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Chapter 3 — Laws of Motion

Class 11 · Physics

Overview

This unit covers the laws of motion which describe how forces affect the motion of objects. Starting from the everyday idea that pushes and pulls change how things move, the unit introduces Newton’s three laws and shows how they explain inertia, acceleration, action–reaction pairs, and equilibrium. It explains the mathematical relation between force, mass and acceleration, and develops problem-solving techniques for situations involving constant forces, friction, tension, and circular motion. Important related concepts such as momentum, impulse, conservation of momentum in collisions, and centre of mass are included to prepare students for more advanced dynamics. This unit matters because it provides the foundation for understanding motion in both everyday contexts and in engineering and science — predicting motion, designing safe structures and vehicles, and analysing systems from particles to planets. Mastery of these topics also builds skills in drawing free-body diagrams, setting up equations from physical principles, and solving problems quantitatively, which are essential for practical laboratory work and higher studies in physics.

Learning Objectives

  • State and explain Newton’s three laws of motion and identify situations where each applies.
  • Apply F = ma to solve problems involving constant acceleration in one and two dimensions.
  • Draw and use free-body diagrams to set up equilibrium and dynamics equations.
  • Explain friction, its dependence on normal force, and solve problems involving kinetic and static friction.
  • Define and use linear momentum and impulse, and apply conservation of momentum to collisions.
  • Analyse systems connected by strings and pulleys, including tension and acceleration.
  • Solve problems involving circular motion, centripetal force and relate them to Newton’s laws.
  • Calculate motion of the centre of mass for a system of particles and use it to simplify problems.

Topics in this chapter

17 topics · tap a topic title to jump straight to it.

💪1

Introduction: Concepts of force and motion

What is force?
Force is an interaction that, when unbalanced, changes the state of motion of an object. It is a vector quantity, meaning it has both magnitude and direction. In everyday language we call pushes and pulls forces. In physics, we describe forces precisely so that we can predict how an object’s velocity will change when forces act.

Motion and descriptions
Motion is described by kinematic quantities: displacement, velocity and acceleration. Velocity is change of position with time and acceleration is change of velocity with time. When a net force acts on an object, it produces acceleration. To study motion we need to choose a frame of reference; typically a fixed ground-based frame is used for classroom problems.

Contact and field forces
Contact forces operate through direct physical contact: normal reaction from a surface, friction between surfaces, tension in a rope. Field forces act at a distance: gravitational force between masses, electrostatic forces between charges, and magnetic forces. Near Earth’s surface gravity is modelled as a uniform acceleration g≈9.8 m/s², giving weight W = mg as the gravitational force on a mass m.

Vector addition of forces
When several forces act on an object, the net force is the vector sum of all individual forces. Use components along chosen axes to add forces conveniently. For example, two equal forces at right angles produce a resultant found by Pythagoras; more generally use vector addition rules or component addition.

Inertial and non-inertial frames
An inertial frame is one where a body not subject to net force moves in a straight line with constant speed. Frames accelerating relative to inertial frames are non-inertial and require fictitious forces for Newton’s laws to hold in their usual form. Identifying the correct frame simplifies analysis and clarifies whether extra terms are needed.

Preparing for dynamics
These introductory ideas are the language and tools for dynamics. Before applying Newton’s laws, practise drawing forces, resolving them into components, and adding them vectorially. This skill is essential for solving later problems on inclined planes, pulleys, friction and circular motion, where careful identification of forces leads directly to equations of motion.

📌 Examples
  • Pushing a book on a table: identify applied force, friction and normal force.
  • A stone falling freely: gravity as the only force and motion under constant acceleration.
  • A ball tied to a string moving in a circle: tension provides centripetal force.
  • Two people pulling opposite ends of a rope: consider net force and possible equilibrium.
🧮 Formulas
  1. Vector nature of force: F = (Fx, Fy, Fz)
  2. Weight: W = mg
📊 Visual ideas
A free-body diagram of a block on a horizontal surface showing weight, normal force, applied force, and friction.
A velocity-time graph of a body under constant acceleration showing slope = acceleration.
🔬2

Newton’s First Law and Inertia

Statement and meaning
Newton’s first law, often called the law of inertia, says that a body remains at rest or continues in uniform straight-line motion unless acted upon by a net external force. It establishes that motion or rest are not caused by forces but only changed by them. This law introduces the concept of an inertial frame: a reference frame in which the first law holds.

Inertia as a property of matter
Inertia is the tendency of an object to resist changes in its state of motion. Mass measures inertia quantitatively: the greater the mass, the greater the resistance to acceleration for a given force. Distinguish mass from weight: mass is intrinsic to the object, while weight is the gravitational force on the mass and depends on the local gravitational field.

Everyday examples and intuition
Consider a puck on ice: with little friction it glides in nearly straight line, demonstrating that without external net forces its motion remains uniform. When a car suddenly stops, passengers lurch forward because their bodies tend to maintain the previous state of motion — inertia. Seat belts provide an external force to change the passengers’ motion safely.

Role in defining inertial frames
The first law is not a special case of the second law; it defines the class of reference frames where Newton’s laws apply simply. A frame accelerating relative to an inertial frame is non-inertial; in such frames objects may appear to move without forces unless fictitious forces are introduced to restore Newtonian form.

Implications for experiments and modelling
Choosing an inertial frame simplifies analysis of motion. For most classroom problems the Earth is treated as inertial, though strictly it is accelerating due to rotation and orbit; such accelerations are negligible for many problems. Recognising when external forces are negligible helps apply the first law: in deep space with no forces, a satellite will continue moving straight and uniformly.

Quantitative connection to second law
While the first law sets the stage, the second law quantifies how much acceleration results from a known net force. The first law therefore provides the conceptual basis for treating force-free motion as uniform, and mass as the measure of inertia that appears in F = ma.

📌 Examples
  • A puck gliding on ice continues nearly straight due to small friction.
  • Objects thrown in a spacecraft continue at constant velocity when engines are off.
🧮 Formulas
  1. Inertia measured by mass m (no formula beyond definition).
📊 Visual ideas
A diagram of a car braking: car decelerating while passengers lurch forward, showing inertia direction.
🔬3

Newton’s Second Law and its mathematical form

Statement and equation
Newton’s second law provides the quantitative link between force and motion: the net external force on a body equals the rate of change of its linear momentum. For constant mass this becomes Fnet = m a. This vector equation relates the net force vector to the acceleration vector through the scalar mass. It is central to solving dynamics problems and predicting motion from forces.

Momentum form and variable mass
The most general statement is Fnet = dp/dt where p = mv is linear momentum. If mass changes with time, as in a rocket, dp/dt includes both m dv/dt and v dm/dt terms. For constant mass the simplified form F = ma is sufficient, but recognising the general momentum form helps in understanding systems where mass is not constant.

Vector components and independent directions
Because forces and accelerations are vectors, it is often convenient to resolve them into orthogonal components. Then Newton’s second law gives ΣFx = max, ΣFy = may, ΣFz = maz. This allows independent treatment of motion in perpendicular directions when forces do not mix components (e.g., projectile motion without air resistance).

Units and practical use
In SI units force is measured in newtons: 1 N = 1 kg·m/s². To use the law, draw a free-body diagram, sum all forces in chosen axes, and set the sum equal to mass times acceleration. Solve the resulting algebraic equations for unknown acceleration or unknown forces like tension or friction.

Applications and examples
Examples range from a block pulled on a surface with friction — where net force equals applied force minus friction and gives acceleration — to a car accelerating under engine force, or a stone in circular motion where the net inward force equals m v²/r. The method is always the same: identify and sum forces, apply ΣF = ma component-wise, and solve.

Limitations and frames
Newton’s second law holds in inertial frames. In non-inertial frames extra pseudo-forces must be included for accurate application. The law itself does not specify the source or nature of forces — other physical laws (e.g., friction models, gravity law) supply expressions for particular forces to be inserted into ΣF = ma.

📌 Examples
  • A 2 kg block pulled by 10 N horizontally with 2 N friction: net F = 8 N, acceleration a = 4 m/s².
  • A car of mass 1000 kg accelerating at 2 m/s² requires net force 2000 N.
🧮 Formulas
  1. Newton’s second law: F = ma
  2. General form: Fnet = dp/dt
📊 Visual ideas
Free-body diagram of a block on an inclined plane with components of weight resolved along and perpendicular to plane.
Plot of net force vs acceleration for a fixed mass: straight line through origin with slope m.
⚗️4

Newton’s Third Law: Action and Reaction

Statement and interpretation
Newton’s third law states that forces between two interacting bodies are equal in magnitude and opposite in direction: if body A exerts force FAB on body B, then B exerts FBA = −FAB on A. The two forces form an action–reaction pair and act on different bodies, not on the same body.

Understanding the pair
The action and reaction arise from the mutual interaction between bodies. For contact forces such as a book resting on a table, gravity pulls the book down on the table (force of book on table), while the table pushes the book up with an equal normal force (force of table on book). In collision examples the internal forces during impact are equal and opposite and act on the separate colliding bodies.

Why they do not cancel
Because the two forces of the pair act on different bodies, they are not included together when summing forces on a single body. Cancellation of forces occurs only when vector forces act on the same body. Thus when analysing motion of one body, include only the forces that act on it; the reaction acts on the other body and must be included only when that other body is analysed.

Examples and demonstrations
Common demonstrations include recoil of a toy gun when a projectile is fired, reaction on a balloon when air rushes out, and thrust from rockets where gas expelled backwards produces an equal and opposite forward force on the rocket. Walking itself is an action–reaction process: feet push back on the ground, and the ground pushes feet forward enabling motion.

Role in conservation laws
The third law ensures internal forces within a system come in equal and opposite pairs and therefore cancel when summing over all bodies in the system. This cancellation is the basis for conservation of momentum in an isolated system: internal forces cannot change total momentum — only external forces can.

Limitations and extensions
At high speeds and electromagnetic interactions, careful application requires considering fields and their momentum; apparent violation of simple equal-opposite force pairs is resolved by including field momentum. For classroom mechanics however, the third law suffices for contact and most force interactions studied here.

📌 Examples
  • A swimmer pushes water backwards; water pushes swimmer forwards — illustrate action/reaction pair.
  • A book rests on a table: book exerts weight on table, table exerts normal reaction upward on book.
🧮 Formulas
  1. If FAB is force on B by A, then FBA = −FAB
📊 Visual ideas
Diagram showing two bodies A and B with equal and opposite forces along the line joining their contact point.
Free-body diagrams for each body in a contact interaction showing pair of forces on different bodies.
🔬5

Free-body diagrams and solving 1-D problems

What is a free-body diagram (FBD)?
An FBD is a sketch that isolates a single object and shows all external forces acting on it. It is the first step in translating a physical situation into mathematical equations using Newton’s laws. Forces are shown as arrows originating on the object, labelled with type and magnitude or symbols.

Steps to draw an FBD
1. Identify and isolate the body of interest. 2. Replace it by a simple shape (dot or box). 3. Draw all external forces acting on it: gravity, normal reaction, tension, friction, applied forces. 4. Choose coordinate axes convenient to the problem (often one axis along motion or incline). 5. Resolve forces into components and write ΣF = ma for each axis.

Common 1-D situations
One-dimensional problems include motion along a straight line or up/down an incline when forces align with a single axis after resolution. Examples: block sliding on horizontal surface, block on inclined plane with motion along plane, object in vertical motion under gravity and air resistance. In each case use FBD to identify forces and then write ΣF = ma in the axis of motion.

Sign convention and consistency
Choose a positive direction and stick to it. If acceleration ends up negative, that indicates the actual direction is opposite the assumed positive direction. For vertical problems, be careful: weight acts downward, so choose sign accordingly. Ensure components of forces use same sign convention.

Friction and normal reaction in 1-D
When a body is on a surface, include normal reaction perpendicular to contact and friction along surface opposing tendency to move. For kinetic friction use fk = µk N and for static friction ensure required static friction does not exceed µs N. Vertical equilibrium often gives N = mg if no other vertical forces act.

Solving equations and checking results
After writing ΣF = ma solve algebraically for unknown acceleration or forces like tension. Check units and limit cases: zero applied force should give zero acceleration if friction balances, negative normal is impossible, required static friction > µs N means motion will start. These checks catch common mistakes in 1-D problems.

📌 Examples
  • Block of mass 5 kg pulled by 20 N, µk = 0.2: draw FBD and compute acceleration.
  • A crate on table pushed left with 30 N and friction 10 N: net force 20 N in the left direction, accel = F/m.
🧮 Formulas
  1. ΣF = ma in chosen direction
  2. Frictional force (kinetic): fk = µk N
📊 Visual ideas
FBD of block on horizontal plane with arrows for F, fk, N and mg.
One-dimensional motion diagram with chosen positive axis and sign of forces labeled.
🛞6

Friction: static and kinetic

Origin and character of friction
Friction is the resistive force appearing at the interface of two contacting surfaces that opposes relative motion. Microscopically it arises from interlocking roughness and adhesive forces. Although complex in detail, a simple macroscopic model using coefficients of friction works well for many problems: static and kinetic friction coefficients, µs and µk, quantify the interface behaviour.

Static friction
Static friction fs acts when surfaces remain at rest relative to each other. It adjusts up to a maximum value fs,max = µs N to oppose applied forces trying to initiate motion. If the applied tangential force is smaller than fs,max, the surfaces do not slide. At the threshold of motion fs reaches its maximum value; beyond that sliding begins and kinetic friction takes over.

Kinetic friction
When sliding occurs, kinetic friction fk has nearly constant magnitude given by fk = µk N and acts opposite to the direction of relative motion. Typically µk < µs so less force is needed to keep an object sliding than to start it moving. Kinetic friction often depends weakly on speed over moderate ranges and is roughly independent of contact area for rigid bodies.

Dependence on normal force
Both static and kinetic friction are proportional to the normal reaction N in the simple model: fs,max ∝ N and fk ∝ N. Increasing the normal force (e.g., by loading a block) increases friction proportionally. This is why blocks press harder onto surfaces increase resistive force.

Inclined plane and limiting angle
On an incline of angle θ, a block remains at rest if mg sinθ ≤ µs mg cosθ, giving the limiting condition tanθ ≤ µs. If the block slides, acceleration down the plane is a = g(sinθ − µk cosθ). These relations come from resolving forces along and perpendicular to the plane and substituting friction expressions.

Practical considerations and experiments
Coefficients µs and µk are measured experimentally and depend on the materials, surface roughness and presence of lubrication. Laboratory methods include using inclined planes to find the angle of impending motion or using spring balances to measure static and kinetic friction. Remember the simple model has limits and more complex behaviour can appear for deformable or lubricated contacts.

📌 Examples
  • Block on incline θ with µs and µk: determine angle at which it starts sliding (tanθ = µs at limit).
  • A box of mass 10 kg on horizontal floor with µk = 0.3, pulled by 50 N: compute acceleration.
🧮 Formulas
  1. Maximum static friction: fs,max = µs N
  2. Kinetic friction: fk = µk N
  3. Normal on incline: N = mg cosθ
📊 Visual ideas
Free-body diagram of block on incline showing components of weight, normal, and friction.
Plot of frictional force vs applied force showing static region up to fs,max then kinetic value.
🔬7

Dynamics on an inclined plane

Resolving weight components
An inclined plane problem is solved by resolving the weight mg into two components: one perpendicular to the plane mg cosθ and one parallel to the plane mg sinθ which tends to cause sliding. Normal reaction N balances perpendicular forces; friction acts along the plane opposing motion or impending motion.

Static and kinetic cases
If the block is at rest, static friction may provide up to fs,max = µs N to balance mg sinθ. The limiting condition for motion to start down the plane is mg sinθ = µs mg cosθ, or tanθ = µs. Once the block slides, kinetic friction fk = µk N acts and net force down the plane is mg sinθ − µk mg cosθ, giving acceleration a = g(sinθ − µk cosθ).

Effect of additional forces
Often an external force is applied, for example a push or a string pulling the block up or down the plane. Decompose the applied force into components parallel and perpendicular to the plane. The perpendicular component changes N and therefore friction. Write ΣF along plane including gravitational component, friction and applied component, then set equal to m a to solve.

Connected masses and pulleys
A common problem uses a mass on an incline connected by a string over a pulley to a hanging mass. For the mass on the incline write equation along plane including friction if present; for hanging mass write vertical equation. The accelerations of the two masses are related by the string constraint (equal magnitude). Solve the simultaneous equations for acceleration and tension.

Special angles and limits
At θ = 0 the plane is horizontal and mg sinθ = 0 so no component of weight along plane; at θ = 90° the plane is vertical and the block is in free fall with N = 0. Small angles may be stabilized by static friction while larger angles lead to sliding. Compare required friction with µs N to check if equilibrium is possible.

Problem solving tips
Always draw axes along and perpendicular to plane. Carefully decompose any oblique forces. Compute normal reaction including any perpendicular applied components before computing friction. Check units and limiting cases to ensure the solution is physically reasonable.

📌 Examples
  • A 5 kg block on a 30° plane with µk = 0.2: compute acceleration down the plane.
  • Two masses 3 kg (on 20° incline µ = 0.1) and 4 kg hanging: set up equations and find acceleration.
🧮 Formulas
  1. Parallel component: mg sinθ
  2. Perpendicular component: mg cosθ
  3. Acceleration with friction: a = g(sinθ − µk cosθ)
📊 Visual ideas
Free-body diagram of block on incline with weight components, normal and friction labelled.
Graph showing variation of net force along plane as θ increases from 0° to 90°.
🔬8

Tension and connected bodies (strings, pulleys)

Nature of tension
Tension is the force transmitted along a string, rope or light rod when it is pulled taut. For an ideal massless and inextensible string, the tension has the same magnitude at all points along the string. Tension always pulls along the string and acts away from the object it is attached to.

Assumptions for ideal strings and pulleys
Many textbook problems assume strings are massless and do not stretch, and pulleys are frictionless and massless. These assumptions imply uniform tension and that pulleys merely change direction of the string without affecting magnitude. If the string or pulley has mass or there is friction, tensions on either side of the pulley may differ and additional rotational dynamics are required.

Writing equations for connected bodies
When bodies are connected by a string, their accelerations are related by constraints. For example, two masses over a pulley share equal magnitude of acceleration. Apply Newton’s second law separately to each body, include weight, tension and friction if present, and set up simultaneous equations. Solve these equations to find acceleration and tension.

Atwood machine
An Atwood machine is a standard example with two masses m1 and m2 connected over a pulley. Taking m2 > m1, the acceleration is a = (m2 − m1) g/(m1 + m2) and the tension T can be found from T = m1 (g + a) or similar expressions depending on sign conventions. This is derived by writing m1 a = T − m1 g and m2 a = m2 g − T and eliminating T.

Systems with inclines and friction
If one mass is on an incline, include the components of weight along the plane and kinetic or static friction. Decompose forces for each mass and relate accelerations by the string constraint. Be careful to account for perpendicular components of any applied or string forces when computing normal reaction and friction.

Practical considerations
In real systems strings can have mass and pulleys can have inertia: include these when precision is required. For many class problems the ideal string model is sufficient to learn how tension transmits force and how constraints couple motions of different bodies.

📌 Examples
  • Two masses 2 kg and 3 kg connected over frictionless pulley: find acceleration and tensions.
  • Mass 4 kg on a surface connected to 2 kg hanging: include friction µ = 0.1 and solve for motion.
🧮 Formulas
  1. For Atwood with masses m1 and m2 (ideal): a = (m2 − m1)g/(m1 + m2)
  2. Uniform tension assumption for massless string and frictionless pulley
📊 Visual ideas
Diagram of two masses connected over ideal pulley with tension T and acceleration a labelled.
FBD for each mass showing weight, tension and friction if present.
💪9

Circular motion and centripetal force

Uniform circular motion basics
When a body moves in a circle at constant speed v, its direction of velocity changes continuously, so it has a non-zero acceleration directed towards the centre of the circle. This centripetal (centre-seeking) acceleration has magnitude ac = v²/r. By Newton’s second law, a net inward force of magnitude Fc = m v²/r is required to produce this acceleration. The centripetal force is not a new kind of force; it is the name for the net force component directed towards the centre.

Sources of centripetal force
Different physical forces can supply the required inward force: tension in a string for a pendulum or whirled stone, static friction for a car turning on a flat road, normal reaction for a bead constrained to move on a wire, or gravity for planetary orbits. Identifying which actual force provides the centripetal force is key to writing equations.

Non-uniform circular motion
If the speed changes while moving in a circle, there is also a tangential acceleration at = dv/dt along the tangent which changes the magnitude of velocity. The total acceleration is the vector sum of radial ac = v²/r and tangential at, generally giving a = √(a_r² + a_t²). Problems often separate radial and tangential equations to find forces producing each component.

Friction and banking
For a vehicle taking a turn on a flat road, static friction supplies centripetal force up to its maximum fs,max = µs N. If required Fc > fs,max, the vehicle will skid. On a banked curve without friction, the horizontal component of the normal reaction supplies centripetal force; tanθ = v²/(rg) gives the bank angle for a given speed and radius that requires no friction.

Calculations and limits
Use Fc = m v²/r to compute required radial force. For given available force (friction or tension), solve for maximum safe speed v_max = sqrt(F_available r / m). In many practical problems check whether the sign and magnitude of computed normal or frictional forces are physically possible (e.g., normal cannot be negative).

Examples and experimental observation
Whirling a stone on a string demonstrates tension providing centripetal force; increasing speed increases tension as v². Rotating platforms show that objects must be constrained because inertia tends to move them tangentially, and the inward constraint supplies centripetal force. These demonstrations link qualitative behaviour to the quantitative mv²/r relation.

📌 Examples
  • A 0.2 kg stone whirled in circle radius 0.5 m at 5 m/s: compute centripetal force.
  • Car taking a turn of radius 50 m at speed 20 m/s with µs = 0.4: check if it will skid.
🧮 Formulas
  1. Centripetal acceleration: ac = v²/r
  2. Centripetal force: Fc = mv²/r
📊 Visual ideas
Diagram of object moving in circle with velocity tangent and centripetal force directed to centre.
FBD on a banked curve showing normal force components and possible friction direction.
10

Work-energy connection in dynamics (brief)

From force to energy
Forces acting over displacements do work. When a net force acts on a particle and displaces it, the net work done changes the kinetic energy of the particle. The work–energy theorem states Wnet = ΔK = 1/2 m (vf² − vi²). This relation is obtained by integrating F = m dv/dt over displacement using v dv = a dx, and is a powerful scalar method for solving many dynamics problems.

Work by a constant force
For a constant force acting along the direction of motion, work W = F s where s is the displacement. If the force is not along the displacement, use the component along the displacement: W = F s cosφ where φ is angle between force and displacement. Work is positive when force has component along displacement and negative when opposed.

Friction and non-conservative forces
Friction does negative work equal to −fk s, reducing kinetic energy and converting it into thermal energy. For non-conservative forces (like friction), work depends on path as well as endpoints. Conservative forces (like gravity) have potential energies and work between two points is path-independent.

Advantages in problem solving
Energy methods avoid solving differential equations for acceleration when the goal is speed after a displacement. For example, computing final speed after climbing or descending inclines with friction is often simpler by equating work done by forces to change in kinetic energy rather than integrating accelerations over time.

Relation to Newton’s laws
Both approaches are consistent. Newton’s laws give forces and accelerations directly, while energy methods give scalar relations between speeds and positions. Use Newton when acceleration as function of time or vector directions is required; use energy when only final speed or work done is sought.

Limitations and scope
Energy methods do not provide direction of acceleration or time histories unless additional steps are taken. They are most effective for calculating speed changes or checking energy balance in collision and friction problems. For motions with variable mass, care is needed to account for energy carried by mass flows.

📌 Examples
  • A block pulled with constant force over distance s against friction: use W = ΔK to find final speed.
  • A car braking: work done by friction equals decrease in kinetic energy.
🧮 Formulas
  1. Work by constant force: W = F s (force along displacement)
  2. Work–energy theorem: Wnet = Δ(1/2 mv²)
📊 Visual ideas
Graph of kinetic energy vs speed showing 1/2 m v² relation.
Diagram of block pulled along surface showing displacement s and friction doing negative work.
🔬11

Momentum and impulse

Linear momentum definition
Linear momentum p of a particle is defined as p = m v. It is a vector quantity pointing in the direction of velocity. Momentum combines both mass and velocity and is a useful quantity for analysing interactions where forces act over short times, such as collisions.

Impulse and its significance
Impulse J is the integral of net force over the time of application: J = ∫ F dt. Impulse equals the change in momentum of the object: J = Δp. For forces that act impulsively — large force over short time — impulse quantifies the effect without needing detailed force–time profile. For an average force Favg acting for time Δt, J = Favg Δt is a useful approximation.

Connection to Newton’s second law
Starting from F = dp/dt and integrating over time yields ∫F dt = Δp, the impulse–momentum theorem. This result is valid for variable forces and is particularly powerful when dealing with collisions where the peak force is large but the duration is brief, making direct force integration cumbersome without impulse concept.

Practical applications
Design of safety equipment relies on impulse ideas: lengthening the time over which the change in momentum occurs reduces the peak force (for same impulse). Seatbelts and airbags increase impact time and thus reduce forces on occupants. Sports equipment design and particle collisions use impulse–momentum relations extensively.

Direction and sign conventions
Impulse and momentum are vectors. The sign indicates direction in chosen coordinate. When a negative impulse is applied (force opposite velocity), the momentum decreases. For systems of particles, impulse due to internal forces cancels; external impulses change total momentum.

Limitations
Impulse gives change in momentum but not detailed time evolution inside the interval. For analysing motion during the force application, more information about force as function of time is needed. In many classroom problems impulse is sufficient to find velocities before and after collisions or impacts.

📌 Examples
  • A 0.1 kg ball moving at 20 m/s is brought to rest in 0.02 s: average force = mΔv/Δt = 0.1×20/0.02 = 100 N.
  • A bat exerts impulse on a ball to change its momentum; compute Δv given J and m.
🧮 Formulas
  1. Momentum: p = mv
  2. Impulse: J = ∫F dt = Δp
  3. Average impulsive force: Favg = Δp/Δt
📊 Visual ideas
Schematic of force vs time during a collision area under curve equals impulse.
Momentum vs time plot showing sudden change during impact represented by vertical step in idealised model.
🔬12

Conservation of linear momentum and collisions

Conservation principle
In an isolated system with no net external force, total linear momentum is conserved: the vector sum of momenta before an interaction equals the sum after. This follows from Newton’s third law: internal forces between bodies are equal and opposite and cancel in the total, so only external forces can change total momentum.

Types of collisions
Collisions are classified by whether kinetic energy is conserved. Elastic collisions conserve both momentum and kinetic energy. Inelastic collisions conserve momentum but not kinetic energy — some kinetic energy converts to internal energy, heat or deformation. Perfectly inelastic collisions are the extreme where colliding bodies stick together and move with common velocity after impact.

Mathematical treatment
For two bodies in one dimension, momentum conservation gives m1 u1 + m2 u2 = m1 v1 + m2 v2. For an elastic collision add kinetic energy conservation: 1/2 m1 u1² + 1/2 m2 u2² = 1/2 m1 v1² + 1/2 m2 v2². Solving these simultaneously yields final velocities. For perfectly inelastic case v_common = (m1 u1 + m2 u2)/(m1 + m2).

Centre-of-mass viewpoint
Momentum conservation also implies motion of the centre of mass is unaffected by internal interactions: external force M a_cm = Fext. In absence of external force the centre of mass moves with constant velocity even when internal collisions occur. Analysing collisions in the centre-of-mass frame often simplifies algebra and reveals symmetry.

Oblique and multi-dimensional collisions
In two dimensions conserve momentum component-wise: Σp_x and Σp_y separately. For collisions with central symmetry, angles and speeds after elastic collisions follow from conservation laws and geometry. Real collisions may involve rotation and internal energy changes; for simple problems assume point masses and central forces for tractability.

Experimental considerations
Track-glider experiments with low friction show momentum conservation for collisions; measurement uncertainties and external influences (friction, air drag) must be minimized. Note kinetic energy measurement requires careful speed measurement; inelastic losses show up as reduced kinetic energy post-collision.

📌 Examples
  • Two carts of masses 1 kg and 2 kg with initial velocities 3 m/s and 0 collide and stick: final velocity = (1×3 + 2×0)/(1+2) = 1 m/s.
  • Head-on elastic collision between equal masses with one initially at rest results in exchange of velocities.
🧮 Formulas
  1. Total momentum conserved: m1 u1 + m2 u2 = m1 v1 + m2 v2
  2. Perfectly inelastic final velocity: v = (m1 u1 + m2 u2)/(m1 + m2)
📊 Visual ideas
Momentum vector diagram before and after collision showing conservation.
One-dimensional collision sketch with directions and speeds labelled.
🎨13

Center of mass of system of particles

Definition and formula
The centre of mass (CM) of a system of particles is the point at which the weighted position vectors of the particles balance. For discrete masses it is Rcm = (Σ mi ri)/M where M = Σ mi is the total mass. For a continuous body replace the sum by an integral Rcm = (1/M) ∫ r dm. The CM gives a single point whose motion represents the translation of the whole system.

Physical meaning
The CM behaves as if the total mass were concentrated at that point for the purpose of external translational motion: the net external force equals M a_cm. Internal forces cancel pairwise and therefore do not influence CM motion. This simplification is particularly useful for analyzing explosions or collisions of composite systems.

Calculating coordinates
For two or more particles compute coordinates separately for x, y (and z if needed): x_cm = (Σ mi xi)/M, y_cm = (Σ mi yi)/M. Choose a convenient origin to simplify calculations; symmetry often places the CM at a geometric centre (e.g., uniform rod at L/2).

Applications and examples
Problems include finding CM of discrete masses placed along a rod, composite objects formed by joining simple shapes, or determining motion of CM when parts move internally. For collisions, even if pieces move or separate, the CM continues according to external forces alone. In locomotion problems, internal motions can change shape but not CM motion absent external force.

CM frame and simplifications
Analysing interactions in the CM frame often simplifies momentum and collision problems: total momentum in CM frame is zero, making symmetry and relative velocities easier to handle. Energy considerations sometimes become clearer in this frame as well.

Limitations and notes
Centre of mass may lie outside the physical material (e.g., a ring), which is acceptable mathematically. For rotating bodies the CM moves independently of rotation; full rigid-body dynamics requires rotational inertia and torque in addition to CM analysis.

📌 Examples
  • Two masses 2 kg at x = 0 and 3 kg at x = 2 m: Rcm = (2×0 + 3×2)/(5) = 6/5 = 1.2 m.
  • Uniform rod length L along x-axis: CM at L/2.
🧮 Formulas
  1. Rcm = (Σ mi ri)/Σ mi
  2. Fext = M a_cm
📊 Visual ideas
Diagram of two masses on a line showing centre of mass location.
Sketch of system of particles with position vectors relative to chosen origin.
🪨14

Variable mass systems and rockets (basic treatment)

Why variable mass is special
Newton’s F = ma in the simple form applies when mass is constant. When a system gains or loses mass (a rocket burning fuel or a cart collecting rain), momentum changes due to both velocity change and mass flow. Use the general form Fext = dp/dt and account for momentum carried by the mass entering or leaving the system to analyse such cases correctly.

Thrust and exhaust velocity
A rocket produces thrust by ejecting mass (exhaust gases) rearwards. If the exhaust leaves at speed u relative to the rocket and mass is lost at rate dm/dt (negative), the thrust magnitude is u |dm/dt|. The thrust is an internal reaction to the ejection and appears as an external force on the rocket system that changes its momentum.

Rocket (Tsiolkovsky) equation — statement
For an ideal rocket in free space (neglecting external forces), the relation between change in rocket velocity Δv and mass change is Δv = u ln(m0/mf), where m0 is initial total mass and mf final mass. The derivation integrates the momentum change while accounting for successive mass ejections and assumes constant exhaust speed u relative to rocket.

Key assumptions and limitations
The ideal rocket equation assumes constant exhaust velocity, no external forces (or they are treated separately), and instantaneous mixing of fuel mass in the rocket so that dm refers only to expelled mass. Near Earth, gravity and air drag reduce real Δv; these gravity and drag losses must be added to design considerations.

Practical implications
The logarithmic form shows diminishing returns: to get much larger Δv requires exponentially more propellant mass, which motivates staging in rockets and optimizing exhaust velocity (specific impulse) in engine design. High exhaust velocity fuels and efficient nozzles are crucial for performance.

Classroom approach
At Class 11 focus on conceptual derivation outline and qualitative consequences of the rocket equation. Detailed treatments including variable external forces, non-ideal nozzles and multi-stage rockets are advanced topics for later study.

📌 Examples
  • Qualitative: burning rocket loses mass and gains speed due to rearward ejection of gases producing forward thrust.
  • If exhaust speed doubles, for same fuel mass change the achievable Δv increases accordingly (from rocket equation).
🧮 Formulas
  1. General momentum: Fext = dp/dt
  2. Ideal rocket equation (statement): Δv = u ln(m0/mf)
📊 Visual ideas
Schematic of rocket expelling gas with labelled exhaust velocity u and mass change dm.
Plot of Δv vs mass ratio m0/mf for fixed u showing logarithmic relation.
🏃15

Dynamics in two dimensions and projectile motion

Two-dimensional motion and vector components
When motion occurs in a plane, treat vectors by resolving into two perpendicular components (commonly x and y). Apply Newton’s second law separately to each component: ΣFx = m ax and ΣFy = m ay. Problems where forces act in different directions require careful component resolution and independent solution of the resulting equations.

Projectile motion as a key example
Projectile motion treats an object launched with initial speed u at angle θ to the horizontal, moving under gravity alone (neglecting air resistance). Horizontal motion has constant velocity ux = u cosθ, vertical motion has constant acceleration ay = −g with initial vertical velocity uy = u sinθ. Equations: x = u cosθ t, y = u sinθ t − 1/2 g t². These give time of flight, maximum height H = u² sin²θ/(2g) and range R = u² sin2θ / g for level ground.

Using Newton’s laws to justify kinematics
For a projectile the only external force is weight mg downward, so ΣFx = 0 gives ax = 0 and ΣFy = −mg = m ay gives ay = −g. Integrating accelerations yields velocity and position equations used above. This shows the close link between Newtonian dynamics and kinematic formulae for projectiles.

Non-ideal effects
Air resistance complicates projectile motion by adding a drag force opposite the velocity, often proportional to v or v². With drag, horizontal motion is no longer constant velocity and equations become differential and generally require numerical or approximate methods. For Class 11, focus on the ideal case to build core understanding.

Problem solving tips
Choose axes with x horizontal and y vertical. Solve for time using vertical equation when convenient, then substitute to find horizontal displacement. Use symmetry for launches and landings at same height: time to rise equals time to fall. Always sketch trajectory and mark initial velocity components to avoid sign errors.

Applications
Projectiles model many real situations: balls thrown, artillery shells (with more complexity), water from fountains and motion of objects launched from moving platforms. The simple model captures essential features and is a foundation for more advanced dynamics studies.

📌 Examples
  • A projectile launched at 20 m/s at 30°: find time of flight, range and maximum height.
  • A ball thrown horizontally from a height 10 m with speed 5 m/s: compute landing distance and time.
🧮 Formulas
  1. Horizontal motion: x = u cosθ · t
  2. Vertical motion: y = u sinθ · t − 1/2 g t²
  3. Range (level ground): R = u² sin(2θ)/g
📊 Visual ideas
Trajectory of a projectile showing initial velocity components and parabolic path.
Component motion diagrams: horizontal constant velocity and vertical uniformly accelerated motion.
🎨16

Equilibrium of a particle and stability

Translational equilibrium
A particle is in equilibrium when the vector sum of all external forces acting on it is zero: ΣF = 0. In component form this becomes ΣFx = 0, ΣFy = 0 (and ΣFz = 0 in three dimensions). For a particle this condition ensures it remains at rest or moves with constant velocity (zero acceleration). Most static problems in mechanics involve applying these conditions to find unknown forces or verify stability.

Static equilibrium with friction and tension
Common equilibrium problems feature objects held in place by combinations of forces: tensions from strings, normal reactions, frictional forces at contact points and applied forces. Draw a free-body diagram, resolve forces into components, and solve the equilibrium equations. If friction is involved, check that required static friction does not exceed µs N; if it does, static equilibrium is impossible.

Types of equilibrium
Equilibrium can be classified by stability: stable equilibrium returns to original position after a small disturbance, unstable equilibrium departs further, and neutral equilibrium stays in its new displaced position. For particles, consider whether small perturbations produce restoring forces; for systems describable by potential energy, a minimum in potential corresponds to stable equilibrium.

Examples: cables and ladders
Examples include a weight suspended by two cables at angles, where tensions are found by solving ΣFx = 0 and ΣFy = 0, and a ladder leaning against a wall where friction and normal reactions must balance weight and applied forces. For rigid bodies rotational equilibrium (Στ = 0) is also required; for particles only translational equilibrium applies.

Problem-solving strategy
1. Draw FBD and choose axes. 2. Sum forces in each direction and set equal to zero. 3. Include friction with correct direction and check static limit. 4. Solve for unknowns and test physical plausibility. This method systematically handles a wide range of statics problems at particle level.

Limitations and extensions
Equilibrium of a particle ignores torques and rotational effects; moving to rigid bodies requires adding torque balance. Also, real materials have limits: ropes have maximum tension before breaking, and surfaces have maximum static friction beyond which sliding occurs, so equilibrium solutions must respect these bounds.

📌 Examples
  • A weight suspended by two cables making angles θ1 and θ2: find tensions using ΣFx = 0, ΣFy = 0.
  • Block held on a slope by a string: determine tension if equilibrium holds with static friction.
🧮 Formulas
  1. Equilibrium condition: ΣF = 0 (component-wise ΣFx = 0, ΣFy = 0)
  2. Restoring condition for friction: required friction ≤ µs N
📊 Visual ideas
FBD of particle in equilibrium with forces at angles labelled and component resolution.
Sketch showing stable, unstable and neutral equilibrium using potential curve analogy.
🔬17

Problem-solving strategies and laboratory implications

Systematic approach to problems
Successful problem solving in dynamics follows a sequence: read the problem carefully, draw a clear diagram, choose the object or system to analyse, draw a free-body diagram showing all external forces, choose convenient axes, write ΣF = ma in each axis, and solve algebraically. Keep track of sign conventions and units throughout. After obtaining results, check limiting cases and physical plausibility.

Choosing the system
Decide whether to treat components separately or the whole system. For collisions and conservation of momentum, treat the whole isolated system. For tension in strings or frictional forces, analyse individual bodies with constraints linking accelerations. Often splitting a problem into simpler subsystems clarifies which conservation laws apply and which forces are internal.

Using diagrams effectively
Accurate diagrams reduce algebra mistakes. Label all forces, include angles, and indicate assumed directions of acceleration. For multiple bodies indicate constraint relations (e.g., same magnitude of acceleration) and mark coordinate axes on each FBD. Visual checks make it easier to spot missing forces like normal or weight components.

Laboratory experiments
Typical labs include verifying F = ma with carts on low-friction tracks, measuring coefficients of friction using inclined planes, studying collisions of gliders to test momentum conservation, and measuring centripetal force with whirling masses. Emphasise measurement techniques, error estimation and repeat trials to reduce random error.

Interpreting results and common pitfalls
Check results against special cases: if applied force goes to zero does acceleration vanish? Is normal reaction non-negative? Is required static friction less than µs N? Common errors include mixing up mass and weight, forgetting to resolve forces, and incorrect sign choices. Reworking a problem with alternative coordinates can reveal mistakes.

Preparing for examinations
Practice a variety of problems: 1-D dynamics, inclines, pulleys, circular motion, collisions and center-of-mass calculations. Learn to present solutions clearly with diagrams and stepwise algebra. This not only helps in exams but also strengthens conceptual understanding needed for advanced mechanics.

📌 Examples
  • Outline solution steps for a block-pulley system with friction and check special cases.
  • Design of lab to measure acceleration of a cart under different known forces and plot F vs a to find mass from slope.
📊 Visual ideas
Flowchart sketch of problem-solving steps from diagram to equations to solution.
Sample experimental setup diagram for Atwood’s machine with timer and photogate.

Key Concepts

Force
A vector quantity that produces or tends to produce acceleration in an object.
Mass
A scalar measure of the amount of matter and of an object’s inertia.
Weight
Gravitational force on a mass, equal to mg near Earth’s surface.
Newton’s first law
A body remains at rest or in uniform motion unless acted on by a net external force.
Newton’s second law
The net force on a body equals mass times acceleration, F = ma.
Newton’s third law
For every action there is an equal and opposite reaction force acting on different bodies.
Friction
Resistive force between contacting surfaces, static up to a maximum and kinetic during sliding.
Tension
Pulling force transmitted along a string or rope.
Centripetal force
Net inward force required for circular motion, magnitude mv²/r.
Momentum
Product of mass and velocity, p = mv, a conserved quantity for isolated systems.
Impulse
Integral of force over time equal to change in momentum, J = Δp.
Centre of mass
Weighted average position of mass distribution, which moves as if total mass concentrated there.
Static equilibrium
Condition when net external force on a particle is zero and it remains at rest.
Atwood machine
A system of two masses connected over a pulley used to study acceleration and tension.

Practice Questions

  1. A 5 kg block is pulled horizontally with a 20 N force on a surface with µk = 0.2. Find its acceleration. / एक सतह पर µk = 0.2 वाले घर्षण पर 5 kg का एक ब्लॉक 20 N व क्षैतिज बल से खींचा जाता है। इसका त्वरण ज्ञात कीजिए।
    Show answer

    Compute normal N = mg = 5×9.8 = 49 N, kinetic friction fk = µk N = 0.2×49 = 9.8 N. Net force = 20 − 9.8 = 10.2 N. Acceleration a = Fnet/m = 10.2/5 = 2.04 m/s². / सामान्य प्रतिक्रिया N = mg = 49 N, घर्षण fk = 9.8 N. शुद्ध बल = 20 − 9.8 = 10.2 N. अतः a = 10.2/5 = 2.04 m/s²।

  2. State Newton’s three laws of motion. / न्यूटन के गति के तीन नियमों को बताइए।
    Show answer

    1) A body remains at rest or in uniform motion unless acted on by a net external force. 2) The rate of change of linear momentum of a body is equal to the net external force on it; for constant mass F = ma. 3) For every action there is an equal and opposite reaction; forces between two bodies are equal and opposite. / 1) कोई वस्तु तब तक विश्राम में रहती है या समान वेग से चलती है जब तक उस पर कुल बाह्य बल न लगाया जाए। 2) किसी वस्तु के रैखिक संवेग का परिवर्तन दर उस पर लगे कुल बाह्य बल के बराबर होता है; स्थिर द्रव्यमान के लिए F = ma। 3) प्रत्येक क्रिया के लिये बराबर और विपरीत प्रतिक्रिया होती है; दो वस्तुओं में क्रिया-प्रतिक्रिया बल बराबर और विपरीत होते हैं।

  3. Two blocks of masses 2 kg and 3 kg on a frictionless horizontal surface are connected by a string and pulled by 10 N on the 3 kg block. Find acceleration of the system and tension in string. / घर्षण-रहित क्षैतिज सतह पर 2 kg और 3 kg के दो ब्लॉक एक रस्सी से जुड़े हैं और 3 kg वाले ब्लॉक पर 10 N के बल से खींचा जा रहा है। प्रणाली का त्वरण और रस्सी में तनाव ज्ञात कीजिए।
    Show answer

    Total mass = 2 + 3 = 5 kg. Acceleration a = F/ M = 10/5 = 2 m/s². Tension on 2 kg block provides its acceleration: T = m a = 2×2 = 4 N. / कुल द्रव्यमान 5 kg। a = 10/5 = 2 m/s²। 2 kg ब्लॉक पर T = m a = 4 N।

  4. A bullet of mass 0.01 kg strikes and sticks to a wooden block of mass 0.99 kg initially at rest on a frictionless surface. If the bullet speed before impact is 200 m/s, find the speed of the combined mass after collision. / 0.01 kg की गोली एक 0.99 kg लकड़ी के ब्लॉक में टकराकर उससे चिपक जाती है, जो पहले विश्राम में है और सतह घर्षण-रहित है। अगर गोली की प्रारम्भिक वेग 200 m/s है, तो टक्कर के बाद संयुक्त पिंड की वेग कितनी होगी?
    Show answer

    Conserve momentum: (0.01×200) + (0.99×0) = (1.0) v_final → v = 2.0 m/s. / संवेग संरक्षण: 0.01×200 = 1.0 kg·m/s = 1.0×v → v = 2.0 m/s।

  5. A stone of mass 0.5 kg is whirled in a horizontal circle of radius 0.4 m at speed 6 m/s. Find the centripetal force. / 0.5 kg का पत्थर 0.4 m त्रिज्या के क्षैतिज वृत्त में 6 m/s की वेग से घुमाया जा रहा है। केन्द्राभिमुख बल ज्ञात कीजिए।
    Show answer

    Fc = m v² / r = 0.5×(6)²/0.4 = 0.5×36/0.4 = 18/0.4 = 45 N. / Fc = 45 N।

  6. A block of mass 4 kg is on an incline of 30° and is held at rest by a horizontal force of 10 N pushing up the plane. µs = 0.3. Determine whether the block remains at rest. / 30° के तिरछे पर 4 kg का एक ब्लॉक है जिसको समतल के ऊपर की दिशा में 10 N क्षैतिज बल द्वारा रोककर रखा गया है। µs = 0.3। पता कीजिए क्या ब्लॉक विश्राम में रहेगा।
    Show answer

    Resolve forces along plane: weight component down plane = mg sin30 = 4×9.8×0.5 = 19.6 N down slope. Horizontal 10 N has component up the plane = 10 cos30 = 10×0.866 = 8.66 N (check direction; horizontal pushing towards plane up slope). Net tendency down = 19.6 − 8.66 = 10.94 N. Normal N = mg cos30 + horizontal component perpendicular (10 sin30 = 5)?? Careful: decompose horizontal into components perpendicular and parallel: horizontal component perpendicular into plane = 10 sin30 = 5 N pushing into plane, so N = mg cos30 + 5 = 4×9.8×0.866 +5 = 33.93 +5 ≈ 38.93 N. Maximum static friction = µs N = 0.3×38.93 ≈ 11.68 N. Required friction to prevent motion = 10.94 N which is less than 11.68 N, so block remains at rest. / ढलान के साथ mg sin30 = 19.6 N नीचे, क्षैतिज बल का तिरछा घटक ऊपर की ओर ≈8.66 N। शुद्ध नीचे की ओर 10.94 N। सामान्य प्रतिक्रिया N ≈ 38.93 N, अतः fs,max ≈ 11.68 N > 10.94 N, इसलिए ब्लॉक विश्राम में रहेगा।

  7. Explain why action and reaction forces do not cancel out when analysing the motion of a single body. / यह समझाइए कि एकल पिंड के गति का विश्लेषण करते समय क्रिया और प्रतिक्रिया बल क्यों एक-दूसरे को रद्द नहीं करते।
    Show answer

    Action and reaction act on different bodies; they are equal and opposite but not applied to the same object, so they cannot cancel when summing forces on a single body. When analysing one body, include only forces acting on that body; the counterpart force acts on the other body. Hence cancellation does not occur in ΣF for one body. / क्रिया और प्रतिक्रिया दो अलग-पिन्दों पर लगती हैं; वे बराबर और विपरीत जरूर हैं परन्तु एक ही वस्तु पर नहीं, इसलिए एकल पिंड के कुल बलों में वे रद्द नहीं होंगे। एक पिंड पर संतुलन के लिये केवल उसी पिंड पर लगने वाले बल जोड़े जाते हैं।

  8. A 1500 kg car rounds a circular bend of radius 80 m at speed 20 m/s. Find required frictional force for circular motion and check if µs = 0.3 suffices. / 1500 kg का एक कार 80 m त्रिज्या के घुमाव पर 20 m/s की वेग से मुड़ती है। वृत्तीय गति के लिये आवश्यक घर्षण बल ज्ञात कीजिए और जाँचे कि क्या µs = 0.3 पर्याप्त है।
    Show answer

    Required centripetal force Fc = m v² / r = 1500×(20)²/80 = 1500×400/80 = 1500×5 = 7500 N. Normal N = mg = 1500×9.8 = 14700 N. Maximum static friction = µs N = 0.3×14700 = 4410 N which is less than 7500 N, so tyre friction is insufficient and car will skid. / Fc = 7500 N. fs,max = 4410 N < 7500 N, अतः µs = 0.3 काफी नहीं है।

  9. Derive expression for acceleration of masses m1 and m2 in an Atwood machine (ideal pulley) and give tension. / Atwood मशीन (आदर्श पुली) में द्रव्यमान m1 और m2 का त्वरण और रस्सी का तनाव निकालिए।
    Show answer

    Assume m2 > m1 so m2 moves down with acceleration a. For m1: T − m1 g = m1 a (if m1 moves up), for m2: m2 g − T = m2 a. Adding: m2 g − m1 g = (m1 + m2) a ⇒ a = (m2 − m1) g/(m1 + m2). T from first eqn: T = m1 g + m1 a = m1 g + m1 (m2 − m1) g/(m1 + m2) = 2 m1 m2 g/(m1 + m2) simplified appropriately. / m2 > m1 मानकर हल करने पर a = (m2 − m1) g/(m1 + m2). तनाव T = m1(g + a) = m1 g (1 + (m2 − m1)/(m1 + m2)) which simplifies to T = 2 m1 m2 g/(m1 + m2) for symmetric derivation.

  10. A particle moves under a net force F(t) that acts for a short time causing impulse J. If its mass is 0.2 kg and its velocity increases from 3 m/s to 8 m/s, find the impulse. / एक कण पर एक संक्षिप्त समय के लिये प्रभावी बल F(t) लगता है और यह प्रभाव संवेग में दोष (impulse) देता है। यदि द्रव्यमान 0.2 kg है और वेग 3 m/s से बढ़कर 8 m/s हो जाता है, तो impulse ज्ञात कीजिए।
    Show answer

    Impulse J = Δp = m(vf − vi) = 0.2×(8 − 3) = 0.2×5 = 1.0 kg·m/s. / J = 1.0 kg·m/s।

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