Overview
This unit on Probability introduces the language and techniques used to measure chance and uncertainty for Class 10 students. It begins with experiments, outcomes and events, moves through classical probability for equally likely outcomes, and develops rules for complementary events, unions and intersections, conditional probability and independence. Students learn to compute probabilities from tables, Venn diagrams and two-way frequency distributions, and to solve problems using counting techniques (like permutations and combinations where needed). The unit also covers the idea of expected value (mean of a probability distribution) and simple applications such as games, lotteries and risk estimation. Understanding probability is essential for statistics, sciences and daily decision making: it helps predict outcomes, assess risk, and interpret data. The unit trains logical thinking, careful definition of sample spaces, and correct application of formulas. It prepares students for board examinations by combining definitions, worked examples, diagrams and varied practice questions that reflect the CISCE style and difficulty.
Learning Objectives
- Define and use the terms experiment, sample space, event, and outcome correctly.
- Compute probabilities for equally likely outcomes using the classical definition.
- Apply rules for complementary events, unions and intersections of events to find probabilities.
- Use conditional probability and independence to solve two-step and dependent problems.
- Interpret and construct Venn diagrams and two-way tables to compute probabilities.
- Calculate expected value of a discrete random variable and use it to make decisions.
- Translate real-life problems into probability language and solve them using counting methods.
- Analyse and solve board-style problems with clear, logical reasoning and correct notation.
Topics in this chapter
18 topics · tap a topic title to jump straight to it.
Introduction to Probability: Experiments, Outcomes and Events
What is probability?
Probability measures how likely an event is to happen. It begins with the idea of an experiment: any action or observation that produces one or more outcomes. Examples of experiments are tossing a coin once, rolling a die, drawing a ball from a bag, or surveying a randomly chosen student. The result you obtain when you perform the experiment once is an outcome.
Sample space and events
The sample space, denoted by S, is the complete set of all possible outcomes from an experiment. The sample space provides the universe of discussion for probability questions. An event is any collection (subset) of outcomes from S. Events can be simple (containing a single outcome) or compound (containing several outcomes). For instance, for a six-faced die S = {1,2,3,4,5,6} is the sample space; the event 'an even number' is {2,4,6} which is a subset of S.
Notation and basic properties
We denote probability of an event A by P(A). Probabilities are numbers between 0 and 1 inclusive: 0 ≤ P(A) ≤ 1. If an event cannot happen its probability is 0; if it must happen its probability is 1. The probability of the whole sample space is 1: P(S) = 1. Two events are mutually exclusive if they cannot occur together: their intersection is the empty set.
Types of experiments and outcomes
Experiments may be deterministic or random. In deterministic situations the outcome is certain; probability questions are trivial. In random experiments the outcome is not predictable in advance, but repeatable in many trials. Some experiments produce discrete outcomes (e.g., roll of a die), others produce continuous outcomes (beyond Class 10 scope). For discrete experiments list the outcomes carefully before calculating probabilities.
Why precise definitions matter
Many mistakes in probability begin with an incorrect sample space. Always begin by writing S and identifying whether order matters or not. For example, tossing two coins can be viewed as ordered pairs S = {HH, HT, TH, TT} or as counts of heads {0,1,2}. The choice affects how you count outcomes and compute probabilities. Clearly state which interpretation you use.
Simple examples and practice
For a coin toss S = {H,T}. For two coin tosses S = {HH, HT, TH, TT}. For rolling a die S = {1,2,3,4,5,6}. For drawing a card from a well-shuffled pack S is the set of 52 distinct cards. Practice listing S and describing events in words and set form; this habit simplifies later computations. When problems give counts, treat them as frequencies and divide by the grand total to obtain probabilities. Over many repetitions, observed relative frequencies often approach theoretical probabilities for well-defined experiments.
Thinking habit
Always identify the experiment, list the sample space, define the event, and then compute the probability. Use diagrams (Venn, tree, tables) to organise thinking. This structured approach reduces errors and is what examiners expect in answers.
- Roll one six-faced die. What is the sample space? List event A: 'a number greater than 4'. Worked: S = {1,2,3,4,5,6}; A = {5,6}.
- Toss two coins. List S and event B: 'exactly one head'. Worked: S = {HH, HT, TH, TT}; B = {HT, TH}.
- Draw one card from a well-shuffled pack of 52. Event C: 'a red king'. Worked: There are 2 red kings (hearts and diamonds), so C = {K♥, K♦}.
- Pick a student at random from a class of 40 where 16 like maths. Event D: 'student likes maths'. Worked: P(D) = 16/40 = 2/5.
- 0 ≤ P(A) ≤ 1
- P(S) = 1
- If A and B are mutually exclusive then P(A ∪ B) = P(A) + P(B)
Classical (Equally Likely) Probability
Classical definition
When all outcomes of a sample space are equally likely, probability is calculated by the classical formula: P(A) = number of favourable outcomes / total number of outcomes. This formula is simple but powerful when applicable. Typical examples are tossing fair coins, rolling fair dice, or drawing one card from a well-shuffled pack where every card has equal chance.
Careful counting of outcomes
The main task in classical probability is to count correctly. For a single fair die there are 6 equally likely outcomes. For two dice, if we treat dice as distinct, there are 6 × 6 = 36 ordered pairs (1,1) to (6,6). For selecting one card from 52, each card is one equally likely outcome. For multiple-step processes, decide whether order matters: ordered outcomes are counted by multiplication; unordered selections often use combinations.
Common examples
To compute probability that the sum is 7 when two dice are rolled, list ordered pairs that give 7: (1,6),(2,5),(3,4),(4,3),(5,2),(6,1) — six favourable out of 36. Simplify to give P = 6/36 = 1/6. For drawing a heart from a pack: 13 hearts out of 52 so P = 13/52 = 1/4. The classical method demands equal likelihood; if some outcomes are more likely, do not use this formula.
Using permutations and combinations
When many objects are involved and listing is hard, counting tools help. For ordered arrangements use permutations; for unordered selections use combinations. For example, the number of ways to choose 2 cards from 52 without order is 52C2. If the question asks for exactly two aces, use combinations to count favourable outcomes and divide by total combinations. Deciding whether order matters is crucial before applying counting formulas.
Common pitfalls and exam tips
Students often double count outcomes or forget to count ordered vs unordered cases correctly. To avoid errors, write down S, show the count of S, and separately count favourable cases. Use cancellation in fractions early to keep numbers small. When the sample space is large, apply combinations or permutations carefully and justify why outcomes are equally likely.
Extension and interpretation
The classical model gives a theoretical probability that matches long-run frequency for well-defined fair experiments. When experiments are biased or outcomes not equally likely, use relative frequency or conditional probability methods. Practise many classical problems until deciding the counting method becomes automatic; that skill is frequently tested in board exams.
- Two dice are rolled. Find probability that both dice show the same number. Worked: Favourable outcomes = (1,1),(2,2)...(6,6) → 6; total = 36; P = 6/36 = 1/6.
- Pick a card from a 52 card pack. Probability of getting a spade. Worked: 13 spades → P = 13/52 = 1/4.
- Toss a fair coin three times. Probability of getting exactly two heads. Worked: total outcomes = 8; favourable = {HHT, HTH, THH} → 3/8.
- P(A) = n(A) / n(S) where outcomes are equally likely
- For independent sequential experiments with equally likely ordered outcomes, n(total) = product of individual outcome counts
Complementary Events and Simple Rules
Complement of an event
The complement of an event A, denoted A', consists of all outcomes in S that are not in A. Exactly one of A or A' occurs in any trial, so their probabilities add to 1. This leads to the simple and very useful identity P(A') = 1 − P(A). Complementary reasoning converts 'at least one' questions into 'none' questions which are often easier to count.
Using complements to simplify problems
Problems phrased as "at least one" or "none" are ideal for complements. For example, probability of at least one head in three fair coin tosses equals 1 − P(no head) = 1 − P(all tails) = 1 − (1/2)^3 = 7/8. Often counting the complement requires evaluating only a single simple case rather than many favourable cases, so it saves time and reduces error.
Addition rule for two events
For any two events A and B, the probability that at least one of them occurs is P(A ∪ B) = P(A) + P(B) − P(A ∩ B). The subtraction of the intersection prevents double counting of outcomes that lie in both events. If A and B are mutually exclusive, P(A ∩ B) = 0 and the formula simplifies to P(A ∪ B) = P(A) + P(B).
Visualising with Venn diagrams
Venn diagrams help to see why subtraction is necessary. Two overlapping circles inside a rectangle (sample space) show regions corresponding to A only, B only, both, and neither. Summing the probabilities of the two circles counts the intersection twice; subtracting once corrects this. Always label regions and translate numerical information carefully into the diagram before computing.
Extension to more events
For three events, apply the principle of inclusion-exclusion: P(A ∪ B ∪ C) = P(A)+P(B)+P(C) − P(AB) − P(BC) − P(CA) + P(ABC). The addition-subtraction pattern ensures each shared region is counted exactly once. While full three-event problems appear less often in Class 10, exam questions may require the idea; fill central intersections first when solving such problems.
Common mistakes and checks
Forgetting to subtract the intersection often leads to probabilities exceeding 1. Another error is misinterpreting given numbers — identify whether a given count is for 'only A', 'A and B', or 'at least A'. After computing, check results lie between 0 and 1 and that complementary relations hold where applicable. Writing P(A ∪ B) formula as a first line in solutions often avoids mistakes.
- From a pack of 52 cards, probability of drawing a red card or a king. Worked: P(red)=1/2, P(king)=4/52=1/13, intersection (red king)=2/52=1/26. So P = 1/2 + 1/13 − 1/26 = 28/52 = 7/13.
- Toss three coins. Probability of at least one head. Worked: complement is no head (TTT) i.e. 1/8. So probability = 1 − 1/8 = 7/8.
- P(A') = 1 − P(A)
- P(A ∪ B) = P(A) + P(B) − P(A ∩ B)
Conditional Probability
Definition and intuition
Conditional probability quantifies the probability of an event A when we know that another event B has occurred. It reduces the sample space from the whole S to only those outcomes where B is true. Notation: P(A|B) reads as "probability of A given B." This concept is essential for sequential experiments and many real-life situations where information is revealed in steps.
Formal formula
For events A and B with P(B) > 0, P(A|B) = P(A ∩ B) / P(B). This arises because when B is known to occur, only outcomes in B are possible; among those, we count those that also satisfy A. Rearranging gives P(A ∩ B) = P(B) × P(A|B). This relation is very useful to compute joint probabilities by multiplying a marginal probability with a conditional probability.
Sequential experiments and dependence
Consider drawing two balls from a bag without replacement. The probability the second ball has a property depends on the first draw; events are dependent. Use conditional probability to account for this change. For ordered experiments, build a tree with probabilities on first-stage branches and conditional probabilities on second-stage branches; multiply along a path to obtain joint probabilities.
Calculations from tables and diagrams
Conditional probabilities are easy to compute from two-way tables or Venn diagrams. For a contingency table, P(A|B) = frequency of (A and B) / frequency of B (row or column total). For Venn diagrams, the intersection divided by the region corresponding to B gives the conditional probability. Always check P(B) ≠ 0 before applying the formula.
Testing independence using conditional probability
If P(A|B) = P(A), then knowing B gives no additional information about A and A and B are independent. Conversely, if independence holds P(A ∩ B) = P(A)P(B). Use conditional formula to verify or refute independence in problems: compute P(A|B) and compare with P(A).
Exam strategy and common pitfalls
Write down P(B) and P(A ∩ B) explicitly before dividing. In sequential problems be careful to update denominators after each draw without replacement. When using trees give intermediate probabilities and show multiplication explicitly. Avoid dividing by the grand total when conditioning on B; divide by size of B. Present your steps clearly to gain full credit in board answers.
- From a pack, two cards are drawn without replacement. Find P(second is ace | first is ace). Worked: 3 aces remain out of 51 cards → 3/51 = 1/17.
- A bag has 3 red and 2 blue balls. Two balls drawn without replacement. Find P(second blue | first red). Worked: after red removed, balls = 4 with 2 blue → 2/4 = 1/2.
- P(A|B) = P(A ∩ B) / P(B) when P(B) > 0
- P(A ∩ B) = P(B) × P(A|B) = P(A) × P(B|A)
Independence of Events
Understanding independence
Two events A and B are independent when the occurrence of one gives no information about the occurrence of the other. In quantitative terms, independence means the probability of A does not change when we know B has occurred: P(A|B) = P(A), provided P(B) > 0. Equivalently, P(A ∩ B) = P(A)P(B). This multiplicative condition is the easiest test in calculations.
Testing independence in practice
Given P(A), P(B) and P(A ∩ B), check whether P(A ∩ B) equals P(A)P(B). If yes, the events are independent; otherwise they are dependent. In problems with counts, compute each probability as count divided by total and apply the same check. Use independence only when the problem states trials are independent or when the nature of the experiment logically supports independence (like separate coin tosses).
Examples and counterexamples
Tossing two fair coins: events A='first toss is head' and B='second toss is head' are independent because the first toss does not influence the second. By contrast, drawing two cards without replacement typically produces dependent events because removing one card affects the composition of the deck and therefore probabilities for the second draw.
Independence and complements
If A and B are independent, many related pairs are also independent, such as A' and B, or A and B'. For instance, if P(A ∩ B) = P(A)P(B), then P(A' ∩ B) = P(B)P(A') also holds. However, independence of A and B alone does not automatically ensure independence of every combination of derived events unless checked; exam questions may ask to verify specific derived independences.
Mutual independence
For three events A, B and C, mutual independence means each pair is independent and the three-way intersection satisfies P(A ∩ B ∩ C) = P(A)P(B)P(C). This stronger condition ensures probabilities of any combination of events equals product of their separate probabilities. Class 10 problems rarely need full mutual independence proofs, but the idea is useful to understand for higher study.
Practical advice and common errors
Do not assume independence without checking. Be especially cautious with sampling without replacement, where independence usually fails. When using a tree diagram for independent stages, probabilities on branches stay the same irrespective of previous outcomes; represent this clearly. Always show your calculation verifying the product rule when claiming independence in exam answers.
- Two fair coins are tossed. Show events A='first is head' and B='second is head' are independent. Worked: P(A)=1/2, P(B)=1/2, P(A∩B)=1/4= (1/2)(1/2).
- From a pack, two cards are drawn without replacement. Are events A='first is ace' and B='second is ace' independent? Worked: P(A)=4/52=1/13, P(B)=4/52=1/13, P(A∩B)= (4/52)(3/51)=12/2652 which is not equal to (1/13)^2=1/169, so dependent.
- Independent ⇔ P(A ∩ B) = P(A)P(B)
- If independent then P(A|B) = P(A)
Two-way Tables and Frequency Distributions
What two-way tables show
Two-way tables (contingency tables) organise data by two categorical variables, such as gender and subject preference, or age-group and disease status. Each cell of the table shows the count of observations that belong to the corresponding combination of categories. Row totals, column totals and the grand total summarise marginal counts that are useful for computing marginal and conditional probabilities.
From counts to probabilities
To convert frequencies into probabilities divide the relevant cell or margin by the grand total. The joint probability of two events equals the cell count divided by the grand total. The marginal probability of one variable equals its row or column total divided by the grand total. Conditional probabilities come from dividing the joint cell count by the relevant row or column total, depending on which event is being conditioned on.
Interpretation and example workflow
Given a table, first check the totals are correct. To find P(A ∩ B) locate the cell where row A and column B meet and divide by the grand total N. For P(A|B), divide the same cell by the total for B. For instance, if a table lists sport preference by gender, and the cell for boys who like football is 20 with grand total 100, then P(boy and football) = 20/100 = 1/5. If total number who like football is 40, then P(boy | football) = 20/40 = 1/2.
Using tables to check independence
Two-way tables make checking independence straightforward. Compute P(A), P(B) and P(A ∩ B). If P(A ∩ B) = P(A)P(B) for all combinations of categories, the variables are independent. In practice exam questions usually ask to check a particular pair of categories rather than complete independence for all pairs.
Practical tips for exam work
Label the table clearly and write the grand total at the corner. Show each division as part of your answer (for example, 20/100) and simplify fractions. For conditional probabilities indicate clearly which total you divide by (row or column) to avoid confusion. When a cell value is missing, compute it from row/column totals before answering probability parts.
Common pitfalls
A frequent error is dividing by the grand total when the question asks for a conditional probability; remember the denominator should reflect the condition. Another error is mis-reading table labels leading to selecting wrong cell counts. Always cross-check totals and units to ensure correct interpretation when converting frequencies to probabilities.
- A table records 60 students: 20 boys like football, 10 boys like cricket, 15 girls like football and 15 girls like cricket. Find P(student likes football) and P(girl | likes cricket). Worked: total = 60; P(football) = (20+15)/60 = 35/60 = 7/12; P(girl | cricket) = 15/(10+15) = 15/25 = 3/5.
- From given contingency table compute joint probability of (row2, col3) by dividing that cell by grand total.
- P(A ∩ B) = n(A ∩ B) / N (from table cell)
- P(A|B) = n(A ∩ B) / n(B) where n(B) is corresponding row/column total
Venn Diagrams and Probability
Using Venn diagrams to represent events
Venn diagrams provide a visual way to represent events and their relationships within the sample space. In probability problems, a rectangle stands for the sample space S and circles inside the rectangle represent events. For two events A and B, their overlapping region shows A ∩ B; the separate parts of circles represent A only and B only; the outside region shows neither A nor B.
Translating information into a Venn diagram
When given counts such as "25 like A, 18 like B and 10 like both", always place the intersection number first into the centre region where the circles overlap. Then compute "A only" as total A minus the intersection, and similarly for "B only." Finally compute "neither" by subtracting the sum of all inside-circle regions from the grand total. This systematic filling avoids double counting and clarifies the numbers for probability calculations.
Computing probabilities from diagram regions
Each region corresponds to a count or probability. To find P(A ∪ B) sum counts of A only, B only and intersection then divide by total. To find conditional probabilities use the intersection divided by the appropriate margin. Venn diagrams are particularly useful in problems that combine teacher-given totals, pairwise overlaps and total population.
Three-set Venn diagrams
For problems with three events, draw three overlapping circles creating seven internal regions. When numbers are given for single sets and pairwise overlaps, place the triple intersection first if that value is provided, then subtract from pairwise values to get pairwise-only regions, then subtract these from single totals. This careful step-by-step procedure resolves often-confusing three-set problems.
Common exam question types
Boards often test ability to find numbers who like exactly one subject, at least one subject, or neither, and to convert these to probabilities. Practice translating statements like "only A", "A and not B" and "at least one of A or B" into the correct Venn regions. Write answers as fractions or simplified decimals and include the reasoning step showing how regions were filled.
Tips and error checks
Label each region clearly and re-check totals. Ensure that sums of the parts equal the grand total. When probabilities are required, state the division explicitly (e.g., n(A only)/N). Venn diagrams make logic visible and reduce mistakes in problems that involve intersection and union of events.
- In a class of 50, 30 like music, 20 like art and 10 like both. Use a Venn diagram to find number who like only music and neither. Worked: music only = 30−10=20; art only=20−10=10; neither=50−(20+10+10)=10.
- Find P(music ∪ art) = (30+20−10)/50 = 40/50 = 4/5.
- P(A ∪ B) = P(A) + P(B) − P(A ∩ B)
- For three sets: P(A ∪ B ∪ C) = sum singles − sum pairwise intersections + P(A ∩ B ∩ C)
Trees, Sequential Experiments and Multiplication Rule
Tree diagrams: what and why
Tree diagrams provide a clear visual representation of sequential experiments where outcomes occur in stages. Each node represents a stage and branches represent possible outcomes with associated probabilities. Trees make conditional probabilities and dependent trials easy to handle because each branch can carry the correct conditional probability for the next stage.
Multiplication rule for sequences
For two events A followed by B, P(A and B) = P(A) × P(B|A). In tree language, the probability along a path equals the product of probabilities on the branches of that path. For independent stages, P(B|A) = P(B) and the multiplication rule simplifies to P(A) × P(B). For more stages multiply successive conditional probabilities along the path to get joint probability.
Constructing and using trees
Begin at the root node and draw branches for each possible first-stage outcome, labelling them with their probabilities. From the end of each branch, draw branches for the second-stage outcomes with appropriate conditional probabilities. Continue this until all stages are represented. To compute the probability of any sequence, multiply along the path; to compute probability of an event that can occur along several paths, sum the path probabilities (since different paths are mutually exclusive).
Applications and examples
Common applications include drawing balls from urns with/without replacement, tossing coins multiple times, or successive choices. For example, with a bag of 2 red and 3 blue balls, the tree for two draws without replacement shows P(R then R) = (2/5) × (1/4). Trees also help compute conditional probabilities by identifying all paths consistent with a given condition and summing their probabilities.
Advantages and exam tips
Trees reduce algebraic mistakes and make conditional denominators explicit. Label each branch and calculate path probabilities step by step. When asked for probability of a combined event, clearly identify which paths correspond to it and sum their probabilities. In answers, show tree sketch and list path multiplications; examiners reward clear structured work.
Common mistakes
A common error is summing probabilities of non-mutually exclusive paths or failing to update probabilities in without-replacement problems. Another is omitting a path. Check that the sum of all path probabilities equals 1 as a sanity check. Use trees particularly when order matters and when conditional probabilities change after each outcome.
- Two balls drawn from a bag containing 2 red and 3 blue without replacement. Tree: first R with prob 2/5 then second R with prob 1/4; path RR prob = (2/5)(1/4)=2/20=1/10.
- Toss coin twice. Path HH probability = (1/2)(1/2)=1/4; answer for 'exactly one head' = sum of HT and TH = 1/4+1/4=1/2.
- P(A and B) = P(A) × P(B|A)
- \[For a sequence A1\]\[A2, ...\]\[An: P(A1∩A2∩...∩An) = P(A1) × P(A2|A1) × ... × P(An|A1∩...∩A_{n−1})\]
Counting Methods: Permutations and Combinations (Basic Use)
Why counting is central
Many probability problems are about counting how many outcomes satisfy a condition versus how many outcomes are possible. When listing outcomes is tedious or impossible, counting methods give compact formulas to count arrangements or selections. The two main counting tools are permutations (order matters) and combinations (order does not matter).
Permutations: ordered arrangements
Permutations count the number of ways to arrange r objects chosen from n distinct objects where order is important. Notation: nPr = n! / (n−r)!. For example, the number of ways to assign first, second and third prizes to 10 contestants is 10P3 = 10×9×8 = 720. Permutations appear when sequence or positions matter.
Combinations: selections without order
Combinations count ways to select r objects out of n when order does not matter. Notation: nCr = n! / [r!(n−r)!]. Typical probability uses include selecting a committee or drawing unordered cards. For instance, the number of ways to choose 2 students from 10 is 10C2 = 45. Use combinations when selection is simultaneous or order is irrelevant.
Using counting in probability
Once you identify whether outcomes are ordered or unordered, count total outcomes and favourable outcomes with permutations or combinations and apply classical probability P = favourable / total. For example, probability of choosing two aces from 52 cards without order is 4C2 / 52C2. For ordered draws (first and second matters), use permutations or ordered counting like 52×51.
Practical exam advice
Decide first whether order matters. Write down the counting expression explicitly, simplify numerically where possible, and cancel factors between numerator and denominator to keep arithmetic manageable. Board questions often avoid very large factorials; they test correct reasoning and reduced arithmetic such as small nCr values.
Common pitfalls
Confusing permutations with combinations is frequent. If the question says "selected" or "chosen" without further order wording, assume combinations unless context implies order. Also check whether replacement is allowed: with replacement the counting method changes because outcomes repeat and independence often holds; without replacement use combinations or permutations accordingly.
- From 5 boys and 4 girls, choose 3 children at random. Probability that all chosen are boys. Worked: total = 9C3 = 84, favourable = 5C3 = 10, so P = 10/84 = 5/42.
- A committee of 2 is chosen from 6 people. Probability both prefer tea where 3 prefer tea. Worked: total 6C2=15, favourable=3C2=3, so 3/15=1/5.
- nCr = n! / [r!(n−r)!]
- nPr = n! / (n−r)! (used when order matters)
Probability Distributions for Discrete Random Variables
Discrete random variables
A discrete random variable assigns a numerical value to each outcome of a random experiment where the possible values form a countable set. Typical Class 10 examples are the number of heads in repeated coin tosses or the number of defective items in a small sample. A probability distribution lists each possible value of the random variable together with its probability.
Properties of a distribution
Each probability must be between 0 and 1, and the probabilities of all possible values must add up to 1. Representations include a table listing x and P(X = x), a bar chart of probabilities, or a simple list. When data are given as frequencies, divide by the total number of trials to obtain the estimated probability for each value.
Calculating probabilities
Compute P(X = x) by counting the outcomes that give x and dividing by total outcomes if outcomes are equally likely. For small n independent Bernoulli trials (e.g., coin tosses) count the combinations that give k successes and multiply by appropriate probabilities; this leads to the binomial formula at an introductory level. For general distributions sum probabilities of values to compute probabilities of compound events like P(X ≥ 1).
Using distributions in problem solving
Many questions provide a distribution table and ask for missing probabilities, sums of probabilities for ranges of values, or expected value. Calculate compound probabilities by summing appropriate cell probabilities. For conditional probability questions using a distribution, restrict to values consistent with the condition and renormalise the probabilities by dividing by the probability of the condition.
Examples and interpretation
Consider X = number of heads when tossing two fair coins. The distribution: P(0)=1/4, P(1)=1/2, P(2)=1/4. From this table we can compute P(X ≥ 1)=P(1)+P(2)=3/4. Discrete distributions allow clear, finite calculations and are a foundation for understanding more advanced probability models.
Exam tips
When given partial information about a distribution, use the normalization condition Σ P(X = x) = 1 to find missing probabilities. Present distributions clearly in a table and show additions or multiplications used in computations. Practice translating story problems into distributions before calculating probabilities.
- X = number of heads in two fair coin tosses. Values: 0 with prob 1/4, 1 with prob 1/2, 2 with prob 1/4.
- Given distribution P(X=0)=1/3, P(X=1)=1/2, find P(X=2) and E(X) when total probability must be 1 and X values 0,1,2.
- For discrete variable X: Σ P(X = x) = 1
- E(X) = Σ x P(X = x) (expected value)
Expectation (Mean) of a Probability Distribution
Meaning of expected value
The expected value (or mean) of a discrete random variable represents the long-run average outcome if an experiment is repeated many times under identical conditions. It is a weighted average of possible values, where each value is weighted by its probability. The expected value helps in decision-making when comparing uncertain options, such as games or investments.
How to compute expectation
If a random variable X takes values x1, x2, ... with probabilities p1, p2, ... then E(X) = x1p1 + x2p2 + ... . Compute each product xipi, sum them and simplify. Present intermediate products in a column for clarity, especially in exams where marks are allocated for working steps.
Linearity and transformations
Expectation is linear: E(aX + b) = aE(X) + b. This property simplifies calculations when the random variable is scaled or shifted. For example, if Y = 2X + 3, compute E(Y) as 2E(X) + 3. This avoids recalculating the full distribution for Y from scratch.
Applications to games and decisions
Use expectation to decide whether a game is favourable. Compute expected gain or loss by including negative values for costs or losses. If expected gain > 0 the game is favourable on average; if = 0 it is fair; if < 0 it is unfavourable. Insurance and simple risk choices can be modelled with expected values at the Class 10 level.
Interpreting expectation
Note that the expected value need not be a value the random variable can actually take (e.g., expected value of a die roll is 3.5, though 3.5 is not a face). Expectation describes the centre of mass of the distribution rather than the most likely outcome (mode).
Exam practice and pitfalls
Write values and probabilities in a clear table, compute xP(X=x) column and sum. Include units (rupees, marks) when interpreting results. Do not confuse expected value with median or mode. Present final answer with brief interpretation: "expected gain = ₹x, so game is favourable/fair/unfavourable."
- A game: win ₹10 with probability 1/4, lose ₹5 with probability 3/4. Expected gain = (10)(1/4) + (−5)(3/4) = 10/4 − 15/4 = −5/4 = −₹1.25 → not favourable.
- Die rolled once, X = number shown. E(X) = (1+2+3+4+5+6)/6 = 3.5.
- E(X) = Σ x P(X = x)
- Linearity: E(aX + b) = aE(X) + b
Binomial Model (Introductory Ideas)
When binomial applies
The binomial model describes the number of successes in a fixed number n of independent trials where each trial has exactly two outcomes (success or failure) and the probability of success p is the same for every trial. This setting fits many simple experiments: repeated coin tosses, quality checks for identical items (with replacement), or any repeated independent yes/no trial.
Probability mass function
For k successes out of n trials, the probability is P(X = k) = nCk p^k (1−p)^{n−k}. The factor nCk counts the number of ways to choose which k trials are successes, while p^k and (1−p)^{n−k} give the probability of a specific arrangement with k successes and the rest failures. In Class 10, use small values of n to compute such probabilities directly.
Expectation in binomial
The mean or expected number of successes in n trials equals np. This is intuitive: if each trial has expected success p, adding them n times gives np. Use this fact to estimate expected counts in problems like "expected number of heads in 10 coin tosses."
Examples and calculations
For three fair coins (n=3, p=1/2), probability of exactly two heads is 3C2 (1/2)^2 (1/2)^1 = 3 × 1/8 = 3/8. For biased trials with p not equal to 1/2, compute p^k and (1−p)^{n−k} explicitly; small powers are manageable for exam questions.
Limitations and alternatives
Do not apply the binomial formula when trials are dependent or when probability changes between trials (for example, drawing without replacement from a small population). In such dependent cases use conditional probability or combinations adapted for hypergeometric distributions (beyond Class 10). For board-level questions, indicate assumptions (independence and constant p) before applying binomial formula.
Exam practice
Practice computing nCk numerically for small n and simplifying powers. Understand how to interpret results (probabilities add to 1 over k=0..n) and how to use symmetry when p=1/2. Show each calculation step clearly in answers to obtain full marks.
- Three coins are tossed; probability of exactly two heads: using formula n=3, k=2, p=1/2 gives 3C2(1/2)^2(1/2)^1 = 3×1/8 = 3/8.
- Four trials each with success prob 1/3; probability of exactly one success = 4C1 (1/3)(2/3)^3 = 4×(1/3)×(8/27)=32/81.
- \[P(X = k) = nCk p^k (1−p)^{n−k}\]
- E(X) = np (for binomial)
Probability with Replacement and Without Replacement
Replacement makes trials independent
When a drawn item is replaced before the next draw (with replacement), the composition of the population does not change and each draw has the same probability distribution. Trials are independent and probabilities for sequences are simple products of fixed probabilities. For example, drawing a red ball with prob r/n twice with replacement yields (r/n)×(r/n).
Without replacement causes dependence
Without replacement, removing items changes the composition of the population and probabilities on later draws. This introduces dependence between events. In two draws without replacement from a bag of n items, the probability P(first success and second success) = (r/n) × ((r−1)/(n−1)). Here denominators and numerators update after each draw to reflect the changed population.
Counting viewpoint
For unordered selections without replacement, the total number of equally likely outcomes is given by combinations nCr. For example, the probability of choosing k special items from a population can be computed as (number of ways to choose k from special items × number of ways to choose remaining from others) divided by nCr. For ordered draws without replacement use permutations or product of decreasing fractions representing conditional probabilities.
Examples and practice
With replacement example: bag with 3 red and 2 blue, two draws with replacement probability both red = (3/5)^2 = 9/25. Without replacement example: same bag, probability both red = (3/5)×(2/4) = 6/20 = 3/10. Practice such calculations and compare results to see how replacement affects probabilities.
Exam interpretation rules
If problem does not explicitly say "with replacement," assume without replacement. Carefully update denominators when computing sequential probabilities without replacement. For conditional probability problems derived from without-replacement scenarios, show explicit conditional steps and consider using tree diagrams for clarity.
Common errors and checks
Do not treat dependent events as independent. Verify whether probabilities remain constant between draws; if not, use conditional formula P(A∩B)=P(A)P(B|A). As a sanity check, ensure path probabilities in trees sum to 1 or that combination counts sum to total combinations. Present calculations in ordered steps to earn full marks in exams.
- Bag has 3 red and 2 blue. Two draws with replacement: P(both red) = (3/5)(3/5)=9/25. Without replacement: P = (3/5)(2/4)=6/20=3/10.
- Choose 2 cards without replacement from 52. Probability both are spades = 13C2 / 52C2 = (78)/(1326) = 1/17.
- With replacement (independent): P(sequence) = product of fixed probabilities
- Without replacement: P(A and B) = P(A) × P(B|A) with changing denominators
Complementary Counting Techniques in Probability
Why complementary counting helps
When the direct count of favourable outcomes is complicated, counting the complement often simplifies the task. The complement E' of event E contains outcomes where E does not happen. Since P(E) = 1 − P(E'), counting E' may require evaluating fewer cases or a single simple outcome, which is why exams often suggest complement strategy for "at least one" type questions.
Common complimentary scenarios
Typical problems suited to complements include "at least one success in n trials" or "no defective items in a sample." For example, the probability of at least one six in four dice rolls is 1 − probability of no sixes = 1 − (5/6)^4. For drawing without replacement, compute the number of ways to choose none from a special subset using combinations and subtract from total combinations to get the complement-based answer.
Combining complements with combinations
When selecting k items from n where m are special, the probability that none chosen are special equals (n−m C k) / (n C k). The probability of at least one special item is then 1 minus this value. This method avoids complex inclusion-exclusion or lengthy enumerations and is commonly tested in board questions.
Worked approach and steps
1) Identify the event E and its complement E'. 2) Decide whether counting E' is easier. 3) Count n(E') carefully (using combinations if unordered). 4) Compute P(E) = 1 − n(E')/n(S). 5) Simplify and interpret the result. Show each step clearly to ensure full marks.
Limitations and pitfalls
Complementary counting is still subject to correct handling of dependence: for sequential dependent draws calculate complement probabilities with conditional factors or combinations as needed. Another pitfall is incorrectly identifying the complement; ensure E' truly covers all outcomes not in E and that E ∪ E' = S and E ∩ E' = ∅.
Exam tips and examples
Board questions often say "at least one" to cue complementary approach. Practice converting phrases into mathematical complements and choose combinations or powers method as appropriate. Present the complement calculation first and show the subtraction step to make your reasoning transparent to examiners.
- Roll a die 4 times. Probability of at least one 6 = 1 − probability of no 6 = 1 − (5/6)^4.
- From 10 students with 3 prefects, choose 4 at random. Probability at least one prefect chosen = 1 − probability none chosen = 1 − (7C4 / 10C4).
- P(E) = 1 − P(E')
- For multiple independent trials, P(at least one success) = 1 − (1−p)^n
Combining Probability and Statistics: From Frequency to Probability
Empirical probabilities from data
Probability can be estimated from observed data using relative frequency: P(A) ≈ frequency of A divided by total number of observations. This empirical or experimental probability is useful when theoretical models are unavailable or when real-world behaviour might be biased. With many trials, relative frequency often approaches the theoretical probability if the experiment is well defined.
Using survey and experimental data
In many Class 10 problems you will be given survey results or experimental counts in tables and asked to compute probabilities. Treat the given counts as frequencies and divide by the grand total to obtain probabilities. Two-way frequency tables and contingency tables are common: convert each cell to joint probability by dividing by the total and compute marginal and conditional probabilities accordingly.
Comparing empirical and theoretical probabilities
After computing empirical probabilities, you may be asked to compare them with expected theoretical probabilities and comment on discrepancies. Differences can arise due to small sample sizes, biased sampling, or non-ideal experimental conditions. When interpreting results, mention possible reasons such as sample size, selection bias, or measurement error.
Using frequency distributions
Frequency distributions of discrete outcomes can be converted into probability distributions by dividing each frequency by the total number of trials. From this probability distribution compute expected values, variances or probabilities of events. Show the conversion step explicitly to make your method clear in exam answers.
Practical considerations
When data come from non-random samples, be cautious in generalising population probabilities. In exam problems assume representativeness unless stated otherwise; however, when asked to comment, mention potential biases. Use empirical probabilities to estimate risk, success rates or proportions in real-world contexts like product defect rates or survey responses.
Exam technique
Present frequency tables neatly and show the division by the total to produce a probability table. Use these probabilities for subsequent conditional, marginal or joint probability calculations. Include brief interpretation sentences when problems ask for conclusions based on data to demonstrate understanding beyond computation.
- A survey of 200 families finds 120 have a car. Empirical probability that a randomly chosen family has a car = 120/200 = 3/5.
- Given observed frequencies of defective items in batches, compute probability that a randomly chosen item is defective and compare with allowed defect rate.
- Empirical probability P(A) ≈ frequency of A / total observations
Solving Examination-Style Problems: Strategy and Common Formats
Recognising question types
ICSE board questions on probability commonly include classical problems (dice, cards, coins), sequences of draws with/without replacement, Venn diagram questions, two-way tables, conditional probability, expected value, small binomial examples and some counting combined with probability. Recognising which technique belongs to which question type helps choose an efficient plan of attack during exams.
Step-by-step problem strategy
Adopt a clear six-step method: (1) Read carefully and underline important words. (2) Define the experiment and write the sample space S. (3) Decide whether order matters and whether replacement applies. (4) Choose appropriate counting or probability rules (classical formula, conditional, multiplication, combinations). (5) Use a diagram (Venn, tree, table) to organise information. (6) Compute and simplify, then include a short interpretation. Writing these steps in your solution shows the examiner structured reasoning.
Using diagrams and tables
Venn diagrams reduce errors in union/intersection problems; trees clarify sequential conditional probabilities; contingency tables make joint and conditional probabilities explicit. Draw neat diagrams and label numbers or probabilities. Examiners award marks for clear presentation and correct intermediate steps even if final arithmetic slips occur.
Presentation and justification
Always state the rule or formula used (for example, P(A∪B)=P(A)+P(B)−P(A∩B) or P(A|B)=P(A∩B)/P(B)). Show intermediate fractions and cancel factors rather than jumping to a decimal. For multi-part questions reference previous parts where applicable; carry exact fractions between parts to avoid rounding errors.
Time management
Solve straightforward parts quickly and mark tougher parts to return to if time allows. Use complementary counting for 'at least one' questions to save time. Attempt all parts as partial credit can be given. Keep answers concise but show required reasoning steps to gain full marks.
Practice and review
Solve past papers and mark schemes to learn common formats and expected solution styles. Review mistakes focusing on incorrect sample spaces, misuse of independence, misapplied counting principles and faulty conditional probability setup. Improving these specific areas raises exam performance significantly.
- ICSE-style question: From a pack of cards a card is drawn. Find probability it is red or a face card. Show calculation with intersection. Worked: P(red)=1/2, P(face)=12/52=3/13, intersection red face=6/52=3/26 so P = 1/2 + 3/13 − 3/26 = 7/13.
- Sequential problem: Two balls from bag without replacement; use tree or conditional probability and show each step.
- Use classical probability P(A)=n(A)/n(S), conditional probability P(A|B)=P(A∩B)/P(B), and addition/multiplication rules as required
Common Errors, Misconceptions and How to Avoid Them
Frequent mistakes students make
Typical errors include: choosing the wrong sample space, confusing ordered and unordered outcomes, assuming independence when draws are without replacement, double counting intersections when using unions, and mixing up empirical frequency with theoretical probability. Arithmetic mistakes and poor simplification also cost marks in exams.
How to avoid sample space errors
Always begin by writing S explicitly. Decide whether outcomes should be ordered tuples (e.g., (first, second)) or counts (e.g., number of heads). Incorrect sample spaces lead to wrong denominators and systematic errors. Drawing a small table or tree for the sample space helps you see all outcomes and prevents omissions.
Handling order and replacement
Decide whether the problem treats selections as ordered or unordered and whether replacement is used. If the question says "draw two cards" without specifying order, treats it as unordered by default in many exam contexts; however, if the problem refers to first and second draw separately, treat as ordered. For replacement explicitly mentioned treat draws as independent; if not mentioned assume without replacement and dependence.
Avoiding double counting and intersection mistakes
When adding probabilities for "A or B", remember to subtract P(A ∩ B) to avoid double counting. Use a Venn diagram to place each number correctly; if numbers are given for both and for intersection, fill intersection first then adjust "only" regions. Verify totals add up to the grand total as a final check.
Checking independence and conditional probabilities
Do not declare independence by intuition. Test the product rule: P(A ∩ B) ?= P(A)P(B). In conditional probability always ensure denominator is P(B) not the total unless B is the full sample space. Present steps for conditional calculations and show the conditional denominator explicitly to avoid careless errors.
Presentation and arithmetic checks
Carry exact fractions through calculations and simplify at the end. Cancel common factors early to reduce arithmetic. Label events consistently and state formulas you use. After getting an answer check it lies between 0 and 1 and that complements add to 1 where relevant. Clear presentation helps examiners award marks even if small arithmetic errors exist.
- Wrong to treat two draws without replacement as independent; correct method uses conditional probability. Show correction with numbers.
- Double counting example: computing probability of drawing a red card or a king—must subtract red kings to avoid double counting.
- Sanity checks: 0 ≤ P(A) ≤ 1; P(S)=1; P(A)+P(A')=1
Revision Summary and Quick Reference
Concise summary of main rules
This quick reference lists the essential rules you should recall during revision: define the sample space S clearly; for equally likely outcomes use P(A)=n(A)/n(S); complement rule P(A')=1−P(A); addition rule P(A∪B)=P(A)+P(B)−P(A∩B); conditional probability P(A|B)=P(A∩B)/P(B); multiplication rule P(A∩B)=P(A)P(B|A); independence test P(A∩B)=P(A)P(B); expected value E(X)=Σ xP(X=x). Keep these formulas memorised and write them at the start of long answers to show your method.
Checklist for solving problems
1) Read the question and identify the experiment. 2) Write S and decide if outcomes are ordered. 3) Note whether replacement applies. 4) Choose counting method (list, tree, combinations) and fill any diagrams. 5) Compute required probabilities step-by-step and simplify fractions. 6) Check answers with sanity checks (between 0 and 1, complements add to 1, totals match).
Common keywords and what they imply
"At least one" → consider complement. "Without replacement" → dependent draws and conditional probabilities or combinations. "Independence" → test product rule. "Exactly k" → consider combinations or binomial formula. Recognising these keywords helps to apply the correct technique quickly in exams.
Useful short procedures
Use the following short procedures as reminders: for sequential draws draw a tree and multiply along paths; for unions draw a Venn diagram to place intersections correctly; for two-way categories construct a contingency table and use margins for conditional probabilities; for selection problems decide order or no-order and then use permutations or combinations respectively. Keeping a one-line plan at the top of each solution makes your approach clear to examiners.
Presentation and simplification tips
Carry exact fractions through intermediate steps and cancel common factors early to keep arithmetic simple. Where possible express final answers as simplified fractions; give decimals only if required. Label events (A, B, C) and refer to them by name in sentences when interpreting results, for example: "P(student likes music) = 7/12, so about 58.3% of the class."
Revision activities
Practice topics: dice, coins, cards, urn problems with/without replacement, Venn diagrams with two or three sets, two-way tables, conditional probability problems, small binomial calculations and expected value problems. Time yourself on past exam questions, then check solutions and note errors. Work on diagram-drawing speed and clear notation to improve exam performance.
Final quick checks before submission
Before finishing an answer, verify that all probabilities are between 0 and 1, that probabilities of disjoint exhaustive outcomes sum to 1, and that complementary pairs add to 1. If using a diagram ensure all regions add up to the grand total. These final sanity checks often catch simple mistakes and secure full marks for correct reasoning.
- Quick check: Rolling a die, probability of even or multiple of 3: use union and subtract intersection. Worked: P(even)=3/6, P(mult of 3)=2/6, intersection={6} 1/6; so total = 3/6+2/6−1/6=4/6=2/3.
- Sampling check: From 8 students choose 2; P(both girls) if 3 girls: 3C2 / 8C2 = 3/28.
- P(A)=n(A)/n(S)
- P(A')=1−P(A)
- P(A∪B)=P(A)+P(B)−P(A∩B)
- P(A|B)=P(A∩B)/P(B)
- E(X)=Σ xP(X=x)
Key Concepts
- Experiment
- An action or procedure that produces outcomes for study.
- Sample space
- The set of all possible outcomes of an experiment.
- Outcome
- A single possible result of an experiment.
- Event
- A subset of the sample space; one or more outcomes of interest.
- Classical probability
- Probability computed as favourable outcomes divided by total equally likely outcomes.
- Complement
- The set of outcomes in the sample space not in the event.
- Union
- Event consisting of outcomes in at least one of the events.
- Intersection
- Event consisting of outcomes common to two events.
- Conditional probability
- Probability of an event given another event has occurred.
- Independent events
- Events where occurrence of one does not affect probability of the other.
- Expected value
- The long-run mean or average value of a random variable.
- Permutation
- An ordered arrangement of objects.
- Combination
- A selection of objects where order does not matter.
- Binomial distribution
- Distribution of number of successes in n independent trials with constant success probability.
- Relative frequency
- An empirical estimate of probability from observed data (frequency/total).
Practice Questions
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A fair die is rolled once. What is the probability of getting a prime number? / एक निष्पक्ष पासा एक बार फेंका जाता है। अभाज्य संख्या आने की प्रायिकता क्या है?
Show answer
Prime numbers on a die are {2,3,5} so 3 favourable outcomes out of 6. P = 3/6 = 1/2. / पासे पर अभाज्य संख्याएँ {2,3,5} हैं, इसलिए अनुकूल परिणाम 3 और कुल परिणाम 6। P = 3/6 = 1/2.
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Two coins are tossed. Find probability of getting exactly one head. / दो सिक्के उछाले जाते हैं। ठीक एक सिर आने की प्रायिकता ज्ञात कीजिए।
Show answer
Sample space = {HH, HT, TH, TT}. Exactly one head outcomes = {HT, TH} → 2/4 = 1/2. / नमूना स्थान {HH, HT, TH, TT}। ठीक एक सिर के परिणाम {HT, TH} हैं → 2/4 = 1/2.
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From a pack of 52 cards one card is drawn. Find probability that it is a red king. / 52 पत्तों के पैक से एक पत्ता चुना जाता है। यह लाल राजा होने की प्रायिकता क्या है?
Show answer
There are 2 red kings (hearts and diamonds) out of 52. P = 2/52 = 1/26. / 52 में 2 लाल राजा हैं। P = 2/52 = 1/26.
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A bag contains 3 red and 2 blue balls. Two balls are drawn without replacement. Find probability both are blue. / एक थैला जिसमें 3 लाल और 2 नीले गेंदें हैं। बिना प्रतिस्थापन के दो गेंदें खींची जाती हैं। दोनों नीली होने की प्रायिकता ज्ञात कीजिए।
Show answer
P(first blue) = 2/5, then P(second blue | first blue) = 1/4. So P = (2/5)(1/4) = 2/20 = 1/10. / पहला नीला आने की प्रायिकता 2/5 और फिर दूसरी की 1/4। अतः P = (2/5)(1/4) = 1/10.
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In a class of 40, 25 like Maths, 18 like Science and 10 like both. Find probability that a randomly chosen student likes either Maths or Science. / एक कक्षा में 40 विद्यार्थी हैं, 25 को गणित, 18 को विज्ञान पसंद है और 10 दोनों पसंद हैं। यादृच्छिक रूप से चुने गए विद्यार्थी के गणित या विज्ञान पसंद करने की प्रायिकता क्या है?
Show answer
Using inclusion-exclusion: n(M ∪ S) = 25 + 18 − 10 = 33. P = 33/40. / सम्मिलन-अपवर्जन: 25 + 18 − 10 = 33 विद्यार्थी; P = 33/40.
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Two cards are drawn from a pack without replacement. Find probability both are aces. / बिना प्रतिस्थापन के एक पैक से दो पत्ते निकाले जाते हैं। दोनों ऐस होने की प्रायिकता क्या है?
Show answer
P(first ace) = 4/52, P(second ace | first ace) = 3/51. So joint P = (4/52)(3/51) = 12/2652 = 1/221. / P(first ace)=4/52, P(second|first)=3/51। P = (4/52)(3/51) = 1/221.
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A coin is tossed three times. Find probability of at least one head. / एक सिक्का तीन बार उछाला जाता है। कम से कम एक सिर आने की प्रायिकता क्या है?
Show answer
Use complement: P(no head) = P(TTT) = (1/2)^3 = 1/8. So P(at least one head) = 1 − 1/8 = 7/8. / पूरक से: कोई सिर नहीं आने की प्रायिकता 1/8 है। अतः P = 1 − 1/8 = 7/8.
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From 6 boys and 4 girls a committee of 3 is chosen at random. Find probability that all are girls. / 6 लड़के और 4 लड़कियाँ हैं। यादृच्छिक रूप से 3 का एक समिति चुना जाता है। सभी का लड़की होने की प्रायिकता क्या है?
Show answer
Total ways = 10C3 = 120. Favourable ways = 4C3 = 4. So P = 4/120 = 1/30. / कुल तरीके 10C3 = 120, अनुकूल = 4C3 = 4, अतः P = 4/120 = 1/30.
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A game pays ₹50 with probability 1/5 and pays ₹0 otherwise. Entry fee is ₹10. Find expected gain per play and state whether game is favourable. / एक खेल ₹50 देता है 1/5 प्रायिकता पर और अन्यथा ₹0। प्रवेश शुल्क ₹10 है। प्रति बार खेलने पर अपेक्षित लाभ ज्ञात कीजिए और बताइए क्या खेल लाभकारी है?
Show answer
Expected payoff = (50)(1/5) + (0)(4/5) = 10. Expected gain = expected payoff − fee = 10 − 10 = 0. The game is fair (neither profitable nor loss-making on average). / अपेक्षित राशि = 50×1/5 = 10; लाभ = 10−10 = 0। खेल औसतन निष्पक्ष है।
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Events A and B have P(A)=1/3, P(B)=1/2 and P(A∩B)=1/6. Are A and B independent? / घटनाओं A और B के लिए P(A)=1/3, P(B)=1/2 और P(A∩B)=1/6 दिया है। क्या A और B स्वतंत्र हैं?
Show answer
Compute P(A)P(B) = (1/3)(1/2) = 1/6 which equals P(A∩B). Hence A and B are independent. / P(A)P(B)=1/6 जो कि P(A∩B) के बराबर है। अतः A और B स्वतंत्र हैं।
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A fair die is rolled twice. Find probability that the sum is 8. / एक निष्पक्ष पासा दो बार फेंका जाता है। योग 8 होने की प्रायिकता क्या है?
Show answer
Ordered pairs giving sum 8: (2,6),(3,5),(4,4),(5,3),(6,2) → 5 favourable out of 36. So P = 5/36. / योग 8 के लिये क्रमबद्ध जोड़े 5 हैं; कुल 36; P = 5/36.
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