Overview
This unit introduces Coordinate Geometry on the Cartesian plane and develops the algebraic tools to describe and analyse geometric figures using coordinates. You will learn how points are located by ordered pairs, how to calculate distances and midpoints, and how to divide a line segment in given ratios. The unit builds a complete treatment of straight lines: slope, various forms of line equations, conditions for parallelism and perpendicularity, angle between lines, and the distance from a point to a line. You will also study loci defined by algebraic conditions and how families of lines are represented. Mastery of these topics connects algebra and geometry, allowing you to solve many plane geometry problems algebraically, to draw accurate graphs, and to prepare for conic sections and calculus later on. The methods taught help in coordinate proofs, construction of geometric objects, and in solving real-life problems involving positions, directions and distances. Emphasis is on clear derivations, formula application, and practice through worked examples and exercises that reflect the level expected in Class 11 (ISC) examinations.
Learning Objectives
- Describe and plot points using the Cartesian coordinate system.
- Apply the distance formula to find lengths between points in the plane.
- Calculate midpoints and divide segments in given ratios using section formulae.
- Compute the slope of a line and use it to find angles and compare directions of lines.
- Derive and use point-slope, two-point, slope-intercept and intercept forms of a straight line.
- Use conditions for parallelism and perpendicularity to relate line equations.
- Find the shortest distance from a point to a line and interpret loci of points satisfying given conditions.
Topics in this chapter
18 topics · tap a topic title to jump straight to it.
The Cartesian Plane and Coordinates
Introduction: The Cartesian plane is built from two perpendicular number lines crossing at the origin O(0,0). The horizontal line is the x-axis and the vertical line is the y-axis. Every point in the plane is specified by an ordered pair (x,y) where the first number gives horizontal position and the second gives vertical position. Because order matters, (2,3) and (3,2) are different points. Understanding how to interpret and use ordered pairs is the foundation for all coordinate geometry work.
Plotting points carefully: To plot a point (x,y) start at the origin. Move x units along the x-axis: to the right if x is positive, to the left if x is negative. From there move y units parallel to the y-axis: up if y is positive, down if y is negative. For non-integer coordinates, divide the unit interval into equal parts and count proportionally. Always label the point and its coordinates on the diagram to avoid confusion in multi-step problems.
Quadrants and axes: The axes divide the plane into four quadrants. Quadrant I has x>0, y>0; Quadrant II has x<0, y>0; Quadrant III has x<0, y<0; Quadrant IV has x>0, y<0. Points lying on axes have one coordinate equal to zero. Recognising the quadrant quickly helps estimate signs of coordinates and predict behaviour of functions or geometric objects in that region.
Distance and direction understanding: Coordinates are algebraic descriptions of geometric positions. The algebraic difference in coordinates gives directional change: rise and run between two points. These differences are used in slope, distance, midpoint and section formulae. For example, the vector from (x1,y1) to (x2,y2) is (x2-x1, y2-y1). Working with these differences makes algebraic proofs of geometric statements straightforward and precise.
Choosing convenient coordinates: In many geometry problems, you may place a figure in the plane strategically: put a vertex at the origin, align a side with an axis, or choose symmetric coordinates to simplify calculation. A clever choice can reduce algebra and avoid fractions. Always state your chosen coordinate system when solving a problem so marks and reasoning are clear in an examination setting.
Accuracy and practice: Use graph paper with equal scales on both axes for accurate representation. Practice plotting many points and small shapes to build spatial intuition. Becoming comfortable with the Cartesian plane makes later topics—lines, circles and loci—much easier to visualise and compute.
- Plot the points A(2,3), B(-1,4), C(-2,-3) and D(3,-1) on a graph sheet.
- Identify quadrant and axis points: (0,5), (4,0), (-3,0), (0,-2).
- Point notation: (x,y)
Distance Formula between Two Points
Understanding the problem: You are often asked to find how far apart two points are in the plane. Suppose we have A(x1,y1) and B(x2,y2). The direct straight-line distance AB is the length of the segment joining them. Although coordinates give positions, we need a way to convert coordinate differences into a length measurement. This is done using the Pythagorean theorem.
Derivation step-by-step: Draw the segment AB. From A draw a horizontal line to a point vertically below or above B, making a right triangle with legs parallel to axes. The horizontal leg has length |x2 - x1| and the vertical leg has length |y2 - y1|. Because these legs meet at a right angle, the square of the hypotenuse (the distance squared) equals the sum of squares of the legs. Therefore AB^2 = (x2 - x1)^2 + (y2 - y1)^2 and AB = sqrt((x2 - x1)^2 + (y2 - y1)^2). This expression gives the exact length and works for any real coordinates.
Interpretation and properties: The formula returns a non-negative real number. It is symmetric in the two points: swapping indices changes signs inside differences but not the squared values. If the points share the same x-coordinate, the horizontal leg length is zero and the distance equals the absolute difference of y-coordinates; similarly for same y-coordinate. For integer coordinates, distance can be irrational; in exact work keep the answer as a surd unless decimals are requested.
Algebraic use: Often it is more convenient to compare squared distances than distances themselves; for example, to test equality of two distances square both sides and use algebra to avoid square roots. This is handy in proofs, congruence checks or when solving equations involving distances.
Applications: The distance formula is used to compute side lengths of polygons in coordinate proofs, to check if a triangle is right-angled (use Pythagoras on computed lengths), to compute perimeters and to identify centres of circles by distance equality conditions. In physics-based problems it also translates to displacement magnitude when converting vector differences into scalar length.
Common mistakes and tips: Keep the order of subtraction consistent for both numerator and denominator when computing intermediate slope—though for distance the order does not matter. Do not drop squares or take square roots prematurely. When simplifying under the radical, combine like terms and look for perfect squares to simplify the surd. Always write the final unit when a unit is given in the problem.
- Find distance between A(1,2) and B(4,6): sqrt((4-1)^2+(6-2)^2)=sqrt(9+16)=sqrt(25)=5.
- Distance between P(-3,4) and Q(-3,-2) is |4-(-2)|=6 since x-coordinates are equal.
- Distance: d = sqrt((x2 - x1)^2 + (y2 - y1)^2)
- Horizontal case: d = |x2 - x1| when y1 = y2
- Vertical case: d = |y2 - y1| when x1 = x2
Midpoint Formula
What is a midpoint? The midpoint of a segment AB is the point that lies exactly halfway between A and B. In coordinate geometry this is straightforward to compute because coordinates describe positions numerically. If A(x1,y1) and B(x2,y2) are endpoints, the midpoint M has coordinates equal to the average of the x-coordinates and the average of the y-coordinates. This gives M = ((x1 + x2)/2, (y1 + y2)/2).
Why averaging works: The midpoint divides the horizontal difference and the vertical difference into two equal parts. The x-value of M must be x1 plus half the horizontal change (x2 - x1)/2, which simplifies to (x1 + x2)/2. Similarly for the y-coordinate. Averaging is equivalent to taking the arithmetic mean and automatically gives the point equidistant from both endpoints along both axes.
Derivation using vectors: Using vector notation, position vector of M equals (1/2)(position vector of A + position vector of B). This vector form generalises to three dimensions as well: midpoint in space is midpoint of each coordinate pair. Understanding midpoint as average also links to centre of mass for two equal masses placed at endpoints.
Uses in geometry: Midpoints are used to construct medians in triangles, find perpendicular bisectors, identify centres of symmetry, and to locate centres of circles through two points. In coordinate proofs, midpoints simplify expressions and reduce calculations when you place a figure symmetrically about the origin or an axis.
Properties and examples: The midpoint of a horizontal segment has y-coordinate equal to the common y and x equal to midpoint of x-values. For integer coordinates, midpoint may be fractional; retain fractions as precise answers. To verify that a given point is midpoint check it satisfies the averaging condition or that distances to endpoints are equal using the distance formula.
Practical tips: When working with multiple midpoints in polygons, compute each systematically and look for patterns (e.g., midpoints of sides of a parallelogram form a rectangle). For contest problems, placing endpoints to reduce algebraic complexity can save time. In answers, label the midpoint clearly and, when asked, provide both coordinates in simplest fractional form if necessary.
- Midpoint of A(2,3) and B(6,7) is M((2+6)/2,(3+7)/2)=(4,5).
- Midpoint of P(-1,4) and Q(3,-2) is M(( -1+3)/2,(4+(-2))/2)=(1,1).
- Midpoint M = ((x1 + x2)/2, (y1 + y2)/2)
Section Formula (Internal and External Division)
Problem statement: Sometimes you need a point that divides a segment AB in a given ratio m:n. This point might lie between A and B (internal division) or on the extension of AB beyond one endpoint (external division). The section formula gives coordinates of such a point using weighted averages of endpoint coordinates.
Internal division explained: Suppose P divides AB internally so that AP:PB = m:n, where m and n are positive. The coordinate of P is closer to A if m<n and closer to B if m>n. Algebraically, the x-coordinate of P is (n*x1 + m*x2)/(m+n) and the y-coordinate is (n*y1 + m*y2)/(m+n). This result is obtained by imagining P as a weighted average of the endpoints with weights proportional to the opposite segment lengths. The closer endpoint contributes less weight in the numerator for that coordinate.
External division explained: For external division the point P lies outside the segment AB but still divides the directed line in ratio m:n. The algebraic formula changes sign in the denominator because directed segments are taken into account. One convenient way to remember or derive the external form is to use linear interpolation with a parameter t: write P = (1 - t)A + tB and solve for t from the ratio condition; for external division t becomes m/(m - n) or similar, leading to P = ((-n*x1 + m*x2)/(m - n), (-n*y1 + m*y2)/(m - n)) when the extension is beyond B. Always check the geometry to pick correct sign convention.
Derivation by parameter method: Let t be such that P divides AB with AP = t*AB. Then the coordinates of P are x1 + t(x2 - x1), y1 + t(y2 - y1). For AP:PB = m:n, we have t = m/(m+n) for internal division. Substitute this t to reach the internal formula. For external division set AP:PB = m:n with directed lengths and solve for t accordingly; this yields the external formula after algebraic simplification.
Uses and checks: The section formula is widely used to find coordinates of point dividing a side of triangle in given ratio, to compute centres weighted by masses at endpoints, and to determine points of division in coordinate constructions. To verify results, compute distances AP and PB and check they are in the stated ratio, or substitute back into the original ratio expression. Sketching the segment and marking the ratio helps to ensure correct internal or external interpretation.
- Internal: Point P dividing A(1,2) and B(5,8) in ratio 1:2 gives P((2*1+1*5)/3,(2*2+1*8)/3)=(7/3,12/3)=(7/3,4).
- External: Point Q dividing A(2,3) and B(8,7) externally in ratio 1:2 gives Q((2*2-1*8)/(2-1),(2*3-1*7)/(2-1))=( -4, -1 ).
- Internal division: P = ( (n*x1 + m*x2)/(m+n), (n*y1 + m*y2)/(m+n) ) for AP:PB = m:n
- External division: P = ( ( -n*x1 + m*x2)/(m-n), ( -n*y1 + m*y2)/(m-n) ) for AP:PB = m:n
Slope of a Line and Slope Formula
Meaning of slope: Slope (or gradient) measures how steep a straight line is and in which direction it tilts. If a line rises as x increases, it has positive slope; if it falls, the slope is negative. Slope quantifies the ratio of vertical change to horizontal change between any two points on the same line.
Definition and calculation: For two distinct points (x1,y1) and (x2,y2) on a non-vertical line, the slope m is defined by m = (y2 - y1)/(x2 - x1). This ratio is independent of which two points are chosen because the line has constant steepness. Remember to subtract in the same order for numerator and denominator to avoid sign errors—commonly use (y2 - y1)/(x2 - x1).
Special values and interpretation: If m = 0 the line is horizontal (y = constant). A vertical line has undefined slope because division by zero occurs when x1 = x2. A slope equal to 1 means the line rises one unit vertically for each unit moved horizontally; a slope of -1 means it drops one unit vertically per unit to the right.
Slope and angle with x-axis: If a line makes an angle θ with the positive x-axis measured anticlockwise, then m = tan θ. This connects algebraic slope with trigonometry and allows conversion between angle and slope where needed. Use this relation when computing angles between lines or when rotating axes.
Uses in equations and graphing: Slope is a key part of the slope-intercept form y = mx + c where m is slope and c is y-intercept. To graph using slope, start at the y-intercept (0,c) and move along the direction given by rise/run = m. For integer slopes, mark points easily by repeated steps; for fractional slopes use equivalent integer steps to avoid plotting errors.
Common pitfalls and checks: Always check for vertical lines separately. When comparing two slopes for parallelism or perpendicularity, simplify them to lowest terms. In exam answers show how slope was computed and justify special-case handling (vertical/horizontal). Use slope consistently in algebraic manipulations and keep track of negative signs carefully.
- Slope of line through (1,2) and (4,8) is (8-2)/(4-1)=6/3=2.
- Line through (3,5) and (3,-2) is vertical; slope is undefined.
- Slope: m = (y2 - y1)/(x2 - x1)
- Slope and angle: m = tan θ
Angle between Two Lines
What is asked: Given two intersecting straight lines, we often need the angle between them — the smaller angle formed at intersection. Using slopes of the lines we can compute the tangent of this angle algebraically. This avoids measuring from a diagram and gives an exact expression.
Derivation idea: Let lines L1 and L2 make angles θ1 and θ2 with the positive x-axis respectively. Their slopes are m1 = tan θ1 and m2 = tan θ2. The angle between the lines is θ = |θ2 - θ1|. Using the tangent subtraction formula tan(A - B) = (tan A - tan B)/(1 + tan A tan B), we get tan θ = |(m2 - m1)/(1 + m1*m2)|, provided the denominator is not zero. This formula gives the tangent of the acute angle between the lines; to find the angle itself take arctan of the obtained positive value.
Special cases and interpretation: If m1 = m2, the numerator is zero and θ = 0 meaning lines are parallel. If 1 + m1*m2 = 0, the denominator is zero which corresponds to θ = 90° since tan 90° is undefined; this condition simplifies to m1*m2 = -1, the standard perpendicularity condition. If one of the lines is vertical, handle separately by noting vertical line has slope undefined and angle difference measured by complement: the angle between a vertical line and one with finite slope m is 90° - arctan|m|.
Computational steps and accuracy: Compute slopes m1 and m2 accurately and substitute into the formula. Simplify algebraically before taking arctan where possible. If the ratio reduces to a simple fraction, you may recognize a standard angle; otherwise give answer as arctan of the simplified expression or as a decimal degree rounded appropriately.
Applications and checks: This method is useful in geometry problems where angles between sides are required, in optimisation problems involving directions, and in coordinate proofs. Always state whether you are giving the acute or obtuse angle; the formula as given returns the acute angle. A sketch helps verify whether acute or obtuse angle is intended in a problem statement.
Common mistakes: Forgetting absolute value leading to negative tangent which does not affect angle magnitude but may confuse sign conventions, and failure to treat vertical lines separately. Also avoid premature decimal rounding of slopes before substitution; keep rational form until simplification is complete.
- Lines with slopes 2 and 1: tan θ = |(1-2)/(1+2*1)| = |-1/3| = 1/3, so θ = arctan(1/3).
- Slopes 3 and -1/3: product = -1 so lines are perpendicular; θ = 90°.
- tan θ = |(m2 - m1)/(1 + m1*m2)|
Equation of a Line: Point-Slope and Two-Point Forms
Point-slope form: When you know a point P(x1,y1) on a line and its slope m, you can write the equation directly as y - y1 = m(x - x1). This form comes from the definition of slope as rise over run. It is convenient because it avoids computing intercepts first and adapts immediately to the known information. From point-slope you can rearrange to slope-intercept or general form depending on the application.
Two-point form: If two distinct points P(x1,y1) and Q(x2,y2) on a line are given, use (y - y1)/(x - x1) = (y2 - y1)/(x2 - x1), provided x ≠ x1. This is equivalent to computing the slope from the two points and substituting into point-slope form. It gives an equation that is symmetric in the two given points and is easy to use in coordinate geometry problems where endpoints are known.
Handling vertical lines: When x1 = x2 the slope formula involves division by zero; the line is vertical and has equation x = x1. Vertical lines cannot be expressed in slope-intercept form but are perfectly represented in general form ax + by + c = 0 with b = 0. Remember to treat vertical cases separately to avoid algebraic errors.
Converting between forms: From point-slope or two-point you can expand and rearrange to get y = mx + c (slope-intercept) or ax + by + c = 0 (general). For problems involving distances or perpendicularity, general form is often convenient; for quick graphs slope-intercept is better. When converting, clear denominators early to keep coefficients integral if possible.
Usage in construction problems: Use point-slope to write equation of line through a given point parallel or perpendicular to another given line. For parallelism choose same slope; for perpendicularity choose slope -1/m. This produces the required line easily and is a common exam task. Always show substitution steps clearly.
Tips and checks: Substitute the coordinates of the given points back into the final equation to check correctness. If rearranged to general form, ensure coefficients are simplified but not changed in sign arbitrarily. State any restrictions (like x ≠ x1) where they apply to avoid hidden division by zero errors.
- Line through (1,2) with slope 3: (y-2)=3(x-1) or y=3x-1.
- Through (2,3) and (4,7): slope=(7-3)/(4-2)=2, so (y-3)=2(x-2) or y=2x-1.
- Point-slope: y - y1 = m(x - x1)
- Two-point: (y - y1)/(x - x1) = (y2 - y1)/(x2 - x1)
- Vertical line: x = const
Slope-Intercept and Intercept Forms of Line
Slope-intercept form: The equation y = mx + c expresses a line by giving its slope m and its y-intercept c, the point where it crosses the y-axis. This form is especially useful for sketching graphs quickly: plot the point (0,c) and then use rise/run = m to mark another point and draw the line. In algebraic problems it allows immediate reading of slope and intercept without rearrangement.
Finding intercepts from slope-intercept: To find the x-intercept set y = 0 leading to x = -c/m provided m ≠ 0. Be careful: if m = 0 (horizontal line), the line is y = c and it has no x-intercept unless c = 0. When giving intercepts check sign carefully and write intercept points as ordered pairs, for example x-intercept (-c/m,0) and y-intercept (0,c).
Intercept form and its geometry: If a line intercepts the x-axis at (a,0) and y-axis at (0,b), and neither a nor b is zero, then its equation can be written as x/a + y/b = 1. This form highlights intercepts directly and is handy for problems involving triangles formed by the line and the coordinate axes, or when area or intercept lengths are required.
Transition between forms: From x/a + y/b = 1, solve for y to get y = (-b/a)x + b, showing slope m = -b/a and y-intercept c = b. Thus intercept form and slope-intercept form are algebraically equivalent when intercepts are non-zero. If an intercept is zero or infinite (vertical line), intercept form does not apply and other forms must be used.
Practical tips: For graph accuracy choose easy intercepts by algebraic manipulation when allowed. In problem solving, intercept form quickly gives triangle area: area = |ab|/2 for triangle with axes and the line. When coefficients are fractions, multiply through by denominators to obtain integer coefficients which are easier to handle in algebraic operations.
Common mistakes: Forgetting to check a and b are non-zero in intercept form, mixing up signs on intercepts, or failing to treat vertical lines separately. Always verify by substituting intercept points into the equation to confirm correctness.
- Line y = 2x + 3 has slope 2 and y-intercept 3; x-intercept is -3/2.
- Line through (4,0) and (0,2) has intercept form x/4 + y/2 = 1.
- Slope-intercept: y = mx + c
- Intercept form: x/a + y/b = 1
General Form and Normal Form of a Line
General form overview: The general form ax + by + c = 0 is a flexible linear equation representing any straight line in the plane, where a and b are not both zero. It is particularly useful for algebraic manipulation, solving systems of equations, and deriving geometric quantities like perpendicular distance because the coefficients a and b serve as components of a normal vector to the line.
Interpreting coefficients: The vector (a,b) is perpendicular to the line; its direction gives the orientation of the normal. The slope of the line when b ≠ 0 is m = -a/b, obtained by rearranging to y = (-a/b)x - c/b. The general form is not unique: multiplying all coefficients by a non-zero constant yields the same line, so standardisation often helps in comparisons or when using determinants.
Normal form with geometric meaning: The normal form x cos α + y sin α = p expresses a line by the length p of the perpendicular from the origin to the line and the angle α that the perpendicular makes with the positive x-axis. To convert ax + by + c = 0 into normal form, divide by √(a^2 + b^2) and move the constant to the right-hand side so that coefficients of x and y become cos α and sin α respectively. Choose sign so p ≥ 0. Normal form immediately gives the shortest distance from origin to the line as p and shows direction of the perpendicular clearly.
Applications of normal form: Because normal form isolates perpendicular distance, it is highly useful in computing distances from points to lines and in deriving angle bisector equations where normalised coefficients simplify algebra. Normal form also helps to determine side of the line a point lies on by checking the sign of ax + by + c before normalising.
Converting and standardising: To compare lines or use algebraic criteria like parallelism or perpendicularity, it is often convenient to scale general form coefficients to integers with no common factor or to enforce a^2 + b^2 = 1 for unique normal form. When converting back to slope-intercept or intercept forms, ensure denominators are non-zero and interpret vertical/horizontal cases appropriately.
Example checks: If a line is given as 2x + 3y - 6 = 0 then slope = -2/3, x-intercept = 3, y-intercept = 2. Convert to normal by dividing by √13 to identify the perpendicular length p and angle α via cos α = 2/√13 and sin α = 3/√13; compute p = 6/√13 after moving c to RHS with correct sign.
- Line 2x + 3y - 6 = 0 has slope m = -2/3 and intercepts x=3 and y=2.
- Convert 3x - 4y + 12 = 0 to normal form: divide by 5 to get (3/5)x - (4/5)y + 12/5 =0 then x cos α + y sin α = p form as required.
- General form: ax + by + c = 0
- Slope from general form: m = -a/b (when b ≠ 0)
- Normal form: x cos α + y sin α = p
Parallel and Perpendicular Lines: Conditions
Parallelism in coordinates: Two lines that never meet are parallel. In coordinate form, for non-vertical lines written in slope form, parallel lines have equal slopes: m1 = m2. In general form ax + by + c = 0, two lines a1x + b1y + c1 = 0 and a2x + b2y + c2 = 0 are parallel when a1/b1 = a2/b2 provided b1 and b2 are non-zero. Cross-multiplying gives a1b2 = a2b1 which is a convenient algebraic test avoiding division by zero.
Perpendicularity in coordinates: Two lines are perpendicular if they intersect at right angles. For non-vertical, non-horizontal lines with slopes m1 and m2 the condition is m1*m2 = -1. This is derived from the trigonometric relation tan(θ1)*tan(θ2) = -1 when θ1 and θ2 differ by 90°. In general form, a1x + b1y + c1 = 0 and a2x + b2y + c2 = 0 are perpendicular if a1a2 + b1b2 = 0; this arises because normals (a1,b1) and (a2,b2) are perpendicular if their dot product is zero.
Handling vertical and horizontal lines: Vertical line x = k has undefined slope and horizontal line y = h has slope 0. These two are perpendicular to each other: x = k ⟂ y = h. When working with general form ratios, avoid dividing by zero; use cross-multiplication or the dot-product condition to manage vertical or horizontal special cases safely.
Finding parallel or perpendicular lines through a point: To find the equation of a line parallel to a given line through a given point, use the same slope; to find a perpendicular line use negative reciprocal slope -1/m (when m ≠ 0). In general form, change coefficients accordingly: a parallel line can use the same a,b with different c to pass through the given point; a perpendicular line can be formed by swapping and changing sign: if a x + b y + c = 0 is given, a perpendicular normal is ( -b, a ) so the perpendicular line has equation -b x + a y + c' = 0 where c' is chosen to pass through the point.
Applications and checks: Use these conditions to verify whether sides of polygons are parallel or perpendicular, to compute equations of medians and altitudes, and to check orthogonality in coordinate proofs. Always substitute a test point to confirm you chose the correct parallel or perpendicular line in a construction problem.
- Line y = 2x + 3 and y = 2x - 1 are parallel because both have slope 2.
- Line y = ( -1/2 )x + 1 is perpendicular to y = 2x - 3 since slopes multiply to -1.
- Parallel: m1 = m2 or a1b2 = a2b1
- Perpendicular: m1*m2 = -1 or a1a2 + b1b2 = 0
Distance from a Point to a Line
Problem context: In many geometry problems you must find the shortest distance from a point P(x1,y1) to a given line L: ax + by + c = 0. Shortest distance means length of perpendicular from the point to the line. Coordinate geometry provides a straightforward formula to compute this length exactly.
Formula and geometric meaning: The perpendicular distance d from P to L is given by d = |ax1 + by1 + c| / sqrt(a^2 + b^2). The numerator is the absolute value of substituting point coordinates into the left-hand side of the line equation; it represents a signed measure of how far and on which side of the line the point lies. Dividing by sqrt(a^2 + b^2) scales this signed value by the magnitude of the normal vector (a,b) to convert algebraic expression into geometric length.
Derivation sketch: Consider the unit normal vector to the line, which is (a,b)/√(a^2+b^2). The signed distance from origin to the line is -c/√(a^2+b^2) when ax + by + c = 0. The signed distance from point P to the line is the dot product of its position vector with the unit normal plus the same offset; taking absolute value gives the physical distance. The algebra reduces to the stated formula.
Special and limiting cases: If the line is vertical (b = 0) the formula reduces to d = |ax1 + c| / |a| = |x1 + c/a| which equals the horizontal difference in x. If the line is horizontal (a = 0) it reduces to vertical distance |y1 + c/b|. If ax1 + by1 + c = 0 the distance is zero, indicating the point lies on the line.
Applications: Use this formula when computing shortest distances from vertices of polygons to opposite sides, checking perpendicularity of constructed segments, or finding locus conditions where distance from a point to a line is fixed. In optimisation problems it helps to find minimal separation between points and constraints represented by a line.
Computation tips: Keep radicals exact and only approximate at the final step if necessary. Handle absolute value to ensure non-negative result. If performing multiple distance computations to the same line, compute the denominator once to save effort. When writing solutions, show substitution clearly to gain method marks in examinations.
- Distance from (3,4) to line 3x - 4y + 5 = 0 is |3*3 - 4*4 +5|/sqrt(9+16)=|9-16+5|/5=| -2|/5=2/5.
- Point (2,1) to line x - 2 = 0 (i.e., x = 2) is 0 because point lies on the line.
- Distance d = |ax1 + by1 + c| / sqrt(a^2 + b^2)
Equation of Line through Two Points and Intersection Point
Line through two points recap: Given two distinct points A(x1,y1) and B(x2,y2) there is exactly one straight line passing through both. If x1 ≠ x2, the two-point form (y - y1)/(x - x1) = (y2 - y1)/(x2 - x1) gives an equation of the line directly. This formula avoids early computation of slope as a separate step, but algebraically it is equivalent to computing slope and using point-slope form. For x1 = x2 the required line is vertical x = x1.
Finding intersection of two lines: Two non-parallel lines in the plane intersect at a single point. Algebraically, given L1: a1x + b1y + c1 = 0 and L2: a2x + b2y + c2 = 0 we solve the pair simultaneously by elimination, substitution, or Cramer’s rule. Using determinants, if D = a1*b2 - a2*b1 ≠ 0 then the unique intersection is x = (b1*c2 - b2*c1)/D and y = (c1*a2 - c2*a1)/D. If D = 0 the lines are either parallel (no intersection) or coincident (infinitely many intersections) depending on whether ratios of constants align.
Geometric applications: Intersection points are used to locate vertices of polygons formed by lines, to determine concurrency of lines, and to find solutions to geometric constraints expressed as linear equations. In coordinate proofs we typically compute intersections to demonstrate equalities of segments or angles, or to locate special points such as circumcentres or incentres when they are intersections of particular lines.
Procedure and algebraic care: For symbolic solutions avoid early rounding; solve with fractions or integers as far as possible. When D ≠ 0 use Cramer’s rule for compact expression; when using elimination, try to clear fractions first to keep arithmetic manageable. If coordinates are integers but intersection is fractional, present the exact fraction rather than decimal unless the question asks for approximation.
Checks and verification: Substitute the found intersection back into both original line equations to confirm correctness. In an exam, include such a check if time permits to guard against algebra slips. For multiple lines, find pairwise intersections systematically to construct polygons or show concurrency when three intersection coordinates coincide.
- Line through (1,2) and (3,6): slope =2 so equation y-2=2(x-1) => y-2=2x-2 => y=2x. Intersection of y=2x and x+ y -3=0: substitute y=2x gives x+2x-3=0 => x=1 => y=2.
- Intersection of 2x+3y-6=0 and x- y+1=0: solve to get x=3,y=2.
- Two-point: (y - y1)/(x - x1) = (y2 - y1)/(x2 - x1)
- Intersection using determinants: x = (b1*c2 - b2*c1)/(a1*b2 - a2*b1), y = (c1*a2 - c2*a1)/(a1*b2 - a2*b1)
Locus of a Point: Basic Examples
What is a locus? A locus is the set of all points that satisfy a particular geometric condition. In coordinate geometry a locus is described by an equation (or set of equations) in x and y. Learning to convert a geometric condition into its algebraic counterpart is a key skill: it allows you to identify the curve or line that contains all such points.
Common simple loci: The circle: points at a fixed distance r from a fixed centre (h,k) give (x - h)^2 + (y - k)^2 = r^2. The perpendicular bisector of a segment AB consists of all points equidistant from A and B; this locus reduces to a straight line after cancelling squares. Points at a fixed distance d from a line also form two parallel lines at distance d on either side if we include both signs; algebraically this uses the point-to-line distance formula.
Translating statements to equations: For distance-based loci write equations using the distance formula: distance to a point yields circle equations; equality of distances to two points gives the perpendicular bisector; difference of distances constant leads to hyperbola family (more advanced). For distance to a line, use |ax + by + c|/√(a^2 + b^2) = d and square to remove absolute sign if needed, remembering to check extraneous roots that may appear when squaring.
Examples of derived loci: If condition states 'points whose sum of distances to two fixed points is constant', you obtain an ellipse (treated in conic sections later). At Class 11 level focus on lines and circles: many problems specify equalities or fixed distances that reduce to linear or circular equations, which you can handle by direct substitution and simplification.
Method and checking: After deriving an equation, sketch the result to ensure it matches the described locus. If absolute values or squared terms are used, check sign regions individually to avoid including unintended parts of the plane. When solving algebraically, keep expressions exact and only approximate when final numeric values are requested.
Problem-solving tip: A useful approach is to place the coordinate axes to simplify the description: choose centre at origin for circles or align a segment along x-axis to make midpoint algebra simpler. Clearer algebra leads to easier interpretation of the locus and faster solution in exams.
- Locus of points at distance 5 from (2,3) is (x-2)^2 + (y-3)^2 = 25.
- Perpendicular bisector of A(1,2) and B(5,6): equate distances and simplify to x + y - 5 = 0 (example result for illustration).
- Circle centre (h,k) radius r: (x - h)^2 + (y - k)^2 = r^2
- Distance from point to line: |ax + by + c|/sqrt(a^2 + b^2) = d
Pair of Lines and Angle Bisectors
Pair of lines represented algebraically: A homogeneous second-degree equation ax^2 + 2hxy + by^2 = 0 represents a pair of straight lines passing through the origin when it factorises into linear factors (l1x + m1y)(l2x + m2y) = 0. Each factor corresponds to a line through the origin. Factorisability depends on the discriminant h^2 - ab: if h^2 ≥ ab the quadratic in slope has real solutions giving two real lines; if h^2 < ab the expression represents no real pair of straight lines through the origin.
Angle between lines in homogeneous form: For ax^2 + 2hxy + by^2 = 0 the tangent of the angle between the two lines is given by tan θ = 2√(h^2 - ab)/(a + b) when a + b ≠ 0 and h^2 > ab. This formula comes from solving for slopes of the two factor lines and using the tan difference formula. It is handy when the lines are expressed in homogeneous quadratic form and you need the angle directly from the coefficients.
Angle bisectors of two lines: For two non-parallel lines given by L1: a1x + b1y + c1 = 0 and L2: a2x + b2y + c2 = 0 the locus of points equidistant from the two lines (measured perpendicularly) gives their angle bisectors. Algebraically these are given by (a1x + b1y + c1)/√(a1^2 + b1^2) = ± (a2x + b2y + c2)/√(a2^2 + b2^2). The plus sign corresponds to one bisector and the minus sign to the other; you can determine which is internal or external by testing a sample point such as the origin if it is not on either line.
Geometric interpretation and use: Angle bisectors have many geometric applications: the internal bisectors of angles of a triangle meet at the in-centre (centre of inscribed circle). Algebraic bisector equations allow coordinate calculation of incentres and reflection properties. When using the formula, normalise coefficients using square roots to ensure distances are measured correctly.
Practical steps and verification: When given a quadratic representing a pair of lines, attempt to factorise into linear factors to find explicit line equations. For bisectors, compute both signs and check by substituting a point known to lie on the internal bisector to choose the correct sign. Sketch the lines and bisectors to visualise internal vs external bisectors and verify algebraic results geometrically.
- Equation x^2 - y^2 = 0 factors to (x - y)(x + y)=0 giving lines y = x and y = -x.
- Angle bisectors of lines x - y = 0 and x + y = 0 are the coordinate axes given by x = 0 and y = 0 (verify by formula).
- Pair through origin: ax^2 + 2hxy + by^2 = 0
- Angle between lines for homogeneous form: tan θ = 2√(h^2 - ab)/(a + b)
- Angle bisectors: (a1x + b1y + c1)/√(a1^2+b1^2) = ± (a2x + b2y + c2)/√(a2^2+b2^2)
Transformations: Translation and Rotation of Axes (Basic)
Why transform axes? Changing the origin (translation) or rotating axes often simplifies equations of curves or lines, removes cross-terms, or places key points in convenient positions. This makes algebra easier and reveals geometric properties more clearly. For coordinate geometry problems involving conics or complicated linear combinations, translation and rotation are standard techniques to obtain simpler canonical forms.
Translation (shifting origin): If you choose a new origin at (h,k) relative to the old axes, then the old coordinates (x,y) relate to new coordinates (X,Y) by x = X + h, y = Y + k. Substituting these into a given equation translates the graph: for example, the circle (x - h)^2 + (y - k)^2 = r^2 becomes X^2 + Y^2 = r^2 in new coordinates, moving its centre to the new origin. Translation preserves angles and slopes but repositions figures to simplify calculations or exploit symmetry.
Rotation of axes: Rotating axes by an angle θ about the origin replaces coordinates according to x = X cos θ - Y sin θ, y = X sin θ + Y cos θ. Rotation is especially helpful to eliminate xy cross-terms in a second-degree equation ax^2 + 2hxy + by^2 + ... by choosing θ with tan 2θ = 2h/(a - b). After rotation the new quadratic term coefficient of XY becomes zero making subsequent analysis simpler. Rotation preserves distances and angles but changes numerical coordinate expressions.
Combining translation and rotation: For many problems you translate first to move a centre or vertex to the origin, then rotate to eliminate cross-terms. This two-step approach is commonly used in conic sections: translate to centre, rotate to principal axes. When solving coordinate geometry problems that remain linear (lines or simple circles), usually translation alone suffices.
Practical advice and careful handling: When performing rotation, compute cos θ and sin θ precisely if θ is a standard angle (e.g. 45°) to keep algebra neat. Keep track of which coordinate system you are using and transform final answers back to original coordinates unless problem asks for transformed coordinate values. Check your algebra by substituting known points to ensure correct transformation.
Examples and verification: Translating (x-2)^2+(y+3)^2=25 by h=2, k=-3 gives X^2+Y^2=25. Rotating axes by 45° maps the line y = x into Y = 0 in new coordinates using x = (X - Y)/√2, y = (X + Y)/√2; this simplifies many symmetry arguments. Always sketch before and after transformation to verify geometric intuition.
- Translate circle (x-2)^2+(y+3)^2=25 by h=2,k=-3 to new origin: X^2+Y^2=25.
- Rotate axes by 45°: x = (X - Y)/√2, y = (X + Y)/√2 used to transform lines y = x into Y = 0.
- Translation: x = X + h, y = Y + k
- Rotation: x = X cos θ - Y sin θ, y = X sin θ + Y cos θ
- Angle to remove xy-term in ax^2+2hxy+by^2: tan 2θ = 2h/(a - b)
Graphical Representation: Plotting Straight Lines and Intersections
Graphing lines efficiently: To sketch a straight line accurately, select the method that gives easiest computation. If intercepts are easy, compute x-intercept and y-intercept by setting y = 0 and x = 0 respectively and plot these two points, drawing the line through them. If slope is simple, use slope-intercept form y = mx + c: plot (0,c) then use rise/run = m to mark another point. For vertical and horizontal lines use x = constant and y = constant respectively.
Scaling and accuracy: Choose the same scale on both axes to preserve angles and shapes. On graph paper label axes with numbers and make tick marks equal. Small errors in plotting create larger errors in intersection computation visually; so when exact intersection coordinates are required perform algebraic solution and use the graph only as a check or illustration.
Drawing intersections and solving systems: To solve two linear equations graphically draw both lines and locate their intersection. If lines cross at a grid point the coordinates are exact and solution is clear; if not, estimate and then verify algebraically. For systems with three lines, pairwise intersections give triangle vertices; concurrency is shown when all three meet at a single point.
Using technology carefully: Graphing calculators and software produce precise graphs; however, when using them in exams or practice ensure you know how to read off coordinates and confirm algebraic solutions. Software can help check your manual plotting but do not rely on it exclusively for understanding.
Annotations and clarity: In answers include a neat diagram labelled with coordinates and key points. When multiple lines or curves appear, use different colours or line styles and provide a small legend if necessary. A clear sketch supports algebraic solution and can earn method marks in exam answers.
Examples and checks: For line y = 2x + 1 plot (0,1) and (1,3). For vertical line x = 2 and horizontal line y = -1 sketch them clearly and mark intersection (2,-1). Always check plotted intersection by substitution into equations to confirm exactness.
- Graph y = 2x + 1 by plotting (0,1) and using slope 2 to plot another point (1,3).
- Graph lines x + y -4 = 0 and 2x - y +1 =0 and mark their intersection at the solution point.
Applications: Coordinates in Geometry Problems
Using coordinates to solve geometry: Coordinate methods turn geometric relations into algebraic equations. By placing a figure conveniently in the plane—say, setting a vertex at the origin or aligning a side with an axis—you simplify calculations. This technique is widely used to find equations of medians, altitudes, perpendicular bisectors, and centres such as centroid and circumcentre. Use coordinates to compute lengths, slopes and intersection points required in many geometry proofs.
Collinearity test and area determinant: Three points A(x1,y1), B(x2,y2), C(x3,y3) are collinear if the area of triangle ABC is zero. Algebraically, this is tested by the determinant |x1 y1 1; x2 y2 1; x3 y3 1| = 0. Alternatively check equality of slopes AB and AC when denominators are non-zero. Use these tests when a problem asks whether points lie on a single line or to show that several constructed points are collinear.
Centroid and medians: For triangle with vertices A,B,C, the centroid G is intersection of medians and has coordinates G = ((x1+x2+x3)/3,(y1+y2+y3)/3). This follows from section formula and medians meeting in 2:1 ratio. Coordinates make it straightforward to verify properties like centroid dividing medians in the required ratio and are useful in centre-of-mass type problems.
Perpendicular bisectors and circumcentre: The perpendicular bisector of a segment AB is the set of points equidistant from A and B. Writing distance equality and simplifying gives linear equation of bisector; intersection of two such bisectors yields circumcentre—centre of circle passing through triangle vertices. Coordinate method enables explicit calculation of circumcentre even when triangle is not isosceles.
Problem-solving tips: Choose axis placement to reduce arithmetic: place one vertex at origin or align a side along x-axis. Use symmetry to pick coordinates for convenience. Always sketch figure to check results. When final answer is required in original coordinate system and you used transformations, convert back carefully and state the transformation used. Verify answers by substitution into original geometrical conditions.
- Collinearity: Check if A(1,2), B(2,4), C(3,6) are collinear: slopes equal 2 so collinear.
- Centroid of triangle with vertices (0,0), (3,0), (0,6) is ((0+3+0)/3,(0+0+6)/3)=(1,2).
- Area determinant test for collinearity: |x1 y1 1; x2 y2 1; x3 y3 1| = 0
- Centroid: G = ((x1+x2+x3)/3, (y1+y2+y3)/3)
Concluding Topic: Revision of Key Formulas and Problem Strategy
Summary of essential tools: Coordinate geometry relies on a set of standard, frequently used formulas: distance between points, midpoint, section formula (internal and external), slope, point-slope and two-point equations, slope-intercept and intercept forms, general and normal forms of lines, condition for parallelism and perpendicularity, angle between lines, distance from point to line, intersection formulas and determinants for collinearity. Memorise these or know how to re-derive them quickly from basic principles like the Pythagorean theorem and slope definition.
Problem-solving strategy: Start by reading the question carefully and translate geometric conditions into algebraic equations. Choose coordinates that simplify algebra: place a convenient vertex at the origin, align a side with an axis, or exploit symmetry. Use midpoint or section formula to find dividing points, slopes to set up line equations, and distance formulas to enforce equalities. When multiple steps are needed, outline the plan before detailed calculations to avoid backtracking.
Avoid common errors: Keep track of signs—positive and negative—and handle vertical lines separately because slope is undefined. When squaring equations containing absolute values or square roots, check for extraneous solutions by substituting back. Keep arithmetic exact as far as possible; use fractions and radicals rather than decimals until the final step unless instructed otherwise.
Geometric checks: After obtaining algebraic answers, always sketch the figure and check that the result matches geometric intuition: does the point lie where expected? Are distances positive? Does the line pass through given points? Substitute back into original conditions to confirm correctness. This habit helps catch algebraic slips before final submission.
Practice and exam technique: Practice a variety of problems including straightforward computations, locus problems and coordinate proofs. Show clear steps in answers: state the formula used, perform substitution, simplify and present boxed final answers. When graphs are required include neat labelled sketches. Time management is important in exams—recognise standard subproblems (midpoint, distance, slope) and apply known formulas efficiently.
Final remark: Mastery of coordinate geometry brings algebraic power to classical geometry problems, and the methods learned here form the basis for conics and analytic approaches in higher classes. Regular practice and careful checking will make using these tools fast and reliable in exams and applications.
- Using choice of origin: place one vertex at (0,0) to simplify coordinates of triangle and find centroid easily.
- When solving for intersection, check determinant first to avoid unnecessary algebra if lines are parallel.
- Collective recall of formulas from unit such as distance, midpoint, slope, point-slope, general form, distance from point to line, etc.
Key Concepts
- Cartesian plane
- A plane defined by two perpendicular number lines called x-axis and y-axis where each point is given by an ordered pair (x,y).
- Distance formula
- d = sqrt((x2 - x1)^2 + (y2 - y1)^2), the length of segment joining (x1,y1) and (x2,y2).
- Midpoint
- The point ((x1+x2)/2,(y1+y2)/2) that divides the segment joining (x1,y1) and (x2,y2) into two equal parts.
- Section formula
- Coordinates of a point dividing AB in ratio m:n are ((n*x1 + m*x2)/(m+n),(n*y1 + m*y2)/(m+n)) for internal division.
- Slope (gradient)
- m = (y2 - y1)/(x2 - x1), the measure of steepness and direction of a non-vertical line.
- Slope-intercept form
- y = mx + c, where m is slope and c is y-intercept of the line.
- Intercept form
- x/a + y/b = 1, a and b being x- and y-intercepts of the line respectively.
- General form of line
- ax + by + c = 0, a standard algebraic representation of a straight line.
- Normal form
- x cos α + y sin α = p, where p is perpendicular distance from origin and α is angle of normal.
- Parallel lines
- Two lines with equal slopes or satisfying a1b2 = a2b1 in general form do not intersect.
- Perpendicular lines
- Two lines whose slopes satisfy m1*m2 = -1 or whose normals satisfy a1a2 + b1b2 = 0.
- Distance from point to line
- d = |ax1 + by1 + c| / sqrt(a^2 + b^2), the perpendicular distance from (x1,y1) to ax+by+c=0.
- Locus
- The set of points that satisfy a given geometric condition, described by an equation in x and y.
- Collinearity test
- Three points are collinear if area determinant |x1 y1 1; x2 y2 1; x3 y3 1| = 0 or slopes between pairs are equal.
- Centroid
- Intersection of medians of a triangle, with coordinates ((x1+x2+x3)/3,(y1+y2+y3)/3).
- Angle between lines
- tan θ = |(m2 - m1)/(1 + m1*m2)| gives tangent of angle between lines of slopes m1 and m2.
Practice Questions
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Find the distance between A(2, -1) and B(-3, 5) / A(2,-1) और B(-3,5) के बीच दूरी ज्ञात कीजिए
Show answer
Distance = sqrt(( -3 - 2)^2 + (5 - (-1))^2) = sqrt((-5)^2 + 6^2) = sqrt(25 + 36) = sqrt(61). / दूरी = sqrt((-3-2)^2 + (5-(-1))^2) = sqrt(25+36)=sqrt(61).
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Find the midpoint of segment joining P(4,0) and Q( -2,6 ) / P(4,0) और Q(-2,6) को जोड़ने वाले खंड का मध्य-बिंदु खोजिए
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Midpoint = ((4 + (-2))/2, (0 + 6)/2) = (1,3). / मध्य-बिंदु = ((4+(-2))/2,(0+6)/2)=(1,3).
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Find the coordinates of the point which divides the line joining A(1,2) and B(7,8) in the ratio 2:1 internally / A(1,2) और B(7,8) को आंतरिक रूप से 2:1 अनुपात में विभाजित करने वाले बिंदु का निर्देशांक निकालिए
Show answer
Using internal section formula, point = ((1*7 + 2*1)/(2+1), (1*8 + 2*2)/(2+1)) = ((7+2)/3,(8+4)/3) = (3,4). / आंतरिक सेक्शन फॉर्मूला से बिंदु = ((1*7+2*1)/3,(1*8+2*2)/3)=(3,4).
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Find the equation of line through (2,3) with slope -2 in slope-intercept form / ढाल -2 वाले बिंदु (2,3) से गुजरने वाली रेखा का समीकरण (slope-intercept रूप में) बताइए
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Point-slope: y - 3 = -2(x - 2) => y - 3 = -2x + 4 => y = -2x + 7. / बिंदु-ढाल रूप: y-3=-2(x-2) => y=-2x+7.
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Find the equation of the perpendicular bisector of segment joining (1,1) and (5,3) / (1,1) और (5,3) को जोड़ने वाले खंड का परपेंडिकुलर बाइसेक्टर का समीकरण खोजिए
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Midpoint M = ((1+5)/2,(1+3)/2)=(3,2). Slope of AB = (3-1)/(5-1)=2/4=1/2 so perpendicular slope = -2. Equation: y - 2 = -2(x - 3) => y -2 = -2x +6 => y = -2x +8. / मध्य-बिंदु (3,2). AB की ढाल 1/2 है, अतः परपेंडिकुलर की ढाल -2. समीकरण: y-2=-2(x-3) => y=-2x+8.
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If two lines have slopes 3 and -1/3, what is the angle between them? / यदि दो रेखाओं की ढालें 3 और -1/3 हैं तो उनके बीच का कोण क्या है?
Show answer
Since m1*m2 = 3 * (-1/3) = -1, the lines are perpendicular; angle = 90°. / m1*m2 = -1 होने पर रेखाएँ एक-दूसरे के लम्ब हैं; कोण = 90°.
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Find the distance of point (4,1) from the line 3x - 4y + 12 = 0 / बिंदु (4,1) की रेखा 3x - 4y + 12 = 0 से दूरी ज्ञात कीजिए
Show answer
Distance = |3*4 - 4*1 + 12| / sqrt(3^2 + (-4)^2) = |12 -4 +12| / 5 = |20|/5 = 4. / दूरी = |12-4+12|/5=20/5=4.
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Check whether points A(0,0), B(2,5), C(4,10) are collinear / जाँच कीजिए कि बिंदु A(0,0), B(2,5), C(4,10) समरेखीय हैं या नहीं
Show answer
Slope AB = (5-0)/(2-0)=5/2; Slope BC = (10-5)/(4-2)=5/2. Slopes equal so points are collinear. / AB की ढाल 5/2 और BC की भी 5/2 है; अतः बिंदु समरेखीय हैं।
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Find equation of line in intercept form cutting x-axis at 4 and y-axis at -2 / x-अक्ष पर 4 और y-अक्ष पर -2 को काटने वाली रेखा का इंटरसेप्ट रूप में समीकरण ज्ञात करें
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Intercept form x/4 + y/(-2) = 1 => x/4 - y/2 = 1. Multiply by 4: x - 2y = 4. / x/4 + y/(-2)=1 => x/4 - y/2 =1 => x - 2y =4.
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Find the equation of the angle bisectors of lines x - y = 0 and x + y = 0 / रेखाओं x - y = 0 और x + y = 0 के कोण-बाइसेक्टरों के समीकरण निकालिए
Show answer
Use formula (L1)/√(1+(-1)^2) = ± (L2)/√(1+1^2): (x - y)/√2 = ± (x + y)/√2 => x - y = ± (x + y). For +: x - y = x + y => -y = y => y = 0. For -: x - y = -x - y => x = -x => x = 0. So bisectors are x = 0 and y = 0. / (x-y)/√2 = ±(x+y)/√2 simplifies to y=0 and x=0, अतः बाइसेक्टर x=0 और y=0 हैं।
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Find the centroid of triangle with vertices (0,1), (2,3) and (4,-2) / शिखरों (0,1), (2,3) और (4,-2) वाले त्रिभुज का केंद्रम (centroid) ज्ञात कीजिए
Show answer
Centroid G = ((0+2+4)/3, (1+3+(-2))/3) = (6/3, 2/3) = (2, 2/3). / केंद्रम = ( (0+2+4)/3, (1+3-2)/3 ) = (2,2/3).
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