/h, one north and one south, have the same speed but different velocities.

Velocity can change in three ways: when the speed changes (a car accelerating on a straight road), when the direction changes (a car turning a corner at constant speed), or when both change. This is why a body moving in a circle at constant speed has a changing velocity — an idea developed in the final topic.

Uniform velocity means equal displacements in equal intervals of time in the same direction — motion in a straight line at constant speed. Variable velocity means the speed or the direction or both change.

Average velocity = total displacement ÷ total time. When the velocity changes at a uniform rate — that is, for uniform acceleration — the average velocity is simply the arithmetic mean of the initial velocity u and the final velocity v: average velocity = (u + v) / 2. This formula is valid only for uniformly accelerated motion in a straight line, and it is the key to the second equation of motion later.

The difference between average speed and average velocity is best seen in a round trip. Usha swims in a 90 m long pool. She covers 180 m in one minute, swimming from one end to the other and back along the same straight path. Her average speed = 180 m ÷ 60 s = 3 m/s. Her average velocity = displacement ÷ time = 0 ÷ 60 = 0 m/s, because she finishes where she started. The magnitude of the average velocity is equal to the average speed only when the body moves in a straight line without reversing.

Worked example. A car moves 20 m east in 5 s, then 15 m west in 5 s. Average speed = 35 ÷ 10 = 3.5 m/s. Average velocity = (20 − 15) ÷ 10 = 0.5 m/s east.

Worked example. A body starts at 10 m/s and accelerates uniformly to 30 m/s. Its average velocity during this time is (10 + 30) / 2 = 20 m/s; if the acceleration lasted 5 s the displacement was 20 × 5 = 100 m.

A table for revision: speed — distance/time, scalar, always positive, m/s; velocity — displacement/time, vector, positive, negative or zero, m/s. The speedometer measures speed; a navigation system that reports heading and speed measures velocity.

📌 Examples
  • Usha swims 90 m out and 90 m back in 60 s: average speed 3 m/s, average velocity 0.
  • A car moving north at 40 km/h and another south at 40 km/h have equal speeds and opposite velocities.
  • A body accelerating uniformly from 5 m/s to 15 m/s has average velocity (5 + 15)/2 = 10 m/s.
🧮 Formulas
  1. Velocity = displacement / time; vector; SI unit m/s
  2. Average velocity = total displacement / total time
  3. For uniform acceleration in a straight line: average velocity = (u + v) / 2
📊 Visual ideas
Two arrows of equal length pointing in opposite directions labelled +40 km/h and −40 km/h to show equal speed, different velocity.
⚖️5

Acceleration

When the velocity of a body changes — in magnitude, in direction, or in both — the body is said to be accelerating. Acceleration is the rate of change of velocity: the change in velocity divided by the time taken for the change. If a body's velocity changes from u (initial) to v (final) in time t, then a = (v − u) / t. Acceleration is a vector quantity; its direction is the direction of the change in velocity. Its SI unit is metre per second squared, m/s2 (or m s−2), which means that the velocity changes by so many metres per second every second.

The sign of acceleration matters. If the velocity increases in the direction of motion, the acceleration is positive, in the direction of the velocity: a car pulling away from a signal. If the velocity decreases, the acceleration is negative — opposite to the direction of motion — and is called retardation or deceleration: a car braking, a ball thrown upward. If the velocity is constant in a straight line, the acceleration is zero. A body may also have acceleration without any change in speed, when only the direction changes, as in circular motion.

Acceleration is uniform when the velocity changes by equal amounts in equal intervals of time — a freely falling body gains 9.8 m/s of velocity in every second, so its acceleration, called the acceleration due to gravity g, is uniform at 9.8 m/s2. Acceleration is non-uniform when the velocity changes by unequal amounts in equal intervals — a bus in traffic. This chapter's equations apply to uniform acceleration only.

Worked example 1. A bus starting from rest reaches a velocity of 6 m/s in 30 s, then applies brakes and stops in 5 s. Acceleration in the first phase: u = 0, v = 6, t = 30; a = (6 − 0) / 30 = 0.2 m/s2. In the braking phase: u = 6, v = 0, t = 5; a = (0 − 6) / 5 = −1.2 m/s2, a retardation of 1.2 m/s2.

Worked example 2. A bicycle accelerates uniformly from 18 km/h to 36 km/h in 10 s. Convert: 18 km/h = 5 m/s, 36 km/h = 10 m/s. a = (10 − 5) / 10 = 0.5 m/s2. Always convert km/h to m/s before substituting; mixing units is the classic error.

Worked example 3. A car moving at 20 m/s comes to rest in 4 s under brakes. a = (0 − 20) / 4 = −5 m/s2. The negative sign shows the acceleration opposes the motion.

Notice the pattern: the same formula gives both speeding up and slowing down, the sign taking care of the direction. And a body can have zero velocity at an instant yet non-zero acceleration — a ball at the top of its flight is momentarily at rest but is accelerating downward at 9.8 m/s2; it immediately starts falling. Velocity says how the position is changing; acceleration says how the velocity is changing; they are different quantities and one may be zero while the other is not.

📌 Examples
  • A bus from rest to 6 m/s in 30 s: a = 0.2 m/s²; braking from 6 m/s to rest in 5 s: a = −1.2 m/s².
  • A cyclist from 18 km/h (5 m/s) to 36 km/h (10 m/s) in 10 s: a = 0.5 m/s².
  • A stone dropped from a roof: velocity 0, 9.8, 19.6, 29.4 m/s at 0, 1, 2, 3 s — uniform acceleration of 9.8 m/s².
🧮 Formulas
  1. Acceleration a = (v − u) / t ; SI unit m/s² ; vector
  2. Positive a: speeding up; negative a (retardation): slowing down; a = 0: uniform velocity
  3. Uniform acceleration: equal changes of velocity in equal times (free fall, g = 9.8 m/s²)
📊 Visual ideas
A table of the velocity of a freely falling stone at t = 0, 1, 2, 3, 4 s (0, 9.8, 19.6, 29.4, 39.2 m/s) with the constant difference of 9.8 m/s per second marked.
📈6

Distance-time graphs

A graph turns a table of numbers into a picture that shows the whole motion at a glance. In a distance-time graph time is plotted on the horizontal axis (x-axis) and distance on the vertical axis (y-axis), each with a suitable scale.

Uniform motion. If a body covers equal distances in equal times, the points lie on a straight line sloping upward through the origin. The steeper the line, the faster the body. The slope of the line gives the speed: take any two points A and B on the line, drop perpendiculars to the axes, and the speed = (s2 − s1) / (t2 − t1). For example, if the body is at 20 m at t = 2 s and at 60 m at t = 6 s, speed = (60 − 20) / (6 − 2) = 10 m/s. Two bodies moving uniformly are compared by their slopes: the line with the greater slope belongs to the faster body.

Body at rest. The distance does not change, so the graph is a horizontal straight line parallel to the time axis; the slope, and hence the speed, is zero.

Non-uniform motion. If the speed changes, the graph is a curve. For a body accelerating from rest — a train leaving a station — the distance covered in each second grows, and the curve bends upward, becoming steeper; the slope at any point (found by drawing a tangent there) gives the instantaneous speed at that time. For a body slowing down the curve flattens.

Reading a graph. A distance-time graph can tell the distance at any time, the time at which a given distance is reached, the speed in any interval, when the body stopped (horizontal portion), and when two bodies met (the point where their lines cross). A graph can be used to solve a problem without algebra: for two cars leaving different towns at different times, draw both lines on the same axes and read off where they intersect.

Worked example. A car's odometer readings are: 0 km at 8:00, 20 km at 8:30, 40 km at 9:00, 40 km at 9:30 (stopped), 70 km at 10:00. On the graph the line rises with slope 40 km/h from 8:00 to 9:00, is horizontal from 9:00 to 9:30, and rises more steeply with slope 60 km/h from 9:30 to 10:00. The average speed for the whole journey is 70 km ÷ 2 h = 35 km/h — the slope of the straight line from the first point to the last.

Two cautions. The distance-time graph of a real body can never slope downward, because distance cannot decrease; a graph that returns towards zero is a position-time or displacement-time graph, whose slope is velocity and can be negative. And the graph is never vertical, since that would mean covering a distance in zero time. The examination commonly presents a graph and asks for the speed in a marked interval, the interval during which the body was at rest, and which of two bodies is faster; the slope answers all three.

📌 Examples
  • From a graph: distance 20 m at 2 s and 60 m at 6 s → speed = 40/4 = 10 m/s.
  • A horizontal portion from t = 9:00 to 9:30 on a car's distance-time graph means the car was stationary for half an hour.
  • Two lines from the origin, one reaching 100 m at 10 s and the other at 20 s: the first body (slope 10 m/s) is twice as fast as the second (5 m/s).
🧮 Formulas
  1. Slope of a distance-time graph = speed = (s2 − s1) / (t2 − t1)
  2. Straight line through origin: uniform motion; horizontal line: rest; curve: non-uniform motion
  3. Steeper line = greater speed
📊 Visual ideas
A distance-time graph with three lines: a steep straight line (fast uniform motion), a gentle straight line (slow uniform motion) and a horizontal line (rest), and beside it an upward-curving line for a body accelerating from rest.
A distance-time graph for the car journey: rising line 8:00 to 9:00, horizontal 9:00 to 9:30, steeper rising line 9:30 to 10:00, with slopes labelled 40 km/h, 0 and 60 km/h.
📈7

Velocity-time graphs

A velocity-time graph plots time on the x-axis and velocity on the y-axis. It carries more information than a distance-time graph: its slope gives the acceleration, and the area under it gives the displacement.

Uniform velocity. The velocity does not change, so the graph is a horizontal straight line parallel to the time axis at the height of the velocity. The slope is zero, so the acceleration is zero. The distance travelled in a time t is velocity × time, which is exactly the area of the rectangle under the line between t = 0 and t — height v, width t. This fact, that the area under a velocity-time graph equals the displacement, holds for every velocity-time graph, however shaped, and is the key to the equations of motion.

Uniform acceleration. If the velocity increases by equal amounts in equal times, the graph is a straight line sloping upward. The slope gives the acceleration: a = (v2 − v1) / (t2 − t1). A line starting at the origin means the body started from rest; a line starting at a height u means it started with velocity u. The displacement in a time t is the area under the line — a trapezium (or a triangle if u = 0) — which is the average velocity (u + v)/2 multiplied by t.

Uniform retardation. The velocity decreases uniformly, so the line slopes downward; its slope is negative, and where it meets the time axis the body has stopped.

Non-uniform acceleration. The graph is a curve; the acceleration at any instant is the slope of the tangent there, and the displacement is still the area under the curve, found by counting squares if necessary.

Worked example. A car starts from rest and reaches 20 m/s in 10 s with uniform acceleration, moves at 20 m/s for the next 20 s, then decelerates uniformly to rest in 10 s. The graph is a triangle rising from (0, 0) to (10, 20), a horizontal line from (10, 20) to (30, 20), and a triangle falling from (30, 20) to (40, 0). Acceleration in the first phase = 20/10 = 2 m/s2; in the third phase = −20/10 = −2 m/s2. Total distance = area = ½ × 10 × 20 + 20 × 20 + ½ × 10 × 20 = 100 + 400 + 100 = 600 m. Average speed = 600/40 = 15 m/s.

Worked example. A body moves at 10 m/s for 5 s, then at 20 m/s for 5 s. Distance = area of two rectangles = 10 × 5 + 20 × 5 = 150 m; the vertical jump at t = 5 s is an idealisation — real velocity cannot change instantly.

Summary of what the two graphs give: on a distance-time graph the slope is speed; on a velocity-time graph the slope is acceleration and the area is displacement. The student should practise sketching the velocity-time graph for each of the standard motions — rest, uniform velocity, uniform acceleration from rest, uniform acceleration from an initial velocity, uniform retardation — since the examination asks both to draw them and to read numbers from them.

📌 Examples
  • A horizontal line at 15 m/s from 0 to 8 s: acceleration 0; distance = 15 × 8 = 120 m (area of the rectangle).
  • A line from (0, 0) to (10, 20): acceleration 2 m/s²; distance = ½ × 10 × 20 = 100 m (area of the triangle).
  • A line from (0, 30) down to (6, 0): retardation 5 m/s²; distance = ½ × 6 × 30 = 90 m.
🧮 Formulas
  1. Slope of velocity-time graph = acceleration = (v2 − v1) / (t2 − t1)
  2. Area under velocity-time graph = displacement (rectangle for uniform velocity, triangle or trapezium for uniform acceleration)
  3. Horizontal line: uniform velocity; rising line: uniform acceleration; falling line: uniform retardation; curve: non-uniform acceleration
📊 Visual ideas
A velocity-time graph for the three-phase car journey: a rising line 0-10 s, a horizontal line 10-30 s at 20 m/s and a falling line 30-40 s, with the three areas (100 m, 400 m, 100 m) shaded and labelled.
Four small velocity-time graphs side by side: horizontal line (uniform velocity), rising line from origin (acceleration from rest), rising line from a height u, falling line to the axis (retardation).
🏃8

First equation of motion: v = u + at

For a body moving in a straight line with uniform acceleration, three equations connect the five quantities: initial velocity u, final velocity v, acceleration a, time t and displacement s. Each equation omits one of the five, so that given any three the other two can be found. The equations are derived from the velocity-time graph, and the derivations are as examinable as the results.

Setting up the graph. Let a body start with velocity u at time 0 and, under uniform acceleration a, reach velocity v at time t. Its velocity-time graph is a straight line AB, starting at A at height u on the velocity axis and ending at B at height v above the point t on the time axis. Draw the perpendicular BC from B to the time axis (so BC = v and OC = t), and draw AD parallel to the time axis from A to meet BC at D (so OA = DC = u, and BD = v − u).

Derivation of v = u + at. The acceleration is the slope of the line AB. Slope = (change in velocity) / (time taken) = BD / AD = (v − u) / t. Since the slope is the acceleration a, we have a = (v − u) / t, which gives at = v − u, that is v = u + at. This is the velocity-time relation. It is also simply the definition of acceleration rearranged: the final velocity is the initial velocity plus the velocity gained (or lost) in time t. For a body starting from rest u = 0 and v = at; for a body coming to rest v = 0 and u = −at, the acceleration being negative.

Worked example 1. A bus starts from rest with a uniform acceleration of 0.1 m/s2. What is its velocity after 2 minutes? u = 0, a = 0.1, t = 120 s. v = 0 + 0.1 × 120 = 12 m/s.

Worked example 2. A train moving at 90 km/h is brought to rest in 10 s by brakes. Find the retardation. u = 90 × 5/18 = 25 m/s, v = 0, t = 10. a = (0 − 25) / 10 = −2.5 m/s2; retardation 2.5 m/s2.

Worked example 3. A car accelerates uniformly at 2 m/s2 from 10 m/s. How long does it take to reach 30 m/s? t = (v − u) / a = (30 − 10) / 2 = 10 s.

Worked example 4. A stone is thrown vertically upward at 19.6 m/s. Taking g = 9.8 m/s2 acting downward, how long does it take to reach the top? At the top v = 0; a = −9.8 (opposing the upward motion). 0 = 19.6 − 9.8 t, so t = 2 s.

Method for full marks: list the known quantities with units, convert km/h to m/s, choose the equation that contains the three known quantities and the one required, substitute and compute, and give the answer with its unit and, for a and v, its sign or direction. The first equation is used whenever s is neither given nor required.

📌 Examples
  • Bus from rest, a = 0.1 m/s², t = 120 s: v = 12 m/s.
  • Train at 25 m/s stopped in 10 s: a = −2.5 m/s².
  • Stone thrown up at 19.6 m/s: reaches the top (v = 0) after 19.6/9.8 = 2 s.
🧮 Formulas
  1. v = u + at (velocity-time relation; omits s)
  2. Derivation: slope of the velocity-time line AB = BD/AD = (v − u)/t = a
  3. From rest: v = at; coming to rest: t = u/(retardation)
📊 Visual ideas
The standard velocity-time graph for the derivation: line AB from A (0, u) to B (t, v), perpendicular BC to the time axis, AD parallel to the time axis meeting BC at D, with OA = u, BC = v, OC = t, BD = v − u labelled.
🏃9

Second equation of motion: s = ut + ½at²

The second equation gives the displacement in terms of the initial velocity, the acceleration and the time, and is called the position-time relation. It is derived from the same velocity-time graph by using the fact that the area under the graph equals the displacement.

Derivation. Refer to the graph of the previous topic: the line AB from (0, u) to (t, v), with BC perpendicular to the time axis and AD parallel to it, meeting BC at D. The displacement s in time t is the area under AB between 0 and t — the area of the figure OABC. This figure is a trapezium, which can be split into the rectangle OADC and the triangle ABD.

Area of rectangle OADC = OA × OC = u × t.

Area of triangle ABD = ½ × AD × BD = ½ × t × (v − u).

So s = ut + ½ t (v − u). From the first equation, v − u = at. Substituting: s = ut + ½ t × at, that is s = ut + ½ at2.

The equation reads naturally: the displacement is the distance the body would have covered at its initial velocity alone (ut) plus the extra distance due to the acceleration (½ at2). For a body starting from rest it reduces to s = ½ at2, and for a freely falling body dropped from rest to s = ½ gt2 = 4.9 t2 metres — 4.9 m in the first second, 19.6 m in two seconds, 44.1 m in three. For retardation a is negative.

Worked example 1. A train starts from rest and accelerates uniformly at 0.5 m/s2. How far does it travel in 2 minutes? u = 0, a = 0.5, t = 120. s = 0 + ½ × 0.5 × 1202 = 0.25 × 14400 = 3600 m = 3.6 km.

Worked example 2. A car moving at 20 m/s brakes with a retardation of 4 m/s2 and stops. How far does it go before stopping? First find the time: 0 = 20 − 4t, t = 5 s. Then s = 20 × 5 + ½ × (−4) × 25 = 100 − 50 = 50 m. (The third equation gives this in one step.)

Worked example 3. A ball is dropped from a building 78.4 m high. How long does it take to reach the ground (g = 9.8 m/s2)? u = 0, s = 78.4, a = 9.8. 78.4 = ½ × 9.8 × t2 = 4.9 t2, so t2 = 16 and t = 4 s.

Worked example 4. A body starts at 5 m/s with acceleration 2 m/s2. Distance in the fifth second alone? Distance in 5 s = 5 × 5 + ½ × 2 × 25 = 50 m; distance in 4 s = 20 + 16 = 36 m; so the distance covered during the fifth second = 50 − 36 = 14 m.

The second equation is used whenever the final velocity v is neither given nor required. A common slip is to square only a and not t, or to forget the half; writing the formula in full before substituting prevents both.

📌 Examples
  • Train from rest, a = 0.5 m/s², t = 120 s: s = ½ × 0.5 × 14400 = 3600 m.
  • Ball dropped from 78.4 m: 78.4 = 4.9 t² → t = 4 s.
  • Body at 5 m/s with a = 2 m/s²: distance in the fifth second = 50 − 36 = 14 m.
🧮 Formulas
  1. s = ut + ½ a t² (position-time relation; omits v)
  2. Derivation: s = area of trapezium OABC = rectangle (ut) + triangle (½ t (v − u)) with v − u = at
  3. From rest: s = ½ a t²; free fall from rest: s = ½ g t² = 4.9 t² metres
📊 Visual ideas
The velocity-time graph with the area under AB shaded and divided by the line AD into the rectangle OADC (area ut) and the triangle ABD (area ½ t (v − u)).
🏃10

Third equation of motion: v² = u² + 2as

The third equation connects the velocities with the displacement and the acceleration without involving time, and is called the position-velocity relation. It is derived from the graph by expressing the area of the trapezium in a different way, or by eliminating t from the first two equations.

Derivation from the graph. The displacement s is the area of the trapezium OABC. The area of a trapezium is half the sum of its parallel sides multiplied by the distance between them. The parallel sides are OA = u and BC = v, and the distance between them is OC = t. So s = ½ (u + v) × t. From the first equation, t = (v − u) / a. Substituting: s = ½ (u + v)(v − u) / a = (v2 − u2) / 2a, since (u + v)(v − u) = v2 − u2. Hence 2as = v2 − u2, that is v2 = u2 + 2as.

The intermediate result s = ½ (u + v) t — displacement equals average velocity times time — is itself useful and is sometimes called the fourth equation.

Derivation by algebra. From v = u + at, t = (v − u)/a. Put this in s = ut + ½ at2: s = u(v − u)/a + ½ a (v − u)2/a2 = [2u(v − u) + (v − u)2] / 2a = (v − u)(2u + v − u) / 2a = (v − u)(v + u) / 2a = (v2 − u2) / 2a, the same result.

Worked example 1. A car accelerates uniformly from 18 km/h to 36 km/h in 5 s. Find the acceleration and the distance covered. u = 5 m/s, v = 10 m/s, t = 5. a = (10 − 5)/5 = 1 m/s2. s = (v2 − u2) / 2a = (100 − 25) / 2 = 37.5 m. Check with the second equation: s = 5 × 5 + ½ × 1 × 25 = 25 + 12.5 = 37.5 m.

Worked example 2. A stone is thrown vertically upward at 5 m/s. What is the maximum height, taking g = 10 m/s2? At the top v = 0; a = −10. 0 = 25 − 2 × 10 × s, so s = 25/20 = 1.25 m.

Worked example 3. A car moving at 20 m/s stops in 50 m under uniform braking. Find the retardation. 0 = 400 + 2a × 50, so a = −400/100 = −4 m/s2.

Worked example 4. A trolley on an incline has acceleration 2 cm/s2; what is its velocity 3 s after the start from rest? Here the first equation is right: v = 0 + 2 × 3 = 6 cm/s. A racing car with uniform acceleration 4 m/s2 covers what distance in 10 s from rest? s = ½ × 4 × 100 = 200 m. A stone thrown upward at 5 m/s: height 1.25 m, time to the top 0.5 s (from v = u + at with g = 10).

Choice of equation: v = u + at when s is absent; s = ut + ½at2 when v is absent; v2 = u2 + 2as when t is absent. All three assume uniform acceleration in a straight line, and all three are consistent with each other, so any answer can be checked by a second route.

📌 Examples
  • Car from 5 m/s to 10 m/s in 5 s: a = 1 m/s², s = (100 − 25)/2 = 37.5 m.
  • Stone thrown up at 5 m/s (g = 10): maximum height 25/20 = 1.25 m.
  • Car at 20 m/s stops in 50 m: retardation 400/100 = 4 m/s².
🧮 Formulas
  1. v² = u² + 2as (position-velocity relation; omits t)
  2. Derivation: s = ½ (u + v) t (trapezium) with t = (v − u)/a → 2as = v² − u²
  3. Choose the equation that omits the quantity neither given nor required
📊 Visual ideas
The trapezium OABC on the velocity-time graph with the parallel sides OA = u and BC = v and the height OC = t labelled, and the area formula ½ (u + v) t written beside it.
🏃11

Numerical problems on uniformly accelerated motion

This topic gathers the standard problems of the examination and works each in full, since the marks are for the method as much as the answer. Use g = 9.8 m/s2 unless the question says 10.

Problem 1. A bus starting from rest moves with uniform acceleration of 0.1 m/s2 for 2 minutes. Find the speed acquired and the distance travelled. u = 0, a = 0.1, t = 120 s. v = u + at = 0 + 0.1 × 120 = 12 m/s. s = ut + ½at2 = 0 + ½ × 0.1 × 14400 = 720 m.

Problem 2. A train is travelling at 90 km/h. Brakes produce a uniform acceleration of −0.5 m/s2. How far does the train go before it stops? u = 25 m/s, v = 0, a = −0.5. v2 = u2 + 2as: 0 = 625 + 2(−0.5)s = 625 − s, so s = 625 m.

Problem 3. A trolley on an inclined plane has an acceleration of 2 cm/s2. What is its velocity 3 s after the start? v = 0 + 2 × 3 = 6 cm/s.

Problem 4. A racing car has a uniform acceleration of 4 m/s2. What distance will it cover in 10 s after the start? s = ½ × 4 × 100 = 200 m.

Problem 5. A stone is thrown vertically upward with a velocity of 5 m/s. If g = 10 m/s2 downward, what is the height attained and how long does it take to reach there? Height: 0 = 25 − 20s, s = 1.25 m. Time: 0 = 5 − 10t, t = 0.5 s.

Problem 6. A ball is gently dropped from a height of 20 m. If its velocity increases uniformly at 10 m/s2, with what velocity will it strike the ground, and after what time? v2 = 0 + 2 × 10 × 20 = 400, v = 20 m/s. t = v/a = 20/10 = 2 s.

Problem 7. A car moving at 30 m/s is brought to rest in 6 s. Find the retardation and the distance travelled during braking. a = (0 − 30)/6 = −5 m/s2. s = ½ (u + v) t = ½ × 30 × 6 = 90 m.

Problem 8. A motorcycle accelerates from 36 km/h to 72 km/h in 10 s. Find the acceleration and the distance covered. u = 10, v = 20, t = 10. a = 1 m/s2. s = ½ (10 + 20) × 10 = 150 m.

Problem 9. A body covers 20 m in the third second and 28 m in the fifth second of uniformly accelerated motion. Find u and a. Distance in the nth second = u + ½ a (2n − 1). Third second: u + 2.5a = 20. Fifth second: u + 4.5a = 28. Subtracting: 2a = 8, a = 4 m/s2; u = 20 − 10 = 10 m/s.

Problem 10. An object thrown upward returns to the thrower after 4 s (g = 10). Find the velocity of projection and the maximum height. Time up = 2 s; at the top v = 0, so 0 = u − 10 × 2, u = 20 m/s. Height = ½ × 10 × 4 = 20 m (using the fall of 2 s from rest), or from v2 = u2 − 2gs: 0 = 400 − 20s, s = 20 m.

Points that cost marks when forgotten: convert km/h to m/s; take a negative for retardation and for upward throws against gravity; write the equation in symbols before substituting; state the unit. Where two equations could be used, use one to solve and the other to check.

📌 Examples
  • Train at 25 m/s with a = −0.5 m/s²: stopping distance = 625/(2 × 0.5) = 625 m.
  • Ball dropped from 20 m (g = 10): strikes at 20 m/s after 2 s.
  • Body covering 20 m in the 3rd s and 28 m in the 5th s: a = 4 m/s², u = 10 m/s.
🧮 Formulas
  1. Distance in the nth second: s_n = u + ½ a (2n − 1)
  2. Vertical motion: take a = −g for upward motion and a = +g for downward (or the reverse, consistently)
  3. Time to the top of an upward throw = u/g; total time of flight = 2u/g; maximum height = u²/2g
📊 Visual ideas
A velocity-time graph for the train braking from 25 m/s to rest in 50 s: a falling straight line with the triangular area 625 m shaded.
🏃12

Uniform circular motion

So far the motion has been along a straight line. Now consider a body moving along a circular path at constant speed — the tip of a clock hand, a stone whirled on a string, the Moon around the Earth, a satellite around the Moon, an athlete on a circular track, a cyclist on a roundabout. This is uniform circular motion: motion in a circle with uniform speed.

The surprising fact is that uniform circular motion is accelerated motion, although the speed does not change. Velocity is a vector; it has direction as well as magnitude. On a circle the direction of motion is along the tangent at every point, and the tangent changes direction continuously as the body goes round. So the velocity is changing — in direction if not in magnitude — and a change of velocity means acceleration. The acceleration is always directed towards the centre of the circle, and the force that provides it (the tension in the string, gravity for the Moon, friction for a car turning) is studied in the next chapter.

A simple activity shows that the velocity is along the tangent. Tie a stone to a thread and whirl it in a horizontal circle; when the thread is released the stone flies off in a straight line along the tangent at the point of release, not outward along the radius and not along the circle. An athlete throwing a hammer or a discus spins in a circle and lets go at the moment when the tangent points along the field.

Consider how a body moving along a closed path changes direction. Along a rectangular track of length l and breadth b, the athlete changes direction four times per round, at the corners. Along a hexagonal track, six times; along an octagonal track, eight times. As the number of sides increases, the polygon approaches a circle, and the number of direction changes becomes infinite — the direction changes continuously at every point of the circle. This is the argument the textbook uses to introduce the idea.

Speed in uniform circular motion. If a body moves once round a circle of radius r in time t, the distance covered in one revolution is the circumference 2πr, so the speed is v = 2πr / t. The time for one revolution is the time period T, and the number of revolutions per second is the frequency. The direction of the velocity at any instant is along the tangent.

Worked example 1. An artificial satellite moves in a circular orbit of radius 42,250 km and completes one revolution in 24 hours. Its speed = 2 × 3.14 × 42250 / 24 = 265,330 / 24 ≈ 11,055 km/h ≈ 3.07 km/s.

Worked example 2. The tip of a second hand of length 7 cm: distance in one revolution = 2 × 22/7 × 7 = 44 cm in 60 s, so speed = 0.73 cm/s. Its average velocity over one full minute is zero, since the displacement is zero.

Worked example 3. A cyclist completes a circular track of radius 100 m in 2 minutes: speed = 2 × 3.14 × 100 / 120 = 5.23 m/s; after half a round, distance 314 m, displacement 200 m.

The examination asks for the definition, why it is accelerated motion, the direction of the velocity, the tangent activity, and a speed calculation; the essential sentence is that in uniform circular motion the speed is constant but the velocity changes continuously because the direction changes, so the body is accelerating.

📌 Examples
  • A stone on a string released while whirling flies off along the tangent — the direction of its velocity at that instant.
  • Satellite in a 42,250 km orbit with a 24 h period: speed ≈ 3.07 km/s.
  • Second-hand tip of length 7 cm: speed 44 cm per 60 s = 0.73 cm/s; average velocity over a minute = 0.
🧮 Formulas
  1. Uniform circular motion = motion in a circle at constant speed; velocity changes in direction → accelerated motion
  2. Speed v = 2πr / T, where T is the time for one revolution; velocity is along the tangent
  3. Rectangle: 4 direction changes per round; hexagon 6; octagon 8; circle: continuous
📊 Visual ideas
A circle with a body at a point on it, the velocity drawn as an arrow along the tangent and the acceleration as an arrow towards the centre; beside it a stone released from a string flying off along the tangent.
A rectangle, a hexagon and an octagon drawn in sequence with the corners marked as direction changes, approaching a circle.

Key Concepts

Reference point
A fixed point or object from which the position of a moving body is measured, since rest and motion are relative.
Rectilinear motion
Motion of a body along a straight line, such as a train on a straight track or a freely falling stone.
Scalar quantity
A physical quantity that has magnitude only, such as distance, speed and time.
Vector quantity
A physical quantity that has both magnitude and direction, such as displacement, velocity and acceleration.
Distance
The total length of the path travelled by a body, a scalar that is always positive and never decreases.
Displacement
The shortest straight-line distance from the initial to the final position of a body, with direction; it can be zero, positive or negative.
Uniform motion
Motion in which a body covers equal distances in equal intervals of time, however small the intervals.
Non-uniform motion
Motion in which a body covers unequal distances in equal intervals of time.
Speed
The distance travelled per unit time, a scalar with SI unit metre per second.
Average speed
The total distance travelled divided by the total time taken for a journey.
Velocity
The displacement per unit time, or speed in a specified direction, a vector with SI unit metre per second.
Average velocity
The total displacement divided by the total time; for uniform acceleration it equals (u + v)/2.
Acceleration
The rate of change of velocity, (v − u)/t, a vector with SI unit metre per second squared.
Retardation
Negative acceleration, in which the velocity of a body decreases with time, as when brakes are applied.
Uniform acceleration
Acceleration in which the velocity changes by equal amounts in equal intervals of time, as in free fall.
Distance-time graph
A graph of distance against time whose slope gives the speed; a straight line for uniform motion and a curve for non-uniform motion.
Velocity-time graph
A graph of velocity against time whose slope gives the acceleration and whose area under the line gives the displacement.
Equations of motion
The three relations v = u + at, s = ut + ½at² and v² = u² + 2as that connect u, v, a, t and s for uniformly accelerated straight-line motion.
Uniform circular motion
Motion of a body in a circular path at constant speed, which is accelerated because the direction of the velocity changes continuously.
Acceleration due to gravity
The uniform acceleration of about 9.8 m/s² with which a freely falling body's velocity increases every second near the Earth's surface.

End-of-Chapter Trial Paper & Test Questions

Topic-wise questions to test your understanding of every concept in this chapter.

  1. An object has moved through a distance. Can it have zero displacement? Justify with an example. / एक वस्तु कुछ दूरी तय कर चुकी है। क्या उसका विस्थापन शून्य हो सकता है? उदाहरण सहित तर्क दीजिए।
    Show answer

    Yes, an object can travel a distance and yet have zero displacement. Distance is the total length of the path travelled, while displacement is the shortest straight-line distance between the initial and final positions. If the object returns to its starting point, the initial and final positions coincide and the displacement is zero even though the distance is not. For example, a student who walks from home to school 2 km away and comes back has travelled a distance of 4 km but has zero displacement, and an athlete who completes one round of a 400 m track has a distance of 400 m and a displacement of zero. / हाँ, कोई वस्तु दूरी तय करके भी शून्य विस्थापन रख सकती है। दूरी तय किए गए पथ की कुल लंबाई है, जबकि विस्थापन प्रारंभिक और अंतिम स्थितियों के बीच की न्यूनतम सीधी दूरी है। यदि वस्तु अपने प्रारंभिक बिंदु पर लौट आए, तो प्रारंभिक और अंतिम स्थितियाँ एक हो जाती हैं और दूरी शून्य न होने पर भी विस्थापन शून्य होता है। उदाहरण के लिए, जो विद्यार्थी घर से 2 km दूर विद्यालय जाकर लौट आता है उसने 4 km दूरी तय की है परंतु उसका विस्थापन शून्य है, और 400 m के ट्रैक का एक चक्कर पूरा करने वाले धावक की दूरी 400 m और विस्थापन शून्य है।

  2. A farmer moves along the boundary of a square field of side 10 m in 40 s. What will be the magnitude of displacement of the farmer at the end of 2 minutes 20 seconds from his initial position? / एक किसान 10 m भुजा वाले वर्गाकार खेत की सीमा पर 40 s में चलता है। प्रारंभिक स्थिति से 2 मिनट 20 सेकंड के अंत में किसान के विस्थापन का परिमाण क्या होगा?
    Show answer

    The perimeter of the square is 4 × 10 = 40 m, covered in 40 s, so the farmer takes 40 s for one round. The total time is 2 minutes 20 seconds = 140 s, so the number of rounds = 140 ÷ 40 = 3.5. After 3 complete rounds the farmer is back at the starting corner; in the remaining half round he covers 20 m along two sides and reaches the corner diagonally opposite the start. The displacement is therefore the diagonal of the square = √(10² + 10²) = √200 = 10√2 = 14.1 m. The distance travelled is 3.5 × 40 = 140 m. / वर्ग का परिमाप 4 × 10 = 40 m है, जो 40 s में तय होता है, अतः किसान एक चक्कर में 40 s लेता है। कुल समय 2 मिनट 20 सेकंड = 140 s है, अतः चक्करों की संख्या = 140 ÷ 40 = 3.5। 3 पूरे चक्करों के बाद किसान प्रारंभिक कोने पर वापस होता है; शेष आधे चक्कर में वह दो भुजाओं के साथ 20 m चलकर प्रारंभ के विकर्णतः सम्मुख कोने पर पहुँचता है। अतः विस्थापन वर्ग का विकर्ण = √(10² + 10²) = √200 = 10√2 = 14.1 m है। तय की गई दूरी 3.5 × 40 = 140 m है।

  3. Distinguish between speed and velocity. Under what condition is the magnitude of average velocity equal to average speed? / चाल और वेग में अंतर बताइए। किस स्थिति में औसत वेग का परिमाण औसत चाल के बराबर होता है?
    Show answer

    Speed is the distance travelled per unit time; it is a scalar quantity that has magnitude only, is always positive, and is measured in metres per second. Velocity is the displacement per unit time, that is, speed in a specified direction; it is a vector quantity that has both magnitude and direction, may be positive, negative or zero, and has the same unit. The magnitude of the average velocity is equal to the average speed only when the body moves along a straight line in one direction without turning back, because then the displacement is equal in magnitude to the distance travelled; whenever the path is curved or the body reverses, the displacement is less than the distance and the average velocity is smaller than the average speed. / चाल प्रति इकाई समय में तय की गई दूरी है; यह अदिश राशि है जिसमें केवल परिमाण होता है, सदा धनात्मक होती है और मीटर प्रति सेकंड में मापी जाती है। वेग प्रति इकाई समय में विस्थापन है, अर्थात निश्चित दिशा में चाल; यह सदिश राशि है जिसमें परिमाण और दिशा दोनों होते हैं, धनात्मक, ऋणात्मक या शून्य हो सकता है और इसकी इकाई वही है। औसत वेग का परिमाण औसत चाल के बराबर केवल तब होता है जब वस्तु बिना मुड़े एक ही दिशा में सीधी रेखा में चले, क्योंकि तब विस्थापन का परिमाण तय की गई दूरी के बराबर होता है; जब भी पथ वक्र हो या वस्तु वापस मुड़े, विस्थापन दूरी से कम होता है और औसत वेग औसत चाल से छोटा होता है।

  4. A bus starting from rest attains a velocity of 6 m/s in 30 s, then on applying brakes stops in 5 s. Find the acceleration in both cases. / विराम से चलकर एक बस 30 s में 6 m/s का वेग प्राप्त करती है, फिर ब्रेक लगाने पर 5 s में रुक जाती है। दोनों स्थितियों में त्वरण ज्ञात कीजिए।
    Show answer

    Acceleration is the change in velocity divided by the time taken, a = (v − u)/t. In the first case the bus starts from rest, so u = 0, reaches v = 6 m/s in t = 30 s; a = (6 − 0)/30 = 0.2 m/s², a positive acceleration in the direction of motion. In the second case u = 6 m/s, v = 0 and t = 5 s; a = (0 − 6)/5 = −1.2 m/s². The negative sign shows that the acceleration is opposite to the direction of motion, that is, the bus undergoes a retardation of 1.2 m/s². / त्वरण वेग में परिवर्तन को लगे समय से भाग देने पर मिलता है, a = (v − u)/t। पहली स्थिति में बस विराम से चलती है, अतः u = 0, और t = 30 s में v = 6 m/s प्राप्त करती है; a = (6 − 0)/30 = 0.2 m/s², जो गति की दिशा में धनात्मक त्वरण है। दूसरी स्थिति में u = 6 m/s, v = 0 और t = 5 s; a = (0 − 6)/5 = −1.2 m/s²। ऋणात्मक चिह्न दिखाता है कि त्वरण गति की दिशा के विपरीत है, अर्थात बस 1.2 m/s² का मंदन अनुभव करती है।

  5. What does the slope of a distance-time graph indicate? Draw the distance-time graphs for uniform motion, non-uniform motion and a body at rest. / दूरी-समय ग्राफ का ढाल क्या दर्शाता है? एकसमान गति, असमान गति और विराम में स्थित वस्तु के दूरी-समय ग्राफ बनाइए।
    Show answer

    The slope of a distance-time graph gives the speed of the body: the slope between two points is the distance covered divided by the time taken, and a steeper line means a greater speed. For uniform motion the body covers equal distances in equal times, so the graph is a straight line sloping upward through the origin with a constant slope equal to the speed. For non-uniform motion the speed changes, so the graph is a curve; for a body accelerating from rest the curve bends upward and becomes steeper, and the slope of the tangent at any point gives the speed at that instant. For a body at rest the distance does not change with time, so the graph is a horizontal straight line parallel to the time axis, whose slope and hence speed is zero. / दूरी-समय ग्राफ का ढाल वस्तु की चाल देता है: दो बिंदुओं के बीच का ढाल तय की गई दूरी को लगे समय से भाग देने पर मिलता है, और अधिक खड़ी रेखा का अर्थ अधिक चाल है। एकसमान गति में वस्तु समान समय में समान दूरी तय करती है, अतः ग्राफ मूल बिंदु से ऊपर की ओर झुकी सीधी रेखा है जिसका ढाल स्थिर और चाल के बराबर है। असमान गति में चाल बदलती है, अतः ग्राफ एक वक्र है; विराम से त्वरित होती वस्तु के लिए वक्र ऊपर की ओर मुड़ता और खड़ा होता जाता है, और किसी बिंदु पर स्पर्श रेखा का ढाल उस क्षण की चाल देता है। विराम में स्थित वस्तु की दूरी समय के साथ नहीं बदलती, अतः ग्राफ समय अक्ष के समांतर क्षैतिज सीधी रेखा है, जिसका ढाल और अतः चाल शून्य है।

  6. What can be obtained from the area under a velocity-time graph? A car moves at 20 m/s for 10 s and then decelerates uniformly to rest in 5 s. Find the total distance from the graph. / वेग-समय ग्राफ के नीचे के क्षेत्रफल से क्या प्राप्त होता है? एक कार 10 s तक 20 m/s से चलती है और फिर 5 s में एकसमान मंदन से रुक जाती है। ग्राफ से कुल दूरी ज्ञात कीजिए।
    Show answer

    The area enclosed between a velocity-time graph and the time axis gives the displacement, or distance travelled in a straight line, during that time interval, because velocity multiplied by time is displacement. For the car, the graph is a horizontal line at 20 m/s from 0 to 10 s, followed by a straight line falling from 20 m/s at 10 s to zero at 15 s. The area of the rectangle = 20 × 10 = 200 m, and the area of the triangle = ½ × 5 × 20 = 50 m. The total distance is 200 + 50 = 250 m. The slope of the falling line gives the retardation, 20/5 = 4 m/s². / वेग-समय ग्राफ और समय अक्ष के बीच घिरा क्षेत्रफल उस समय अंतराल में विस्थापन, या सीधी रेखा में तय दूरी, देता है, क्योंकि वेग गुणा समय विस्थापन है। कार के लिए ग्राफ 0 से 10 s तक 20 m/s पर क्षैतिज रेखा है, उसके बाद 10 s पर 20 m/s से 15 s पर शून्य तक गिरती सीधी रेखा है। आयत का क्षेत्रफल = 20 × 10 = 200 m, और त्रिभुज का क्षेत्रफल = ½ × 5 × 20 = 50 m। कुल दूरी 200 + 50 = 250 m है। गिरती रेखा का ढाल मंदन देता है, 20/5 = 4 m/s²।

  7. Derive the equation v = u + at graphically. / v = u + at समीकरण को ग्राफ द्वारा व्युत्पन्न कीजिए।
    Show answer

    Consider a body moving with uniform acceleration a whose velocity increases from u at time 0 to v at time t. Its velocity-time graph is a straight line AB, where A is at height u on the velocity axis and B is at height v above the point C on the time axis with OC = t. Draw AD parallel to the time axis to meet the perpendicular BC at D; then OA = DC = u, so BD = BC − DC = v − u, and AD = OC = t. The acceleration is the slope of the line AB, which is the change in velocity divided by the time taken, that is a = BD/AD = (v − u)/t. Rearranging, at = v − u, which gives v = u + at, the first equation of motion. / मान लीजिए एक वस्तु एकसमान त्वरण a से चलती है जिसका वेग समय 0 पर u से समय t पर v तक बढ़ता है। इसका वेग-समय ग्राफ एक सीधी रेखा AB है, जहाँ A वेग अक्ष पर ऊँचाई u पर है और B समय अक्ष के बिंदु C के ऊपर ऊँचाई v पर है, जहाँ OC = t। समय अक्ष के समांतर AD खींचिए जो लंब BC से D पर मिले; तब OA = DC = u, अतः BD = BC − DC = v − u, और AD = OC = t। त्वरण रेखा AB का ढाल है, जो वेग में परिवर्तन को लगे समय से भाग देने पर मिलता है, अर्थात a = BD/AD = (v − u)/t। पुनर्व्यवस्थित करने पर at = v − u, जिससे v = u + at प्राप्त होता है, जो गति का पहला समीकरण है।

  8. Derive the equation s = ut + ½at² from the velocity-time graph. / वेग-समय ग्राफ से s = ut + ½at² समीकरण व्युत्पन्न कीजिए।
    Show answer

    In the velocity-time graph of a uniformly accelerated body, the line AB runs from A at height u to B at height v above time t, with BC perpendicular to the time axis and AD parallel to it meeting BC at D. The displacement s in time t equals the area under the graph, which is the area of the trapezium OABC. This area can be divided into the rectangle OADC and the triangle ABD. Area of rectangle OADC = OA × OC = u × t. Area of triangle ABD = ½ × AD × BD = ½ × t × (v − u). Therefore s = ut + ½ t (v − u). From the first equation of motion, v − u = at; substituting, s = ut + ½ t × at = ut + ½ at², which is the second equation of motion. / एकसमान त्वरित वस्तु के वेग-समय ग्राफ में रेखा AB ऊँचाई u पर A से समय t के ऊपर ऊँचाई v पर B तक जाती है, जिसमें BC समय अक्ष पर लंब और AD उसके समांतर है जो BC से D पर मिलती है। समय t में विस्थापन s ग्राफ के नीचे के क्षेत्रफल के बराबर है, जो समलंब OABC का क्षेत्रफल है। इस क्षेत्रफल को आयत OADC और त्रिभुज ABD में बाँटा जा सकता है। आयत OADC का क्षेत्रफल = OA × OC = u × t। त्रिभुज ABD का क्षेत्रफल = ½ × AD × BD = ½ × t × (v − u)। अतः s = ut + ½ t (v − u)। गति के पहले समीकरण से v − u = at; प्रतिस्थापित करने पर s = ut + ½ t × at = ut + ½ at², जो गति का दूसरा समीकरण है।

  9. A train is travelling at a speed of 90 km/h. Brakes are applied so as to produce a uniform acceleration of −0.5 m/s². Find how far the train will go before it is brought to rest. / एक रेलगाड़ी 90 km/h की चाल से चल रही है। ब्रेक लगाने पर −0.5 m/s² का एकसमान त्वरण उत्पन्न होता है। रुकने से पहले रेलगाड़ी कितनी दूर जाएगी?
    Show answer

    First convert the speed: u = 90 km/h = 90 × 5/18 = 25 m/s. The final velocity v = 0 since the train comes to rest, and the acceleration a = −0.5 m/s². Since the time is neither given nor required, use the third equation of motion, v² = u² + 2as. Substituting, 0 = (25)² + 2 × (−0.5) × s, that is 0 = 625 − s, so s = 625 m. The train travels 625 metres before stopping. / पहले चाल को बदलिए: u = 90 km/h = 90 × 5/18 = 25 m/s। अंतिम वेग v = 0 क्योंकि रेलगाड़ी रुक जाती है, और त्वरण a = −0.5 m/s²। चूँकि समय न दिया गया है न माँगा गया है, गति के तीसरे समीकरण v² = u² + 2as का प्रयोग कीजिए। प्रतिस्थापित करने पर 0 = (25)² + 2 × (−0.5) × s, अर्थात 0 = 625 − s, अतः s = 625 m। रेलगाड़ी रुकने से पहले 625 मीटर चलती है।

  10. A stone is thrown vertically upward with a velocity of 5 m/s. If the acceleration of the stone during its motion is 10 m/s² in the downward direction, what will be the height attained by the stone and how much time will it take to reach there? / एक पत्थर 5 m/s के वेग से ऊर्ध्वाधर ऊपर फेंका जाता है। यदि गति के दौरान पत्थर का त्वरण नीचे की दिशा में 10 m/s² है, तो पत्थर कितनी ऊँचाई तक जाएगा और वहाँ पहुँचने में कितना समय लेगा?
    Show answer

    Take the upward direction as positive. Then u = 5 m/s, the acceleration a = −10 m/s² because it acts downward against the motion, and at the highest point the velocity v = 0. Using v² = u² + 2as: 0 = 25 + 2 × (−10) × s = 25 − 20s, so s = 25/20 = 1.25 m. Using v = u + at for the time: 0 = 5 − 10t, so t = 0.5 s. The stone rises to a height of 1.25 m and takes 0.5 s to reach it; it will take another 0.5 s to fall back to the thrower's hand. / ऊपर की दिशा को धनात्मक लीजिए। तब u = 5 m/s, त्वरण a = −10 m/s² क्योंकि यह गति के विरुद्ध नीचे की ओर लगता है, और उच्चतम बिंदु पर वेग v = 0। v² = u² + 2as से: 0 = 25 + 2 × (−10) × s = 25 − 20s, अतः s = 25/20 = 1.25 m। समय के लिए v = u + at से: 0 = 5 − 10t, अतः t = 0.5 s। पत्थर 1.25 m की ऊँचाई तक जाता है और वहाँ पहुँचने में 0.5 s लेता है; फेंकने वाले के हाथ में वापस गिरने में उसे 0.5 s और लगेंगे।

  11. Why is uniform circular motion called accelerated motion although the speed is constant? / एकसमान वृत्तीय गति को त्वरित गति क्यों कहते हैं जबकि चाल स्थिर रहती है?
    Show answer

    Acceleration is the rate of change of velocity, and velocity is a vector with both magnitude and direction. In uniform circular motion the magnitude of the velocity, the speed, remains constant, but the direction of motion is along the tangent to the circle and changes continuously as the body moves round the circle. Since the direction of the velocity is changing at every instant, the velocity is changing, and a changing velocity means the body is accelerating; this acceleration is directed towards the centre of the circle. A stone whirled on a string illustrates it: when released it flies off along the tangent, showing the direction of its velocity at that instant. / त्वरण वेग परिवर्तन की दर है, और वेग परिमाण व दिशा दोनों वाली सदिश राशि है। एकसमान वृत्तीय गति में वेग का परिमाण, अर्थात चाल, स्थिर रहता है, परंतु गति की दिशा वृत्त की स्पर्श रेखा के अनुदिश होती है और वस्तु के वृत्त पर घूमने के साथ निरंतर बदलती रहती है। चूँकि हर क्षण वेग की दिशा बदल रही है, वेग बदल रहा है, और बदलता वेग वस्तु के त्वरित होने का अर्थ है; यह त्वरण वृत्त के केंद्र की ओर निर्देशित होता है। डोरी पर घुमाया गया पत्थर इसे दर्शाता है: छोड़ने पर वह स्पर्श रेखा के अनुदिश उड़ जाता है, जो उस क्षण उसके वेग की दिशा दिखाता है।

  12. An artificial satellite moves in a circular orbit of radius 42,250 km. Calculate its speed if it takes 24 hours to revolve around the Earth. / एक कृत्रिम उपग्रह 42,250 km त्रिज्या की वृत्तीय कक्षा में घूमता है। यदि यह पृथ्वी की परिक्रमा में 24 घंटे लेता है तो इसकी चाल की गणना कीजिए।
    Show answer

    In one revolution the satellite covers a distance equal to the circumference of its orbit, 2πr = 2 × 3.14 × 42,250 km = 265,330 km, in a time of 24 hours. Speed = distance ÷ time = 265,330 ÷ 24 = 11,055 km/h approximately. Converting to km/s, 11,055 ÷ 3600 = 3.07 km/s. The satellite therefore moves at about 3.07 km per second, or about 11,000 km per hour; since its period equals the Earth's rotation period it is a geostationary satellite that stays above the same point on the equator. / एक परिक्रमा में उपग्रह अपनी कक्षा की परिधि के बराबर दूरी, 2πr = 2 × 3.14 × 42,250 km = 265,330 km, 24 घंटे में तय करता है। चाल = दूरी ÷ समय = 265,330 ÷ 24 = लगभग 11,055 km/h। km/s में बदलने पर 11,055 ÷ 3600 = 3.07 km/s। अतः उपग्रह लगभग 3.07 km प्रति सेकंड, या लगभग 11,000 km प्रति घंटा, की चाल से चलता है; चूँकि इसका आवर्तकाल पृथ्वी के घूर्णन काल के बराबर है, यह एक भूस्थिर उपग्रह है जो भूमध्य रेखा के एक ही बिंदु के ऊपर बना रहता है।

Sourced from 0 content files · LLOS Learn · browse all chapters